comparison src/proxy.h @ 5872:059d95c67cda

[gaim-migrate @ 6304] The legendary Header File Cleanup! Files now only include what they need. This should reduce the number of files that must recompile when a header file changes. It's a lot nicer. Trust me on it. I also added a couple new header files. I hope I didn't break TOO much! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 14 Jun 2003 23:21:02 +0000
parents 1d140b31d4b3
children 158196b2db19
comparison
equal deleted inserted replaced
5871:508adf90fbb9 5872:059d95c67cda
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 */ 23 */
24 #ifndef _GAIM_PROXY_H_ 24 #ifndef _GAIM_PROXY_H_
25 #define _GAIM_PROXY_H_ 25 #define _GAIM_PROXY_H_
26 26
27 #include <sys/types.h>
28 /*this must happen before sys/socket.h or freebsd won't compile*/
29
30 #ifndef _WIN32
31 # include <sys/socket.h>
32 # include <netdb.h>
33 # include <netinet/in.h>
34 #else
35 # include <winsock.h>
36 #endif
37
38 #include <glib.h> 27 #include <glib.h>
39
40 #include "account.h"
41 28
42 /** 29 /**
43 * A type of proxy connection. 30 * A type of proxy connection.
44 */ 31 */
45 typedef enum 32 typedef enum
76 63
77 } GaimProxyInfo; 64 } GaimProxyInfo;
78 65
79 typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); 66 typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);
80 67
68
69 #include "account.h"
70
81 /**************************************************************************/ 71 /**************************************************************************/
82 /** @name Proxy structure API */ 72 /** @name Proxy structure API */
83 /**************************************************************************/ 73 /**************************************************************************/
84 /*@{*/ 74 /*@{*/
85 75