comparison libgaim/core.h @ 14995:0d9f69b23352

[gaim-migrate @ 17774] The data for "plugin_action" is set with a destructor function. So freeing it twice would cause a crash. The reason it's not crashing is, the children of the container are not the menuitems, but GtkAccelLabel (or some such thing). So all we are doing is freeing null. Also, when the menu is destroyed, all the menuitems are also destroyed anyway. So get rid of the unrequired loop. Also, isdigit expects a character, not a string. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Sat, 18 Nov 2006 05:30:57 +0000
parents 60b1bc8dbf37
children
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