Mercurial > pidgin
comparison NEWS @ 6131:1cfe3d4a962d
[gaim-migrate @ 6605]
"Look sir, it's just a mouse!" "That's not just any mouse, it's.. Mighty
Mouse!"
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
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date | Tue, 15 Jul 2003 03:11:52 +0000 |
parents | 153c5511ab7d |
children | b1799b437c40 |
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6130:153c5511ab7d | 6131:1cfe3d4a962d |
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13 Christian and Nathan. We had some help from a few civilians | 13 Christian and Nathan. We had some help from a few civilians |
14 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung | 14 finding and fixing bugs. Thanks to Megan (Cae), Ka-Hing Cheung |
15 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just | 15 (javabsp), and Kevin Stange (SimGuy) for their work. Man, I was just |
16 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay | 16 looking at Sean's NEWS entry for 0.64--that's talent. Also, stay |
17 in school. Just say no. Only you can prevent forest fires. | 17 in school. Just say no. Only you can prevent forest fires. |
18 | |
19 Christian: This has been a great release. faceprint rocks, as he got | |
20 things moving in the core/UI split by redoing preferences, which forced | |
21 us to think about how things would be split. We now have XML | |
22 preferences, accounts, pounces, and away messages. No more .gaimrc | |
23 ugliness. The accounts and connection code now have new core/UI split | |
24 APIs, and there is very little to do before our split is ready to be | |
25 used. Rob and I are working off an experimental tarball of what will | |
26 eventually be libgaim. He's working on a MacOS X UI (don't ask him | |
27 about it, he'll ignore you) and I'm doing a Qtopia UI (you can ask | |
28 about that, it's usable!). We added a new protocol, Trepia. | |
29 Information about it can be found at http://www.trepia.com/. It's not | |
30 complete, so don't send in bug reports about it not finding people in | |
31 your local area, please. Oh, and lots of MSN bugs were fixed. | |
32 Practically all the known ones. I feared 0.65 would be unstable due to | |
33 our rewrites, I believe this is going to be one of the most stable | |
34 releases we've had in awhile (knock on wood), thanks to Megan (Cae), | |
35 who has done an amazing job at locating, categorizing and documenting | |
36 the various bugs she has run into, and kevin (SimGuy). Stay tuned for | |
37 upcoming releases. Neat things are coming, but if it has fangs and | |
38 claws, curl into a ball. Or yell at it. I can't remember which is | |
39 correct. | |
18 | 40 |
19 0.64 (05/29/2003): | 41 0.64 (05/29/2003): |
20 Rob: I didn't do anything this release either. We're under a crunch | 42 Rob: I didn't do anything this release either. We're under a crunch |
21 week at work. Friday is the end of the crunch. Hooray!! Thanks for | 43 week at work. Friday is the end of the crunch. Hooray!! Thanks for |
22 all of your hard work, guys :). | 44 all of your hard work, guys :). |