Mercurial > pidgin
comparison src/server.c @ 10853:2409700be3dc
[gaim-migrate @ 12527]
(15:46:50) LSchiere2: grim: commit message?
(15:47:01) grim: LSchiere2: whatever..[sic]
grim fixed a crash and some oddness in renaming groups. a related patch
went into oldstatus a while back (also from grim). This is the HEAD
version, removing a server.[ch] function in the process.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 19 Apr 2005 19:48:29 +0000 |
parents | fa06fda62868 |
children | 6240d7fd5b2c |
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10852:62b5117114d2 | 10853:2409700be3dc |
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379 prpl_info->group_buddy(b->account->gc, b->name, og->name, ng->name); | 379 prpl_info->group_buddy(b->account->gc, b->name, og->name, ng->name); |
380 } | 380 } |
381 } | 381 } |
382 } | 382 } |
383 | 383 |
384 /* | |
385 * Rename a group on server roster/list. | |
386 */ | |
387 void serv_rename_group(GaimConnection *gc, const char *old_name, | |
388 GaimGroup *group, GList *moved_buddies) | |
389 { | |
390 GaimPluginProtocolInfo *prpl_info = NULL; | |
391 | |
392 if (gc != NULL && gc->prpl != NULL) | |
393 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
394 | |
395 if (prpl_info && old_name && group && strcmp(old_name, group->name)) { | |
396 if (prpl_info->rename_group) { | |
397 /* prpl's might need to check if the group already | |
398 * exists or not, and handle that differently */ | |
399 prpl_info->rename_group(gc, old_name, group, moved_buddies); | |
400 } else { | |
401 GList *cur, *groups = NULL; | |
402 | |
403 /* Make a list of what the groups each buddy is in */ | |
404 for (cur = moved_buddies; cur != NULL; cur = cur->next) { | |
405 GaimBlistNode *node = cur->data; | |
406 groups = g_list_append(groups, node->parent->parent); | |
407 } | |
408 | |
409 serv_remove_buddies(gc, moved_buddies, groups); | |
410 g_list_free(groups); | |
411 serv_add_buddies(gc, moved_buddies); | |
412 } | |
413 } | |
414 } | |
415 | |
416 void serv_add_permit(GaimConnection *g, const char *name) | 384 void serv_add_permit(GaimConnection *g, const char *name) |
417 { | 385 { |
418 GaimPluginProtocolInfo *prpl_info = NULL; | 386 GaimPluginProtocolInfo *prpl_info = NULL; |
419 | 387 |
420 if (g != NULL && g->prpl != NULL) | 388 if (g != NULL && g->prpl != NULL) |