comparison src/gtkconv.c @ 11611:311a743df5ca

[gaim-migrate @ 13884] fix a crash on getting an im after you close a window with the person by closing the whole window rather than the conversation. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Wed, 05 Oct 2005 00:28:06 +0000
parents 6be663877350
children d15a1d755417
comparison
equal deleted inserted replaced
11610:69bd7af50d31 11611:311a743df5ca
6189 void 6189 void
6190 gaim_gtk_conv_window_destroy(GaimGtkWindow *win) 6190 gaim_gtk_conv_window_destroy(GaimGtkWindow *win)
6191 { 6191 {
6192 window_list = g_list_remove(window_list, win); 6192 window_list = g_list_remove(window_list, win);
6193 6193
6194 if (win->gtkconvs) {
6195 while (win->gtkconvs) {
6196 GList *nextgtk = win->gtkconvs->next;
6197 GaimGtkConversation *gtkconv = win->gtkconvs->data;
6198 GList *nextcore = gtkconv->convs->next;
6199 GaimConversation *conv = gtkconv->convs->data;
6200 gaim_conversation_destroy(conv);
6201 if (!nextgtk && !nextcore)
6202 /* we'll end up invoking ourselves when we destroy our last child */
6203 /* so don't destroy ourselves right now */
6204 return;
6205 }
6206 return;
6207 }
6194 gtk_widget_destroy(win->window); 6208 gtk_widget_destroy(win->window);
6195 6209
6196 g_object_unref(G_OBJECT(win->menu.item_factory)); 6210 g_object_unref(G_OBJECT(win->menu.item_factory));
6197 6211
6198 g_free(win); 6212 g_free(win);