comparison libgaim/connection.h @ 14696:34083fe39891

[gaim-migrate @ 17448] From Paul Betts, NetworkManager integration. This will smartly disconnect and reconnect accounts according to network availability. Probably needs some more tweaking. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 08 Oct 2006 08:40:09 +0000
parents c590ec448bc3
children
comparison
equal deleted inserted replaced
14695:fa0c8fa2b5a7 14696:34083fe39891
66 size_t step, size_t step_count); 66 size_t step, size_t step_count);
67 void (*connected)(GaimConnection *gc); 67 void (*connected)(GaimConnection *gc);
68 void (*disconnected)(GaimConnection *gc); 68 void (*disconnected)(GaimConnection *gc);
69 void (*notice)(GaimConnection *gc, const char *text); 69 void (*notice)(GaimConnection *gc, const char *text);
70 void (*report_disconnect)(GaimConnection *gc, const char *text); 70 void (*report_disconnect)(GaimConnection *gc, const char *text);
71 void (*network_connected)();
72 void (*network_disconnected)();
71 73
72 } GaimConnectionUiOps; 74 } GaimConnectionUiOps;
73 75
74 struct _GaimConnection 76 struct _GaimConnection
75 { 77 {