comparison src/account.c @ 9021:3d30ed8dc7b0

[gaim-migrate @ 9797] This causes bad stuff to happen when an account is unable to connect. I'm reverting to what it was before my change 20 minutes ago. Hopefully I'll fix it later tonight (Basically I don't think connecting accounts should be classified as "online.") committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 22 May 2004 23:24:19 +0000
parents db1dc2d02020
children 7a8aa87164ae
comparison
equal deleted inserted replaced
9020:8f281104c031 9021:3d30ed8dc7b0
681 681
682 g_return_val_if_fail(account != NULL, FALSE); 682 g_return_val_if_fail(account != NULL, FALSE);
683 683
684 gc = gaim_account_get_connection(account); 684 gc = gaim_account_get_connection(account);
685 685
686 return ((gc != NULL) && GAIM_CONNECTION_IS_CONNECTED(gc)); 686 /* XXX - The first way is better... but it doesn't work quite right yet */
687 /* return ((gc != NULL) && GAIM_CONNECTION_IS_CONNECTED(gc)); */
688 return ((gc != NULL) && gaim_connection_get_state(gc) != GAIM_DISCONNECTED);
687 } 689 }
688 690
689 const char * 691 const char *
690 gaim_account_get_username(const GaimAccount *account) 692 gaim_account_get_username(const GaimAccount *account)
691 { 693 {