comparison src/roomlist.h @ 10027:5151c6788f3d

[gaim-migrate @ 10963] make the c++ folk a little happier committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Wed, 15 Sep 2004 13:11:44 +0000
parents 34bce9529cf4
children
comparison
equal deleted inserted replaced
10026:341d89fa78e5 10027:5151c6788f3d
98 /** 98 /**
99 * The room list ops to be filled out by the UI. 99 * The room list ops to be filled out by the UI.
100 */ 100 */
101 struct _GaimRoomlistUiOps { 101 struct _GaimRoomlistUiOps {
102 void (*show_with_account)(GaimAccount *account); /**< Force the ui to pop up a dialog and get the list */ 102 void (*show_with_account)(GaimAccount *account); /**< Force the ui to pop up a dialog and get the list */
103 void (*new)(GaimRoomlist *list); /**< A new list was created. */ 103 void (*create)(GaimRoomlist *list); /**< A new list was created. */
104 void (*set_fields)(GaimRoomlist *list, GList *fields); /**< Sets the columns. */ 104 void (*set_fields)(GaimRoomlist *list, GList *fields); /**< Sets the columns. */
105 void (*add_room)(GaimRoomlist *list, GaimRoomlistRoom *room); /**< Add a room to the list. */ 105 void (*add_room)(GaimRoomlist *list, GaimRoomlistRoom *room); /**< Add a room to the list. */
106 void (*in_progress)(GaimRoomlist *list, gboolean flag); /**< Are we fetching stuff still? */ 106 void (*in_progress)(GaimRoomlist *list, gboolean flag); /**< Are we fetching stuff still? */
107 void (*destroy)(GaimRoomlist *list); /**< We're destroying list. */ 107 void (*destroy)(GaimRoomlist *list); /**< We're destroying list. */
108 }; 108 };