comparison console/libgnt/gnt-skel.h @ 13855:5b288502a382

[gaim-migrate @ 16314] New widget GntEntry. It's mostly functional. Some minor improvements to the box-packing code. Minor improvements to the skeleton code for gnt, and completely change the name from my initial choice of GN (Glib and Ncurses) to GNT (Gaim Ncurses Toolkit). committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Fri, 23 Jun 2006 06:24:25 +0000
parents 0e1e59770cb0
children
comparison
equal deleted inserted replaced
13854:a4c30c1d9de8 13855:5b288502a382
1 #ifndef GNT_SKEL_H 1 #ifndef GNT_SKEL_H
2 #define GNT_SKEL_H 2 #define GNT_SKEL_H
3 3
4 #include "gnwidget.h" 4 #include "gntwidget.h"
5 #include "gn.h" 5 #include "gnt.h"
6 #include "gncolors.h" 6 #include "gntcolors.h"
7 #include "gnkeys.h" 7 #include "gntkeys.h"
8 8
9 #define GNT_TYPE_SKEL (gnt_skel_get_gtype()) 9 #define GNT_TYPE_SKEL (gnt_skel_get_gtype())
10 #define GNT_SKEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_SKEL, GntSkel)) 10 #define GNT_SKEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_SKEL, GntSkel))
11 #define GNT_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_SKEL, GntSkelClass)) 11 #define GNT_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_SKEL, GntSkelClass))
12 #define GNT_IS_SKEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_SKEL)) 12 #define GNT_IS_SKEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_SKEL))