comparison libpurple/plugin.h @ 15373:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
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children 32c366eeeb99
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15372:f79e0f4df793 15373:5fe8042783c1
1 /**
2 * @file plugin.h Plugin API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_PLUGIN_H_
26 #define _GAIM_PLUGIN_H_
27
28 #include <glib/glist.h>
29 #include <gmodule.h>
30 #include "signals.h"
31 #include "value.h"
32
33 typedef struct _GaimPlugin GaimPlugin;
34 typedef struct _GaimPluginInfo GaimPluginInfo;
35 typedef struct _GaimPluginUiInfo GaimPluginUiInfo;
36 typedef struct _GaimPluginLoaderInfo GaimPluginLoaderInfo;
37
38 typedef struct _GaimPluginAction GaimPluginAction;
39
40 typedef int GaimPluginPriority; /**< Plugin priority. */
41
42 #include "pluginpref.h"
43
44 /**
45 * Plugin types.
46 */
47 typedef enum
48 {
49 GAIM_PLUGIN_UNKNOWN = -1, /**< Unknown type. */
50 GAIM_PLUGIN_STANDARD = 0, /**< Standard plugin. */
51 GAIM_PLUGIN_LOADER, /**< Loader plugin. */
52 GAIM_PLUGIN_PROTOCOL /**< Protocol plugin. */
53
54 } GaimPluginType;
55
56 #define GAIM_PRIORITY_DEFAULT 0
57 #define GAIM_PRIORITY_HIGHEST 9999
58 #define GAIM_PRIORITY_LOWEST -9999
59
60 #define GAIM_PLUGIN_FLAG_INVISIBLE 0x01
61
62 #define GAIM_PLUGIN_MAGIC 5 /* once we hit 6.0.0 I think we can remove this */
63
64 /**
65 * Detailed information about a plugin.
66 *
67 * This is used in the version 2.0 API and up.
68 */
69 /* TODO We need to figure out exactly what parts of this are required. The
70 * dependent plugin unloading stuff was causing crashes with perl and tcl
71 * plugins because they didn't set ids and the dependency code was requiring
72 * them. Then we need to actually make sure that plugins have all the right
73 * parts before loading them. */
74 struct _GaimPluginInfo
75 {
76 unsigned int magic;
77 unsigned int major_version;
78 unsigned int minor_version;
79 GaimPluginType type;
80 char *ui_requirement;
81 unsigned long flags;
82 GList *dependencies;
83 GaimPluginPriority priority;
84
85 char *id;
86 char *name;
87 char *version;
88 char *summary;
89 char *description;
90 char *author;
91 char *homepage;
92
93 /**
94 * If a plugin defines a 'load' function, and it returns FALSE,
95 * then the plugin will not be loaded.
96 */
97 gboolean (*load)(GaimPlugin *plugin);
98 gboolean (*unload)(GaimPlugin *plugin);
99 void (*destroy)(GaimPlugin *plugin);
100
101 void *ui_info; /**< Used only by UI-specific plugins to build a preference screen with a custom UI */
102 void *extra_info;
103 GaimPluginUiInfo *prefs_info; /**< Used by any plugin to display preferences. If #ui_info has been specified, this will be ignored. */
104 GList *(*actions)(GaimPlugin *plugin, gpointer context);
105 };
106
107 /**
108 * Extra information for loader plugins.
109 */
110 struct _GaimPluginLoaderInfo
111 {
112 GList *exts;
113
114 gboolean (*probe)(GaimPlugin *plugin);
115 gboolean (*load)(GaimPlugin *plugin);
116 gboolean (*unload)(GaimPlugin *plugin);
117 void (*destroy)(GaimPlugin *plugin);
118 };
119
120 /**
121 * A plugin handle.
122 */
123 struct _GaimPlugin
124 {
125 gboolean native_plugin; /**< Native C plugin. */
126 gboolean loaded; /**< The loaded state. */
127 void *handle; /**< The module handle. */
128 char *path; /**< The path to the plugin. */
129 GaimPluginInfo *info; /**< The plugin information. */
130 char *error;
131 void *ipc_data; /**< IPC data. */
132 void *extra; /**< Plugin-specific data. */
133 gboolean unloadable; /**< Unloadable */
134 GList *dependent_plugins; /**< Plugins depending on this */
135 };
136
137 #define GAIM_PLUGIN_LOADER_INFO(plugin) \
138 ((GaimPluginLoaderInfo *)(plugin)->info->extra_info)
139
140 struct _GaimPluginUiInfo {
141 GaimPluginPrefFrame *(*get_plugin_pref_frame)(GaimPlugin *plugin);
142
143 int page_num; /**< Reserved */
144 GaimPluginPrefFrame *frame; /**< Reserved */
145 };
146
147 #define GAIM_PLUGIN_HAS_PREF_FRAME(plugin) \
148 ((plugin)->info != NULL && (plugin)->info->prefs_info != NULL)
149
150 #define GAIM_PLUGIN_UI_INFO(plugin) \
151 ((GaimPluginUiInfo*)(plugin)->info->prefs_info)
152
153
154 /**
155 * The structure used in the actions member of GaimPluginInfo
156 */
157 struct _GaimPluginAction {
158 char *label;
159 void (*callback)(GaimPluginAction *);
160
161 /** set to the owning plugin */
162 GaimPlugin *plugin;
163
164 /** NULL for plugin actions menu, set to the GaimConnection for
165 account actions menu */
166 gpointer context;
167 };
168
169 #define GAIM_PLUGIN_HAS_ACTIONS(plugin) \
170 ((plugin)->info != NULL && (plugin)->info->actions != NULL)
171
172 #define GAIM_PLUGIN_ACTIONS(plugin, context) \
173 (GAIM_PLUGIN_HAS_ACTIONS(plugin)? \
174 (plugin)->info->actions(plugin, context): NULL)
175
176
177 /**
178 * Handles the initialization of modules.
179 */
180 #if !defined(GAIM_PLUGINS) || defined(GAIM_STATIC_PRPL)
181 # define GAIM_INIT_PLUGIN(pluginname, initfunc, plugininfo) \
182 gboolean gaim_init_##pluginname##_plugin(void);\
183 gboolean gaim_init_##pluginname##_plugin(void) { \
184 GaimPlugin *plugin = gaim_plugin_new(TRUE, NULL); \
185 plugin->info = &(plugininfo); \
186 initfunc((plugin)); \
187 gaim_plugin_load((plugin)); \
188 return gaim_plugin_register(plugin); \
189 }
190 #else /* GAIM_PLUGINS && !GAIM_STATIC_PRPL */
191 # define GAIM_INIT_PLUGIN(pluginname, initfunc, plugininfo) \
192 G_MODULE_EXPORT gboolean gaim_init_plugin(GaimPlugin *plugin); \
193 G_MODULE_EXPORT gboolean gaim_init_plugin(GaimPlugin *plugin) { \
194 plugin->info = &(plugininfo); \
195 initfunc((plugin)); \
196 return gaim_plugin_register(plugin); \
197 }
198 #endif
199
200
201 #ifdef __cplusplus
202 extern "C" {
203 #endif
204
205 /**************************************************************************/
206 /** @name Plugin API */
207 /**************************************************************************/
208 /*@{*/
209
210 /**
211 * Creates a new plugin structure.
212 *
213 * @param native Whether or not the plugin is native.
214 * @param path The path to the plugin, or @c NULL if statically compiled.
215 *
216 * @return A new GaimPlugin structure.
217 */
218 GaimPlugin *gaim_plugin_new(gboolean native, const char *path);
219
220 /**
221 * Probes a plugin, retrieving the information on it and adding it to the
222 * list of available plugins.
223 *
224 * @param filename The plugin's filename.
225 *
226 * @return The plugin handle.
227 *
228 * @see gaim_plugin_load()
229 * @see gaim_plugin_destroy()
230 */
231 GaimPlugin *gaim_plugin_probe(const char *filename);
232
233 /**
234 * Registers a plugin and prepares it for loading.
235 *
236 * This shouldn't be called by anything but the internal module code.
237 * Plugins should use the GAIM_INIT_PLUGIN() macro to register themselves
238 * with the core.
239 *
240 * @param plugin The plugin to register.
241 *
242 * @return @c TRUE if the plugin was registered successfully. Otherwise
243 * @c FALSE is returned (this happens if the plugin does not contain
244 * the necessary information).
245 */
246 gboolean gaim_plugin_register(GaimPlugin *plugin);
247
248 /**
249 * Attempts to load a previously probed plugin.
250 *
251 * @param plugin The plugin to load.
252 *
253 * @return @c TRUE if successful, or @c FALSE otherwise.
254 *
255 * @see gaim_plugin_reload()
256 * @see gaim_plugin_unload()
257 */
258 gboolean gaim_plugin_load(GaimPlugin *plugin);
259
260 /**
261 * Unloads the specified plugin.
262 *
263 * @param plugin The plugin handle.
264 *
265 * @return @c TRUE if successful, or @c FALSE otherwise.
266 *
267 * @see gaim_plugin_load()
268 * @see gaim_plugin_reload()
269 */
270 gboolean gaim_plugin_unload(GaimPlugin *plugin);
271
272 /**
273 * Reloads a plugin.
274 *
275 * @param plugin The old plugin handle.
276 *
277 * @return @c TRUE if successful, or @c FALSE otherwise.
278 *
279 * @see gaim_plugin_load()
280 * @see gaim_plugin_unload()
281 */
282 gboolean gaim_plugin_reload(GaimPlugin *plugin);
283
284 /**
285 * Unloads a plugin and destroys the structure from memory.
286 *
287 * @param plugin The plugin handle.
288 */
289 void gaim_plugin_destroy(GaimPlugin *plugin);
290
291 /**
292 * Returns whether or not a plugin is currently loaded.
293 *
294 * @param plugin The plugin.
295 *
296 * @return @c TRUE if loaded, or @c FALSE otherwise.
297 */
298 gboolean gaim_plugin_is_loaded(const GaimPlugin *plugin);
299
300 /**
301 * Returns whether or not a plugin is unloadable.
302 *
303 * If this returns @c TRUE, the plugin is guaranteed to not
304 * be loadable. However, a return value of @c FALSE does not
305 * guarantee the plugin is loadable.
306 *
307 * @param plugin The plugin.
308 *
309 * @return @c TRUE if the plugin is known to be unloadable,\
310 * @c FALSE otherwise
311 */
312 gboolean gaim_plugin_is_unloadable(const GaimPlugin *plugin);
313
314 /**
315 * Returns a plugin's id.
316 *
317 * @param plugin The plugin.
318 *
319 * @return The plugin's id.
320 */
321 const gchar *gaim_plugin_get_id(const GaimPlugin *plugin);
322
323 /**
324 * Returns a plugin's name.
325 *
326 * @param plugin The plugin.
327 *
328 * @return THe name of the plugin, or @c NULL.
329 */
330 const gchar *gaim_plugin_get_name(const GaimPlugin *plugin);
331
332 /**
333 * Returns a plugin's version.
334 *
335 * @param plugin The plugin.
336 *
337 * @return The plugin's version or @c NULL.
338 */
339 const gchar *gaim_plugin_get_version(const GaimPlugin *plugin);
340
341 /**
342 * Returns a plugin's summary.
343 *
344 * @param plugin The plugin.
345 *
346 * @return The plugin's summary.
347 */
348 const gchar *gaim_plugin_get_summary(const GaimPlugin *plugin);
349
350 /**
351 * Returns a plugin's description.
352 *
353 * @param plugin The plugin.
354 *
355 * @return The plugin's description.
356 */
357 const gchar *gaim_plugin_get_description(const GaimPlugin *plugin);
358
359 /**
360 * Returns a plugin's author.
361 *
362 * @param plugin The plugin.
363 *
364 * @return The plugin's author.
365 */
366 const gchar *gaim_plugin_get_author(const GaimPlugin *plugin);
367
368 /**
369 * Returns a plugin's homepage.
370 *
371 * @param plugin The plugin.
372 *
373 * @return The plugin's homepage.
374 */
375 const gchar *gaim_plugin_get_homepage(const GaimPlugin *plugin);
376
377 /*@}*/
378
379 /**************************************************************************/
380 /** @name Plugin IPC API */
381 /**************************************************************************/
382 /*@{*/
383
384 /**
385 * Registers an IPC command in a plugin.
386 *
387 * @param plugin The plugin to register the command with.
388 * @param command The name of the command.
389 * @param func The function to execute.
390 * @param marshal The marshalling function.
391 * @param ret_value The return value type.
392 * @param num_params The number of parameters.
393 * @param ... The parameter types.
394 *
395 * @return TRUE if the function was registered successfully, or
396 * FALSE otherwise.
397 */
398 gboolean gaim_plugin_ipc_register(GaimPlugin *plugin, const char *command,
399 GaimCallback func,
400 GaimSignalMarshalFunc marshal,
401 GaimValue *ret_value, int num_params, ...);
402
403 /**
404 * Unregisters an IPC command in a plugin.
405 *
406 * @param plugin The plugin to unregister the command from.
407 * @param command The name of the command.
408 */
409 void gaim_plugin_ipc_unregister(GaimPlugin *plugin, const char *command);
410
411 /**
412 * Unregisters all IPC commands in a plugin.
413 *
414 * @param plugin The plugin to unregister the commands from.
415 */
416 void gaim_plugin_ipc_unregister_all(GaimPlugin *plugin);
417
418 /**
419 * Returns a list of value types used for an IPC command.
420 *
421 * @param plugin The plugin.
422 * @param command The name of the command.
423 * @param ret_value The returned return value.
424 * @param num_params The returned number of parameters.
425 * @param params The returned list of parameters.
426 *
427 * @return TRUE if the command was found, or FALSE otherwise.
428 */
429 gboolean gaim_plugin_ipc_get_params(GaimPlugin *plugin, const char *command,
430 GaimValue **ret_value, int *num_params,
431 GaimValue ***params);
432
433 /**
434 * Executes an IPC command.
435 *
436 * @param plugin The plugin to execute the command on.
437 * @param command The name of the command.
438 * @param ok TRUE if the call was successful, or FALSE otherwise.
439 * @param ... The parameters to pass.
440 *
441 * @return The return value, which will be NULL if the command doesn't
442 * return a value.
443 */
444 void *gaim_plugin_ipc_call(GaimPlugin *plugin, const char *command,
445 gboolean *ok, ...);
446
447 /*@}*/
448
449 /**************************************************************************/
450 /** @name Plugins API */
451 /**************************************************************************/
452 /*@{*/
453
454 /**
455 * Add a new directory to search for plugins
456 *
457 * @param path The new search path.
458 */
459 void gaim_plugins_add_search_path(const char *path);
460
461 /**
462 * Unloads all loaded plugins.
463 */
464 void gaim_plugins_unload_all(void);
465
466 /**
467 * Destroys all registered plugins.
468 */
469 void gaim_plugins_destroy_all(void);
470
471 /**
472 * Saves the list of loaded plugins to the specified preference key
473 *
474 * @param key The preference key to save the list of plugins to.
475 */
476 void gaim_plugins_save_loaded(const char *key);
477
478 /**
479 * Attempts to load all the plugins in the specified preference key
480 * that were loaded when gaim last quit.
481 *
482 * @param key The preference key containing the list of plugins.
483 */
484 void gaim_plugins_load_saved(const char *key);
485
486 /**
487 * Probes for plugins in the registered module paths.
488 *
489 * @param ext The extension type to probe for, or @c NULL for all.
490 *
491 * @see gaim_plugin_set_probe_path()
492 */
493 void gaim_plugins_probe(const char *ext);
494
495 /**
496 * Returns whether or not plugin support is enabled.
497 *
498 * @return TRUE if plugin support is enabled, or FALSE otherwise.
499 */
500 gboolean gaim_plugins_enabled(void);
501
502 /**
503 * Registers a function that will be called when probing is finished.
504 *
505 * @param func The callback function.
506 * @param data Data to pass to the callback.
507 */
508 void gaim_plugins_register_probe_notify_cb(void (*func)(void *), void *data);
509
510 /**
511 * Unregisters a function that would be called when probing is finished.
512 *
513 * @param func The callback function.
514 */
515 void gaim_plugins_unregister_probe_notify_cb(void (*func)(void *));
516
517 /**
518 * Registers a function that will be called when a plugin is loaded.
519 *
520 * @param func The callback function.
521 * @param data Data to pass to the callback.
522 */
523 void gaim_plugins_register_load_notify_cb(void (*func)(GaimPlugin *, void *),
524 void *data);
525
526 /**
527 * Unregisters a function that would be called when a plugin is loaded.
528 *
529 * @param func The callback function.
530 */
531 void gaim_plugins_unregister_load_notify_cb(void (*func)(GaimPlugin *, void *));
532
533 /**
534 * Registers a function that will be called when a plugin is unloaded.
535 *
536 * @param func The callback function.
537 * @param data Data to pass to the callback.
538 */
539 void gaim_plugins_register_unload_notify_cb(void (*func)(GaimPlugin *, void *),
540 void *data);
541
542 /**
543 * Unregisters a function that would be called when a plugin is unloaded.
544 *
545 * @param func The callback function.
546 */
547 void gaim_plugins_unregister_unload_notify_cb(void (*func)(GaimPlugin *,
548 void *));
549
550 /**
551 * Finds a plugin with the specified name.
552 *
553 * @param name The plugin name.
554 *
555 * @return The plugin if found, or @c NULL if not found.
556 */
557 GaimPlugin *gaim_plugins_find_with_name(const char *name);
558
559 /**
560 * Finds a plugin with the specified filename (filename with a path).
561 *
562 * @param filename The plugin filename.
563 *
564 * @return The plugin if found, or @c NULL if not found.
565 */
566 GaimPlugin *gaim_plugins_find_with_filename(const char *filename);
567
568 /**
569 * Finds a plugin with the specified basename (filename without a path).
570 *
571 * @param basename The plugin basename.
572 *
573 * @return The plugin if found, or @c NULL if not found.
574 */
575 GaimPlugin *gaim_plugins_find_with_basename(const char *basename);
576
577 /**
578 * Finds a plugin with the specified plugin ID.
579 *
580 * @param id The plugin ID.
581 *
582 * @return The plugin if found, or @c NULL if not found.
583 */
584 GaimPlugin *gaim_plugins_find_with_id(const char *id);
585
586 /**
587 * Returns a list of all loaded plugins.
588 *
589 * @return A list of all loaded plugins.
590 */
591 GList *gaim_plugins_get_loaded(void);
592
593 /**
594 * Returns a list of all valid protocol plugins. A protocol
595 * plugin is considered invalid if it does not contain the call
596 * to the GAIM_INIT_PLUGIN() macro, or if it was compiled
597 * against an incompatable API version.
598 *
599 * @return A list of all protocol plugins.
600 */
601 GList *gaim_plugins_get_protocols(void);
602
603 /**
604 * Returns a list of all plugins, whether loaded or not.
605 *
606 * @return A list of all plugins.
607 */
608 GList *gaim_plugins_get_all(void);
609
610 /*@}*/
611
612 /**************************************************************************/
613 /** @name Plugins SubSytem API */
614 /**************************************************************************/
615 /*@{*/
616
617 /**
618 * Returns the plugin subsystem handle.
619 *
620 * @return The plugin sybsystem handle.
621 */
622 void *gaim_plugins_get_handle(void);
623
624 /**
625 * Initializes the plugin subsystem
626 */
627 void gaim_plugins_init(void);
628
629 /**
630 * Uninitializes the plugin subsystem
631 */
632 void gaim_plugins_uninit(void);
633
634 /*@}*/
635
636 /**
637 * Allocates and returns a new GaimPluginAction.
638 *
639 * @param label The description of the action to show to the user.
640 * @param callback The callback to call when the user selects this action.
641 */
642 GaimPluginAction *gaim_plugin_action_new(const char* label, void (*callback)(GaimPluginAction *));
643
644 /**
645 * Frees a GaimPluginAction
646 *
647 * @param action The GaimPluginAction to free.
648 */
649 void gaim_plugin_action_free(GaimPluginAction *action);
650
651 #ifdef __cplusplus
652 }
653 #endif
654
655 #endif /* _GAIM_PLUGIN_H_ */