comparison libpurple/server.h @ 15373:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 32c366eeeb99
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15372:f79e0f4df793 15373:5fe8042783c1
1 /**
2 * @file server.h Server API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_SERVER_H_
26 #define _GAIM_SERVER_H_
27
28 #include "account.h"
29 #include "conversation.h"
30 #include "prpl.h"
31
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35
36 /**
37 * Send a typing message to a given user over a given connection.
38 *
39 * TODO: Could probably move this into the conversation API.
40 *
41 * @param typing One of GAIM_TYPING, GAIM_TYPED, or GAIM_NOT_TYPING.
42 * @return A quiet-period, specified in seconds, where Gaim will not
43 * send any additional typing notification messages. Most
44 * protocols should return 0, which means that no additional
45 * GAIM_TYPING messages need to be sent. If this is 5, for
46 * example, then Gaim will wait five seconds, and if the Gaim
47 * user is still typing then Gaim will send another GAIM_TYPING
48 * message.
49 */
50 unsigned int serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state);
51
52 void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *);
53 int serv_send_im(GaimConnection *, const char *, const char *, GaimMessageFlags flags);
54 void serv_get_info(GaimConnection *, const char *);
55 void serv_set_info(GaimConnection *, const char *);
56
57 void serv_add_permit(GaimConnection *, const char *);
58 void serv_add_deny(GaimConnection *, const char *);
59 void serv_rem_permit(GaimConnection *, const char *);
60 void serv_rem_deny(GaimConnection *, const char *);
61 void serv_set_permit_deny(GaimConnection *);
62 void serv_chat_invite(GaimConnection *, int, const char *, const char *);
63 void serv_chat_leave(GaimConnection *, int);
64 void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
65 int serv_chat_send(GaimConnection *, int, const char *, GaimMessageFlags flags);
66 void serv_alias_buddy(GaimBuddy *);
67 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
68
69 /**
70 * Receive a typing message from a remote user. Either GAIM_TYPING
71 * or GAIM_TYPED. If the user has stopped typing then use
72 * serv_got_typing_stopped instead.
73 *
74 * TODO: Could probably move this into the conversation API.
75 *
76 * @param timeout If this is a number greater than 0, then
77 * Gaim will wait this number of seconds and then
78 * set this buddy to the GAIM_NOT_TYPING state. This
79 * is used by protocols that send repeated typing messages
80 * while the user is composing the message.
81 */
82 void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
83 GaimTypingState state);
84
85 /**
86 * TODO: Could probably move this into the conversation API.
87 */
88 void serv_got_typing_stopped(GaimConnection *gc, const char *name);
89
90 void serv_got_im(GaimConnection *gc, const char *who, const char *msg,
91 GaimMessageFlags flags, time_t mtime);
92
93 /**
94 * @param data The hash function should be g_str_hash() and the equal
95 * function should be g_str_equal().
96 */
97 void serv_join_chat(GaimConnection *, GHashTable *);
98
99 /**
100 * @param data The hash function should be g_str_hash() and the equal
101 * function should be g_str_equal().
102 */
103 void serv_reject_chat(GaimConnection *, GHashTable *);
104
105 /**
106 * @param data The hash function should be g_str_hash() and the equal
107 * function should be g_str_equal().
108 */
109 void serv_got_chat_invite(GaimConnection *gc, const char *name,
110 const char *who, const char *message,
111 GHashTable *data);
112
113 GaimConversation *serv_got_joined_chat(GaimConnection *gc,
114 int id, const char *name);
115 void serv_got_chat_left(GaimConnection *g, int id);
116 void serv_got_chat_in(GaimConnection *g, int id, const char *who,
117 GaimMessageFlags flags, const char *message, time_t mtime);
118 void serv_send_file(GaimConnection *gc, const char *who, const char *file);
119
120 #ifdef __cplusplus
121 }
122 #endif
123
124 #endif /* _GAIM_SERVER_H_ */