comparison libgaim/protocols/msn/user.c @ 14192:60b1bc8dbf37

[gaim-migrate @ 16863] Renamed 'core' to 'libgaim' committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 19 Aug 2006 01:50:10 +0000
parents
children 175d85e4c8fa
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14191:009db0b357b5 14192:60b1bc8dbf37
1 /**
2 * @file user.c User functions
3 *
4 * gaim
5 *
6 * Gaim is the legal property of its developers, whose names are too numerous
7 * to list here. Please refer to the COPYRIGHT file distributed with this
8 * source distribution.
9 *
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 */
24 #include "msn.h"
25 #include "user.h"
26 #include "slp.h"
27
28 MsnUser *
29 msn_user_new(MsnUserList *userlist, const char *passport,
30 const char *store_name)
31 {
32 MsnUser *user;
33
34 user = g_new0(MsnUser, 1);
35
36 user->userlist = userlist;
37
38 msn_user_set_passport(user, passport);
39 msn_user_set_store_name(user, store_name);
40
41 /*
42 * XXX This seems to reset the friendly name from what it should be
43 * to the passport when moving users. So, screw it :)
44 */
45 #if 0
46 if (name != NULL)
47 msn_user_set_name(user, name);
48 #endif
49
50 return user;
51 }
52
53 void
54 msn_user_destroy(MsnUser *user)
55 {
56 g_return_if_fail(user != NULL);
57
58 /*
59 * TODO: If any GaimBuddy->proto_data pointers point to this
60 * MsnUser then set them to NULL. Or possibly even better,
61 * don't set GaimBuddy->proto_data in the first place.
62 */
63
64 if (user->clientcaps != NULL)
65 g_hash_table_destroy(user->clientcaps);
66
67 if (user->group_ids != NULL)
68 g_list_free(user->group_ids);
69
70 if (user->msnobj != NULL)
71 msn_object_destroy(user->msnobj);
72
73 g_free(user->passport);
74 g_free(user->friendly_name);
75 g_free(user->store_name);
76 g_free(user->phone.home);
77 g_free(user->phone.work);
78 g_free(user->phone.mobile);
79
80 g_free(user);
81 }
82
83 void
84 msn_user_update(MsnUser *user)
85 {
86 GaimAccount *account;
87
88 account = user->userlist->session->account;
89
90 if (user->status != NULL)
91 gaim_prpl_got_user_status(account, user->passport, user->status, NULL);
92
93 if (user->idle)
94 gaim_prpl_got_user_idle(account, user->passport, TRUE, -1);
95 else
96 gaim_prpl_got_user_idle(account, user->passport, FALSE, 0);
97 }
98
99 void
100 msn_user_set_state(MsnUser *user, const char *state)
101 {
102 const char *status;
103
104 if (!g_ascii_strcasecmp(state, "BSY"))
105 status = "busy";
106 else if (!g_ascii_strcasecmp(state, "BRB"))
107 status = "brb";
108 else if (!g_ascii_strcasecmp(state, "AWY"))
109 status = "away";
110 else if (!g_ascii_strcasecmp(state, "PHN"))
111 status = "phone";
112 else if (!g_ascii_strcasecmp(state, "LUN"))
113 status = "lunch";
114 else
115 status = "available";
116
117 if (!g_ascii_strcasecmp(state, "IDL"))
118 user->idle = TRUE;
119 else
120 user->idle = FALSE;
121
122 user->status = status;
123 }
124
125 void
126 msn_user_set_passport(MsnUser *user, const char *passport)
127 {
128 g_return_if_fail(user != NULL);
129
130 g_free(user->passport);
131 user->passport = g_strdup(passport);
132 }
133
134 void
135 msn_user_set_friendly_name(MsnUser *user, const char *name)
136 {
137 g_return_if_fail(user != NULL);
138
139 g_free(user->friendly_name);
140 user->friendly_name = g_strdup(name);
141 }
142
143 void
144 msn_user_set_store_name(MsnUser *user, const char *name)
145 {
146 g_return_if_fail(user != NULL);
147
148 g_free(user->store_name);
149 user->store_name = g_strdup(name);
150 }
151
152 void
153 msn_user_set_buddy_icon(MsnUser *user, const char *filename)
154 {
155 struct stat st;
156 FILE *fp;
157 MsnObject *msnobj = msn_user_get_object(user);
158
159 g_return_if_fail(user != NULL);
160
161 if (filename == NULL || g_stat(filename, &st) == -1)
162 {
163 msn_user_set_object(user, NULL);
164 }
165 else if ((fp = g_fopen(filename, "rb")) != NULL)
166 {
167 GaimCipherContext *ctx;
168 char *buf;
169 gsize len;
170 char *base64;
171 unsigned char digest[20];
172
173 if (msnobj == NULL)
174 {
175 msnobj = msn_object_new();
176 msn_object_set_local(msnobj);
177 msn_object_set_type(msnobj, MSN_OBJECT_USERTILE);
178 msn_object_set_location(msnobj, "TFR2C2.tmp");
179 msn_object_set_creator(msnobj, msn_user_get_passport(user));
180
181 msn_user_set_object(user, msnobj);
182 }
183
184 msn_object_set_real_location(msnobj, filename);
185
186 buf = g_malloc(st.st_size);
187 len = fread(buf, 1, st.st_size, fp);
188
189 fclose(fp);
190
191 /* Compute the SHA1D field. */
192 memset(digest, 0, sizeof(digest));
193
194 ctx = gaim_cipher_context_new_by_name("sha1", NULL);
195 gaim_cipher_context_append(ctx, (const guchar *)buf, st.st_size);
196 gaim_cipher_context_digest(ctx, sizeof(digest), digest, NULL);
197 g_free(buf);
198
199 base64 = gaim_base64_encode(digest, sizeof(digest));
200 msn_object_set_sha1d(msnobj, base64);
201 g_free(base64);
202
203 msn_object_set_size(msnobj, st.st_size);
204
205 /* Compute the SHA1C field. */
206 buf = g_strdup_printf(
207 "Creator%sSize%dType%dLocation%sFriendly%sSHA1D%s",
208 msn_object_get_creator(msnobj),
209 msn_object_get_size(msnobj),
210 msn_object_get_type(msnobj),
211 msn_object_get_location(msnobj),
212 msn_object_get_friendly(msnobj),
213 msn_object_get_sha1d(msnobj));
214
215 memset(digest, 0, sizeof(digest));
216
217 gaim_cipher_context_reset(ctx, NULL);
218 gaim_cipher_context_append(ctx, (const guchar *)buf, strlen(buf));
219 gaim_cipher_context_digest(ctx, sizeof(digest), digest, NULL);
220 gaim_cipher_context_destroy(ctx);
221 g_free(buf);
222
223 base64 = gaim_base64_encode(digest, sizeof(digest));
224 msn_object_set_sha1c(msnobj, base64);
225 g_free(base64);
226 }
227 else
228 {
229 gaim_debug_error("msn", "Unable to open buddy icon %s!\n", filename);
230 msn_user_set_object(user, NULL);
231 }
232 }
233
234 void
235 msn_user_add_group_id(MsnUser *user, int id)
236 {
237 MsnUserList *userlist;
238 GaimAccount *account;
239 GaimBuddy *b;
240 GaimGroup *g;
241 const char *passport;
242 const char *group_name;
243
244 g_return_if_fail(user != NULL);
245 g_return_if_fail(id >= 0);
246
247 user->group_ids = g_list_append(user->group_ids, GINT_TO_POINTER(id));
248
249 userlist = user->userlist;
250 account = userlist->session->account;
251 passport = msn_user_get_passport(user);
252
253 group_name = msn_userlist_find_group_name(userlist, id);
254
255 g = gaim_find_group(group_name);
256
257 if ((id == 0) && (g == NULL))
258 {
259 g = gaim_group_new(group_name);
260 gaim_blist_add_group(g, NULL);
261 }
262
263 b = gaim_find_buddy_in_group(account, passport, g);
264
265 if (b == NULL)
266 {
267 b = gaim_buddy_new(account, passport, NULL);
268
269 gaim_blist_add_buddy(b, NULL, g, NULL);
270 }
271
272 b->proto_data = user;
273 }
274
275 void
276 msn_user_remove_group_id(MsnUser *user, int id)
277 {
278 g_return_if_fail(user != NULL);
279 g_return_if_fail(id >= 0);
280
281 user->group_ids = g_list_remove(user->group_ids, GINT_TO_POINTER(id));
282 }
283
284 void
285 msn_user_set_home_phone(MsnUser *user, const char *number)
286 {
287 g_return_if_fail(user != NULL);
288
289 if (user->phone.home != NULL)
290 g_free(user->phone.home);
291
292 user->phone.home = (number == NULL ? NULL : g_strdup(number));
293 }
294
295 void
296 msn_user_set_work_phone(MsnUser *user, const char *number)
297 {
298 g_return_if_fail(user != NULL);
299
300 if (user->phone.work != NULL)
301 g_free(user->phone.work);
302
303 user->phone.work = (number == NULL ? NULL : g_strdup(number));
304 }
305
306 void
307 msn_user_set_mobile_phone(MsnUser *user, const char *number)
308 {
309 g_return_if_fail(user != NULL);
310
311 if (user->phone.mobile != NULL)
312 g_free(user->phone.mobile);
313
314 user->phone.mobile = (number == NULL ? NULL : g_strdup(number));
315 }
316
317 void
318 msn_user_set_object(MsnUser *user, MsnObject *obj)
319 {
320 g_return_if_fail(user != NULL);
321
322 if (user->msnobj != NULL)
323 msn_object_destroy(user->msnobj);
324
325 user->msnobj = obj;
326
327 if (user->list_op & MSN_LIST_FL_OP)
328 msn_queue_buddy_icon_request(user);
329 }
330
331 void
332 msn_user_set_client_caps(MsnUser *user, GHashTable *info)
333 {
334 g_return_if_fail(user != NULL);
335 g_return_if_fail(info != NULL);
336
337 if (user->clientcaps != NULL)
338 g_hash_table_destroy(user->clientcaps);
339
340 user->clientcaps = info;
341 }
342
343 const char *
344 msn_user_get_passport(const MsnUser *user)
345 {
346 g_return_val_if_fail(user != NULL, NULL);
347
348 return user->passport;
349 }
350
351 const char *
352 msn_user_get_friendly_name(const MsnUser *user)
353 {
354 g_return_val_if_fail(user != NULL, NULL);
355
356 return user->friendly_name;
357 }
358
359 const char *
360 msn_user_get_store_name(const MsnUser *user)
361 {
362 g_return_val_if_fail(user != NULL, NULL);
363
364 return user->store_name;
365 }
366
367 const char *
368 msn_user_get_home_phone(const MsnUser *user)
369 {
370 g_return_val_if_fail(user != NULL, NULL);
371
372 return user->phone.home;
373 }
374
375 const char *
376 msn_user_get_work_phone(const MsnUser *user)
377 {
378 g_return_val_if_fail(user != NULL, NULL);
379
380 return user->phone.work;
381 }
382
383 const char *
384 msn_user_get_mobile_phone(const MsnUser *user)
385 {
386 g_return_val_if_fail(user != NULL, NULL);
387
388 return user->phone.mobile;
389 }
390
391 MsnObject *
392 msn_user_get_object(const MsnUser *user)
393 {
394 g_return_val_if_fail(user != NULL, NULL);
395
396 return user->msnobj;
397 }
398
399 GHashTable *
400 msn_user_get_client_caps(const MsnUser *user)
401 {
402 g_return_val_if_fail(user != NULL, NULL);
403
404 return user->clientcaps;
405 }