Mercurial > pidgin
comparison src/blist.h @ 10566:62fc579810f4
[gaim-migrate @ 11949]
Mostly some whitespace cleanups, a couple of documentation fixes/cleanups.
I also removed toggle_sensitive() since it was duplicated a couple lines down.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
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date | Wed, 02 Feb 2005 17:13:41 +0000 |
parents | 1596ade00664 |
children | 54f7939df8e3 |
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10565:3b66a8f25bad | 10566:62fc579810f4 |
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87 /**************************************************************************/ | 87 /**************************************************************************/ |
88 /* Data Structures */ | 88 /* Data Structures */ |
89 /**************************************************************************/ | 89 /**************************************************************************/ |
90 | 90 |
91 /** | 91 /** |
92 * A Buddy list node. This can represent a group, a buddy, or anything else. This is a base class for struct buddy and | 92 * A Buddy list node. This can represent a group, a buddy, or anything else. |
93 * struct group and for anything else that wants to put itself in the buddy list. */ | 93 * This is a base class for struct buddy and struct group and for anything |
94 * else that wants to put itself in the buddy list. */ | |
94 struct _GaimBlistNode { | 95 struct _GaimBlistNode { |
95 GaimBlistNodeType type; /**< The type of node this is */ | 96 GaimBlistNodeType type; /**< The type of node this is */ |
96 GaimBlistNode *prev; /**< The sibling before this buddy. */ | 97 GaimBlistNode *prev; /**< The sibling before this buddy. */ |
97 GaimBlistNode *next; /**< The sibling after this buddy. */ | 98 GaimBlistNode *next; /**< The sibling after this buddy. */ |
98 GaimBlistNode *parent; /**< The parent of this node */ | 99 GaimBlistNode *parent; /**< The parent of this node */ |
515 /** | 516 /** |
516 * Invalidates the priority buddy so that the next call to | 517 * Invalidates the priority buddy so that the next call to |
517 * gaim_contact_get_priority_buddy recomputes it. | 518 * gaim_contact_get_priority_buddy recomputes it. |
518 * | 519 * |
519 * @param contact The contact | 520 * @param contact The contact |
520 * @return The highest priority buddy | |
521 */ | 521 */ |
522 void gaim_contact_invalidate_priority_buddy(GaimContact *contact); | 522 void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
523 /** | 523 /** |
524 * Removes a buddy from the buddy list and frees the memory allocated to it. | 524 * Removes a buddy from the buddy list and frees the memory allocated to it. |
525 * | 525 * |