comparison src/protocols/oscar/im.c @ 9826:6f2a90c36ee2

[gaim-migrate @ 10697] Kevin pointed out that the error message for AIM when you couldn't send a message to someone could be better. So I made it better. Also renamed AIM_IMCHARSET_bleh to AIM_CHARSET_bleh, since they're used in direct connect stuff, too. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 22 Aug 2004 17:59:17 +0000
parents 0c170246a9ec
children cee849d17167
comparison
equal deleted inserted replaced
9825:c00def44d76a 9826:6f2a90c36ee2
1310 */ 1310 */
1311 static int incomingim_ch1_parsemsgs(aim_session_t *sess, fu8_t *data, int len, struct aim_incomingim_ch1_args *args) 1311 static int incomingim_ch1_parsemsgs(aim_session_t *sess, fu8_t *data, int len, struct aim_incomingim_ch1_args *args)
1312 { 1312 {
1313 /* Should this be ASCII -> UNICODE -> Custom */ 1313 /* Should this be ASCII -> UNICODE -> Custom */
1314 static const fu16_t charsetpri[] = { 1314 static const fu16_t charsetpri[] = {
1315 AIM_IMCHARSET_ASCII, /* ASCII first */ 1315 AIM_CHARSET_ASCII, /* ASCII first */
1316 AIM_IMCHARSET_CUSTOM, /* then ISO-8859-1 */ 1316 AIM_CHARSET_CUSTOM, /* then ISO-8859-1 */
1317 AIM_IMCHARSET_UNICODE, /* UNICODE as last resort */ 1317 AIM_CHARSET_UNICODE, /* UNICODE as last resort */
1318 }; 1318 };
1319 static const int charsetpricount = 3; 1319 static const int charsetpricount = 3;
1320 int i; 1320 int i;
1321 aim_bstream_t mbs; 1321 aim_bstream_t mbs;
1322 aim_mpmsg_section_t *sec; 1322 aim_mpmsg_section_t *sec;