comparison src/connection.c @ 9285:7a8aa87164ae

[gaim-migrate @ 10088] Ok I'm done. This started out as shx's patch to make add/remove buddy/buddies take GaimBuddy and GaimGroup's in various places. I think his diff was like 2000 lines and mine is like 5000. I tried to clean up blist.c a bit and make it more uniform. There are some more g_return_if_fail() checks. Removed some code that was deprecated--it's probably been long enough. Removed some #include <multi.h>'s. Make blist.xml saving happen on a timer, like prefs.xml and accounts.xml. Sorry if this doesn't merge cleanly with whatever you're doing. People should really test this a lot. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 15 Jun 2004 02:37:27 +0000
parents 9e3289499977
children 267eab8f3fa4
comparison
equal deleted inserted replaced
9284:fe0291162312 9285:7a8aa87164ae
309 } 309 }
310 310
311 if (gc->state == GAIM_CONNECTED) { 311 if (gc->state == GAIM_CONNECTED) {
312 GaimBlistNode *gnode,*cnode,*bnode; 312 GaimBlistNode *gnode,*cnode,*bnode;
313 GList *wins; 313 GList *wins;
314 GList *add_buds=NULL; 314 GList *add_buds = NULL;
315 GaimAccount *account = gaim_connection_get_account(gc); 315 GaimAccount *account = gaim_connection_get_account(gc);
316 316
317 /* Set the time the account came online */ 317 /* Set the time the account came online */
318 time(&gc->login_time); 318 time(&gc->login_time);
319 319
375 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) 375 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
376 continue; 376 continue;
377 377
378 b = (GaimBuddy *)bnode; 378 b = (GaimBuddy *)bnode;
379 if(b->account == gc->account) { 379 if(b->account == gc->account) {
380 add_buds = g_list_append(add_buds, b->name); 380 add_buds = g_list_append(add_buds, b);
381 } 381 }
382 } 382 }
383 } 383 }
384 } 384 }
385 385