comparison src/proxy.h @ 10087:9fdbfe832fac

[gaim-migrate @ 11098] gaim_prefs_connect_callback() now takes a handle that can be used to disconnect the callbacks later on. The callback id's remain, so people can still use those if they want, although I'm not sure if there's any need for them any more. I also switched the order for initializing the prefs subsystem and statically compiled protocol plugins so that prpl prefs can work for statically compiled prpls. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Tue, 12 Oct 2004 00:49:19 +0000
parents f24172f53650
children 03a244acce57
comparison
equal deleted inserted replaced
10086:6cd2b467e303 10087:9fdbfe832fac
67 /** @name Proxy structure API */ 67 /** @name Proxy structure API */
68 /**************************************************************************/ 68 /**************************************************************************/
69 /*@{*/ 69 /*@{*/
70 70
71 /** 71 /**
72 * Get the handle for the proxy system.
73 *
74 * @return the handle to the proxy system
75 */
76 void *gaim_proxy_get_handle();
77
78 /**
72 * Creates a proxy information structure. 79 * Creates a proxy information structure.
73 * 80 *
74 * @return The proxy information structure. 81 * @return The proxy information structure.
75 */ 82 */
76 GaimProxyInfo *gaim_proxy_info_new(void); 83 GaimProxyInfo *gaim_proxy_info_new(void);