comparison src/connection.c @ 10840:a9d989c84609

[gaim-migrate @ 12512] sf patch #1185438, from Richard Laager "Someone #if 0'ed code. I get warnings now. This fixes the warnings. (Yes, the comment change is legitimate. The compiler was warning because the comment is unclosed.)" committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 19 Apr 2005 03:16:43 +0000
parents 53e7884c549a
children 3e43c132f151
comparison
equal deleted inserted replaced
10839:7a3d8d498f45 10840:a9d989c84609
148 148
149 void 149 void
150 gaim_connection_destroy(GaimConnection *gc) 150 gaim_connection_destroy(GaimConnection *gc)
151 { 151 {
152 GaimAccount *account; 152 GaimAccount *account;
153 #if 0
153 GList *wins; 154 GList *wins;
155 #endif
154 GaimPresence *presence = NULL; 156 GaimPresence *presence = NULL;
155 GaimPluginProtocolInfo *prpl_info = NULL; 157 GaimPluginProtocolInfo *prpl_info = NULL;
156 158
157 g_return_if_fail(gc != NULL); 159 g_return_if_fail(gc != NULL);
158 160
198 presence = gaim_account_get_presence(account); 200 presence = gaim_account_get_presence(account);
199 if (gaim_presence_is_online(presence) == TRUE) 201 if (gaim_presence_is_online(presence) == TRUE)
200 gaim_presence_set_status_active(presence, "offline", TRUE); 202 gaim_presence_set_status_active(presence, "offline", TRUE);
201 203
202 #if 0 204 #if 0
203 /* see comment later in file on if 0'd same code 205 /* see comment later in file on if 0'd same code */
204 /* 206 /*
205 * XXX This is a hack! Remove this and replace it with a better event 207 * XXX This is a hack! Remove this and replace it with a better event
206 * notification system. 208 * notification system.
207 */ 209 */
208 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { 210 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) {
262 connections_connecting = g_list_remove(connections_connecting, gc); 264 connections_connecting = g_list_remove(connections_connecting, gc);
263 } 265 }
264 266
265 if (gc->state == GAIM_CONNECTED) { 267 if (gc->state == GAIM_CONNECTED) {
266 GaimBlistNode *gnode,*cnode,*bnode; 268 GaimBlistNode *gnode,*cnode,*bnode;
269 #if 0
267 GList *wins; 270 GList *wins;
271 #endif
268 GList *add_buds = NULL; 272 GList *add_buds = NULL;
269 GaimAccount *account; 273 GaimAccount *account;
270 GaimPresence *presence; 274 GaimPresence *presence;
271 275
272 account = gaim_connection_get_account(gc); 276 account = gaim_connection_get_account(gc);