comparison src/win32/global.mak @ 5932:bb7723f0b4b9

[gaim-migrate @ 6372] Changed dll build rules in the mingw makefiles. Plugins will no longer crash when built with the '-g' compile flag and plugin crashes will now produce the correct debug info. committer: Tailor Script <tailor@pidgin.im>
author Herman Bloggs <hermanator12002@yahoo.com>
date Sat, 21 Jun 2003 01:03:23 +0000
parents e1b5619e6a02
children 59ffe137176d
comparison
equal deleted inserted replaced
5931:8b5dd7117f56 5932:bb7723f0b4b9
5 # wide definitions. 5 # wide definitions.
6 # 6 #
7 7
8 CC = gcc.exe 8 CC = gcc.exe
9 9
10 # Don't use -g flag when building Plugin DLLs 10 # Use -g flag when building debug version of Gaim (including plugins)
11 CFLAGS += -O2 -Wall -mno-cygwin -fnative-struct 11 CFLAGS += -O2 -Wall -mno-cygwin -fnative-struct
12
13 # If not specified, dlls are built with the default base address of 0x10000000.
14 # When loaded into a process address space a dll will be rebased if its base
15 # address colides with the base address of an existing dll. To avoid rebasing
16 # we do the following. Rebasing can slow down the load time of dlls and it
17 # also renders debug info useless.
18 DLL_LD_FLAGS += -Wl,--enable-auto-image-base
12 19
13 VERSION := $(shell cat $(GAIM_TOP)/VERSION) 20 VERSION := $(shell cat $(GAIM_TOP)/VERSION)
14 21
15 DEFINES += -DVERSION=\"$(VERSION)\" \ 22 DEFINES += -DVERSION=\"$(VERSION)\" \
16 -DHAVE_CONFIG_H 23 -DHAVE_CONFIG_H