comparison console/libgnt/gnt-skel.c @ 13860:c1e3f7c75c3f

[gaim-migrate @ 16321] Sean suggested displaying a tooltip in the buddylist (http://gaim.sourceforge.net/sean/gntmock.png). This (http://img157.imageshack.us/img157/1793/q4jb.png) is close. You can press Escape to hide the tooltip. I haven't yet managed to refresh widgets when other widgets covering it are destroyed. So some parts of the border around the buddylist gets erased. I am going to try to fix it. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Fri, 23 Jun 2006 19:41:31 +0000
parents 5b288502a382
children 3ac156db9cb6
comparison
equal deleted inserted replaced
13859:60278852c20c 13860:c1e3f7c75c3f
37 gnt_skel_destroy(GntWidget *widget) 37 gnt_skel_destroy(GntWidget *widget)
38 { 38 {
39 } 39 }
40 40
41 static void 41 static void
42 gnt_skel_class_init(GntWidgetClass *klass) 42 gnt_skel_class_init(GntSkelClass *klass)
43 { 43 {
44 GObjectClass *obj_class = G_OBJECT_CLASS(klass); 44 GObjectClass *obj_class = G_OBJECT_CLASS(klass);
45 45
46 parent_class = GNT_WIDGET_CLASS(klass); 46 parent_class = GNT_WIDGET_CLASS(klass);
47 parent_class->destroy = gnt_skel_destroy; 47 parent_class->destroy = gnt_skel_destroy;