Mercurial > pidgin
comparison src/account.c @ 9019:db1dc2d02020
[gaim-migrate @ 9795]
Fiddled with a few small things
1) Added a GAIM_CONNECTION_IS_CONNECTED(gc) #define to connection.h
2) In the functions that build the Account Actions and Plugin Actions
menus, I didn't think the comment "plugin and gc will be set from
the counting loop already" was accurate (but it might be, becase
it seemed like the account actions menu worked with one account
online). So I made sure plugin and gc are set to what they should
be.
3) Changed gaim_account_is_connected() to use GAIM_CONNECTION_IS_CONNECTED
Previously gaim_account_is_connected() would return true for gc's
that were "GAIM_CONNECTING." Now it only returns true for gc's that
are "GAIM_CONNECTED."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 22 May 2004 23:08:27 +0000 |
parents | beb7be215db3 |
children | 3d30ed8dc7b0 |
comparison
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9018:bb168141eb5f | 9019:db1dc2d02020 |
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675 } | 675 } |
676 | 676 |
677 gboolean | 677 gboolean |
678 gaim_account_is_connected(const GaimAccount *account) | 678 gaim_account_is_connected(const GaimAccount *account) |
679 { | 679 { |
680 GaimConnection *gc; | |
681 | |
680 g_return_val_if_fail(account != NULL, FALSE); | 682 g_return_val_if_fail(account != NULL, FALSE); |
681 | 683 |
682 return (account->gc != NULL && | 684 gc = gaim_account_get_connection(account); |
683 gaim_connection_get_state(account->gc) != GAIM_DISCONNECTED); | 685 |
686 return ((gc != NULL) && GAIM_CONNECTION_IS_CONNECTED(gc)); | |
684 } | 687 } |
685 | 688 |
686 const char * | 689 const char * |
687 gaim_account_get_username(const GaimAccount *account) | 690 gaim_account_get_username(const GaimAccount *account) |
688 { | 691 { |