comparison src/gaimrc.c @ 6101:e4a5085fb870

[gaim-migrate @ 6560] This should fix some icon uploading looping. Sean, the problem was that, when adding the md5 sum to ssi, the code was checking if it existed by looking for an item named "0", but it was actually adding an item named "1." So for accounts with no icon info yet, Gaim would end up getting in a loop and spiraling into oblivion, only far less dramatic. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Jul 2003 19:08:19 +0000
parents dbeaa5530f78
children 7ec9166fd2c8
comparison
equal deleted inserted replaced
6100:5823ed7e2583 6101:e4a5085fb870
27 #include "pounce.h" 27 #include "pounce.h"
28 #include "prefs.h" 28 #include "prefs.h"
29 #include "proxy.h" 29 #include "proxy.h"
30 #include "prpl.h" 30 #include "prpl.h"
31 #include "sound.h" 31 #include "sound.h"
32 #include "status.h"
32 #include "ui.h" 33 #include "ui.h"
33 #include "util.h" 34 #include "util.h"
34 35
35 #include "gaim.h" 36 #include "gaim.h"
36 37