Mercurial > pidgin
comparison src/blist.c @ 8273:f24172f53650
[gaim-migrate @ 8997]
This is Scott Lamb's eventloop abstraction patch. If it breaks things,
Scott Lamb will be glad to take the punishment. If it doesn't, it should
make integration into other event loops easier. Well, no, not easier,
harder actually, but it'll be done more appropriately and less hackily..
er, hacky. Is hackily a word?
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
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date | Tue, 17 Feb 2004 02:17:48 +0000 |
parents | 4f9f68ab8770 |
children | ef881489396e |
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8272:9af78e73f0b2 | 8273:f24172f53650 |
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295 } | 295 } |
296 | 296 |
297 if(do_something) { | 297 if(do_something) { |
298 if(buddy->timer > 0) | 298 if(buddy->timer > 0) |
299 g_source_remove(buddy->timer); | 299 g_source_remove(buddy->timer); |
300 buddy->timer = g_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | 300 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); |
301 | 301 |
302 gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy)); | 302 gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy)); |
303 if (ops) | 303 if (ops) |
304 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); | 304 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
305 } | 305 } |