comparison src/blist.c @ 8341:fec4c1fb2ac8

[gaim-migrate @ 9065] Alright, I had to lay down a little bit of smack. Here goes: -Work around the rate-limit problem caused by Gaim auto-requesting away messages too quickly. Basically there is now a 1.2sec gap between each request. The downside is that it takes a bit longer for Gaim to get everyone's away message initially. Adium shouldn't need to do anything to take advantage of this. Fire (they use libfaim, right?) will need to add a callback for AIM_CB_LOC_REQUESTINFOTIMEOUT. Just search oscar.c for gaim_reqinfo_timeout() and copy what that thing does. -Attempt to do a better job showing away messages in tooltips. Hopefully & and greater than and less than will show up correctly now. I don't think there should be any side effects, but if you mouse over someone and it crashes or you get a pango error let me know. -Remove/combine some silly functions in util.c that few things use. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 26 Feb 2004 08:29:32 +0000
parents 645a3d07ee45
children 87bd4d4ff499
comparison
equal deleted inserted replaced
8340:ab6ffc260785 8341:fec4c1fb2ac8
894 hb->account = b->account; 894 hb->account = b->account;
895 hb->group = cnode->parent; 895 hb->group = cnode->parent;
896 896
897 g_hash_table_remove(gaimbuddylist->buddies, hb); 897 g_hash_table_remove(gaimbuddylist->buddies, hb);
898 898
899 if(!gaim_find_buddy_in_group(b->account, b->name, gnode)) { 899 if(!gaim_find_buddy_in_group(b->account, b->name, g)) {
900 hb->group = gnode; 900 hb->group = gnode;
901 g_hash_table_replace(gaimbuddylist->buddies, hb, b); 901 g_hash_table_replace(gaimbuddylist->buddies, hb, b);
902 902
903 if(b->account->gc) 903 if(b->account->gc)
904 serv_move_buddy(b, (GaimGroup*)cnode->parent, g); 904 serv_move_buddy(b, (GaimGroup*)cnode->parent, g);