diff gtk/plugins/crazychat/cc_output.c @ 14191:009db0b357b5

This is a hand-crafted commit to migrate across subversion revisions 16854:16861, due to some vagaries of the way the original renames were done. Witness that monotone can do in one revision what svn had to spread across several.
author Ethan Blanton <elb@pidgin.im>
date Sat, 16 Dec 2006 04:59:55 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk/plugins/crazychat/cc_output.c	Sat Dec 16 04:59:55 2006 +0000
@@ -0,0 +1,353 @@
+#include <assert.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include <math.h>
+/*#include "util.h"*/
+#include "cc_interface.h"
+#include "crazychat.h"
+#include <stdio.h>
+
+#include "cc_gtk_gl.h"
+
+#include "face.h"
+#include "glm.h"
+
+
+#define TAN_30 0.577
+#define ROOT_3 1.73
+//this will be the width of all heads
+#define HEAD_WIDTH 2.5
+#define HEAD_HEIGHT 2.5 //same for now, this will actually vary from head
+#define PERSONS_HEAD 1
+#define MOVEMENT .33
+
+GLfloat ambient[] = {1.0, 1.0, 1.0, 1.0};
+GLfloat diffuse[] = {.7, .7, .7, 1};
+GLfloat specular[] = {1, 1, 1, 1};
+GLfloat lightpos[] = {0.0, 0.0, 20, 1};
+GLfloat specref[] = {1.0, 1, 1, 1,};
+
+GLfloat xrot, yrot, zrot;
+GLfloat x, y,  z, mouth_open;
+GLint left_eye_frame, right_eye_frame;		//between 0 - 8
+GLint mouth_type;
+GLint mouth_frame;
+DIRECTION dir;
+BOOL left_open, right_open;
+GLfloat window_aspect;
+
+FACE remote_shark_face, remote_dog_face, local_shark_face, local_dog_face;
+int count = 0;
+int curr_materials[DOG_SHARK_CHANGE]; //these are the materials from output_instance
+OUTPUT_MODE curr_mode;
+KIND which_face;
+
+static void destroy_cb(GtkWidget *widget, struct output_instance *data);
+
+void Interpolate(struct output_instance* instance){
+	GLfloat rangeX, rangeY, minZ, adj, angle, temp;
+	count++;
+/*	yrot=90;
+	zrot=0;
+	z=5;
+	x=0;
+	y=0;
+	left_open = right_open = TRUE;
+	mouth_open = (float)(count%10)/10;
+	dir = CONST;
+	curr_mode = NORMAL;
+	return;
+*/
+	
+	//find z plane from percentage of face
+	if(instance->features->head_size==0){
+		z = 5;
+	}	
+
+	temp = (GLfloat)instance->features->head_size/40.0;
+	//printf("head size %d\n", instance->features->head_size);
+	
+	minZ = ROOT_3;
+	z = ROOT_3*(PERSONS_HEAD/temp);
+	if(z < minZ)
+		z = minZ;
+	 	
+	//these calculations are based on a 90 degree viewing angle
+	rangeX = z*(TAN_30)*2;
+	rangeY = window_aspect*rangeX;
+	temp = (GLfloat)instance->features->x;
+	if(temp>50) { //then its on the left
+		temp = (temp - 50.0)/50.0;
+		x = 0 - temp*rangeX/1.0;
+	}
+	else {
+		temp = (50.0-temp)/50.0;
+		x = 0 + temp*rangeX/1.0;
+	}
+
+	temp = (GLfloat)instance->features->y;	
+
+	if(temp>50){
+		temp = (temp-50.0)/50.0;
+		y = 0 - temp*rangeY/1.0;
+	}
+	else {
+		temp = (50.0-temp)/50.0;
+		y = 0 + temp*rangeY/1.0;
+	}
+
+	temp = (GLfloat)instance->features->head_y_rot;
+	yrot = temp - 50;
+	temp = (GLfloat)instance->features->head_z_rot;
+	zrot = temp-50;
+
+	if(y-instance->past_y < -MOVEMENT)
+	  dir = DOWN;
+	else if(y-instance->past_y > MOVEMENT)
+	  dir = UP;
+	else
+	  dir = CONST;
+	instance->past_y=y;
+
+	mouth_open = (float)instance->features->mouth_open/105;
+	count++;
+	//mouth_open = (count%10)/(10);	
+
+	if(instance->features->left_eye_open==0){
+		left_open = FALSE;
+	}
+	else{
+		left_open = TRUE;
+	}	
+
+	if(instance->features->right_eye_open==0)
+		right_open = FALSE;
+	else
+		right_open = TRUE;
+	//right_open =1 - (count%5)/4;
+
+	//set the materials
+	curr_materials[APPENDAGE]=instance->features->appendage_color;
+	curr_materials[HEAD]=instance->features->head_color;
+	curr_materials[LIDS]=instance->features->lid_color;
+	curr_materials[LEFT_IRIS]=instance->features->left_iris_color;
+	curr_materials[RIGHT_IRIS]=instance->features->right_iris_color;
+	// we don't get an x rotation
+	xrot = 0;
+	curr_mode=instance->features->mode;
+	if(instance->features->kind==0)
+		which_face=DOG;
+	else
+		which_face=SHARK;
+	
+}
+
+
+
+gboolean configure(GtkWidget *widget,
+				GdkEventConfigure *event, void *data)
+{
+	GdkGLContext *glcontext = gtk_widget_get_gl_context(widget);
+	GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(widget);
+	
+	GLfloat w = widget->allocation.width;
+	GLfloat h = widget->allocation.height;
+	GLfloat aspect;
+
+	Debug("configuring\n");
+
+
+	/*** OpenGL BEGIN ***/
+	if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
+		return FALSE;
+
+	glEnable(GL_DEPTH_TEST);
+	glViewport(0, 0, w, h);
+	glMatrixMode(GL_PROJECTION);
+	glLoadIdentity();
+
+	if (w > h) {
+		window_aspect = w / h;
+	} else {
+		window_aspect = h / w;
+	}
+
+	//glOrtho(-10, 10, -10,10, 0.0001, 1000); 
+	gluPerspective(90.0, window_aspect, 0.0001, 1000.0);
+
+	glMatrixMode(GL_MODELVIEW);
+	glLoadIdentity();
+
+	gdk_gl_drawable_gl_end(gldrawable);
+	/*** OpenGL END ***/
+
+	return TRUE;
+}
+
+gboolean draw(GtkWidget *widget, GdkEventExpose *event,
+			      void *data)
+{
+	struct output_instance *instance = (struct output_instance*)data;
+	if(!data) {
+		fprintf(stderr,"null\n");
+	}
+	assert(instance);
+	Interpolate(instance);	
+
+	GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
+	GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
+
+	//return TRUE;
+
+	assert(gtk_widget_is_gl_capable(widget));
+
+	if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext)) {
+		fprintf(stderr, "We're fucked this time.\n");
+		return FALSE;
+	}
+
+
+	glClearColor(1.0, 1.0, 1.0, 0.0);
+	//glDisable(GL_CULL_FACE);
+
+	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);	
+	glColor3f(1.0, 1.0, 1.0);
+	glMatrixMode(GL_MODELVIEW);
+	glLoadIdentity();
+	
+	glTranslatef(x, y, -z);
+	if(instance->my_output==LOCAL){
+		if(which_face==DOG){
+			change_materials(local_dog_face, curr_materials, DOG_SHARK_CHANGE);
+			draw_face(local_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
+		}
+		else {
+			change_materials(local_shark_face, curr_materials, DOG_SHARK_CHANGE);
+			draw_face(local_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
+		}	
+	}
+	else{
+		if(which_face==DOG){
+			change_materials(remote_dog_face, curr_materials, DOG_SHARK_CHANGE);
+			draw_face(remote_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
+		}
+		else{
+			change_materials(remote_shark_face, curr_materials, DOG_SHARK_CHANGE);
+			draw_face(remote_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
+		}
+	}
+	if (gdk_gl_drawable_is_double_buffered (gldrawable))
+		gdk_gl_drawable_swap_buffers (gldrawable);
+	else
+		glFlush ();
+	return TRUE;
+}
+
+void init (GtkWidget *widget, void *data) 
+{
+	setupDrawlists(REMOTE);
+	setupLighting(widget);
+}
+
+
+void setupDrawlists(OUTPUT output)
+{
+	if(output==REMOTE){
+		remote_shark_face = init_face(SHARK);
+		remote_dog_face = init_face(DOG);
+	}
+	if(output==LOCAL){
+		local_shark_face = init_face(SHARK);
+		local_dog_face = init_face(DOG);
+	}
+}
+
+
+void setupLighting(GtkWidget *widget)
+{
+
+	GLfloat w = widget->allocation.width;
+	GLfloat h = widget->allocation.height;
+	glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
+        glEnable(GL_DEPTH_TEST);
+        glEnable(GL_LIGHTING);
+        //glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
+        glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
+        glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
+        glLightfv(GL_LIGHT0, GL_POSITION, lightpos);
+        glEnable(GL_LIGHT0);
+        //glEnable(GL_COLOR_MATERIAL);
+        //glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
+        glMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse);
+        glMateriali(GL_FRONT, GL_SHININESS, 128);
+        
+        //glEnable(GL_CULL_FACE);
+        
+        glClear(GL_COLOR_BUFFER_BIT);
+	glMatrixMode(GL_PROJECTION);
+	glLoadIdentity();
+	//glOrtho(-2, 2, -2, 2, 0.0001, 1000);
+	
+	if (w > h) {
+		window_aspect = w / h;
+	} else {
+		window_aspect = h / w;
+	}
+
+	gluPerspective(90.0, window_aspect, 0.0001, 1000.0);
+	//glFrustum(-100.0, 100.0, -100.0, 100.0, 0, 10);
+	glMatrixMode(GL_MODELVIEW);
+	//gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
+}
+
+struct output_instance *init_output(struct cc_features *features,
+		struct cc_session *session)
+{
+	struct draw_info *info;
+	struct output_instance *instance;
+	struct window_box ret;
+
+	instance = (struct output_instance*)malloc(sizeof(*instance));
+	assert(instance);
+	memset(instance, 0, sizeof(*instance));
+	instance->features = features;
+	instance->session = session;
+
+	info = (struct draw_info*)malloc(sizeof(*info));
+	memset(info, 0, sizeof(*info));
+	info->timeout = TRUE;
+	info->delay_ms = 40;
+	info->data = instance;
+
+
+	cc_new_gl_window(init, configure, draw, info, &ret);
+	g_signal_connect(GTK_OBJECT(ret.window), "destroy",
+			G_CALLBACK(destroy_cb),	instance);
+	gtk_window_set_default_size(ret.window,640,480);
+	if (session) {
+		gtk_window_set_title(ret.window, session->name);
+	}
+	gtk_widget_show(ret.window);
+	instance->widget = ret.window;
+	instance->box = ret.vbox;
+	return instance;
+}
+
+static void destroy_cb(GtkWidget *widget, struct output_instance *data)
+{
+	Debug("Closing output window\n");
+	if (data->session) {
+		cc_remove_session(data->session->cc, data->session);
+		close(data->session->tcp_sock);
+		close(data->session->udp_sock);
+		Filter_Destroy(data->session->filter);
+		destroy_output(data->session->output);
+	}
+}
+
+void destroy_output(struct output_instance *instance)
+{
+	free(instance);
+}