Mercurial > pidgin
diff src/gtksound.c @ 5872:059d95c67cda
[gaim-migrate @ 6304]
The legendary Header File Cleanup! Files now only include what they need.
This should reduce the number of files that must recompile when a header
file changes. It's a lot nicer. Trust me on it. I also added a couple new
header files. I hope I didn't break TOO much!
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 14 Jun 2003 23:21:02 +0000 |
parents | 5e93fc46d1af |
children | eb0fedc1ac09 |
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--- a/src/gtksound.c Sat Jun 14 21:34:31 2003 +0000 +++ b/src/gtksound.c Sat Jun 14 23:21:02 2003 +0000 @@ -19,44 +19,29 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif +#include "internal.h" -#ifdef HAVE_ENDIAN_H -#include <endian.h> -#endif - -#include <stdio.h> -#include <string.h> -#include <glib.h> - -#ifndef _WIN32 -#include <unistd.h> -#else +#ifdef _WIN32 #include <windows.h> #include <mmsystem.h> #endif #ifdef USE_AO -#include <ao/ao.h> -#include <audiofile.h> +# include <ao/ao.h> +# include <audiofile.h> #endif /* USE_AO */ #ifdef USE_NAS_AUDIO -#include <audio/audiolib.h> -#include <audio/soundlib.h> +# include <audio/audiolib.h> +# include <audio/soundlib.h> #endif /* USE_NAS_AUDIO */ -#include "gaim.h" /* for gettext stuff */ -#include "sound.h" -#include "gtksound.h" +#include "debug.h" +#include "notify.h" #include "prefs.h" +#include "sound.h" -#ifdef _WIN32 -#include "win32dep.h" -#endif +#include "gtksound.h" struct gaim_sound_event {