Mercurial > pidgin
diff src/plugin.c @ 12342:0692d20d9d81
[gaim-migrate @ 14646]
sf patch #1361667, from Sadrul Habib Chowdhury
"Gaim currently loads a plugin twice if it exists in
user's home directory, and also in LIBDIR. This can
create confusion in the plugins-dialog -- especially
when someone modifies some plugin and installs in his
home-directory. I think it'd be better to load only the
plugin which is in user's home directory in such cases."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 05 Dec 2005 04:19:07 +0000 |
parents | 720fb68418d8 |
children | 70f18c73da9d |
line wrap: on
line diff
--- a/src/plugin.c Mon Dec 05 04:10:08 2005 +0000 +++ b/src/plugin.c Mon Dec 05 04:19:07 2005 +0000 @@ -200,6 +200,7 @@ GaimPlugin *plugin = NULL; GaimPlugin *loader; gpointer unpunned; + gchar *basename = NULL; gboolean (*gaim_init_plugin)(GaimPlugin *); gaim_debug_misc("plugins", "probing %s\n", filename); @@ -209,9 +210,17 @@ return NULL; /* If this plugin has already been probed then exit */ - plugin = gaim_plugins_find_with_filename(filename); + basename = gaim_plugin_get_basename(filename); + plugin = gaim_plugins_find_with_basename(basename); + g_free(basename); if (plugin != NULL) + { + if (strcmp(filename, plugin->path)) + gaim_debug_info("plugins", "Not loading %s." + "Another plugin with the same name (%s) has already been loaded.\n", + filename, plugin->path); return plugin; + } plugin = gaim_plugin_new(has_file_extension(filename, G_MODULE_SUFFIX), filename);