diff src/gaim.h @ 4349:0c68d402f59f

[gaim-migrate @ 4614] XML Blist Gaim stores all the buddy lists in one big happy file now. You can order the buddies however you want, and they'll stay ordered that way. We can also store some per-buddy information now, which will be cool. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 19 Jan 2003 22:16:52 +0000
parents a789969fc198
children 5fb47ec9bfe4
line wrap: on
line diff
--- a/src/gaim.h	Sun Jan 19 22:03:57 2003 +0000
+++ b/src/gaim.h	Sun Jan 19 22:16:52 2003 +0000
@@ -429,10 +429,10 @@
 extern void serv_add_buddies(struct gaim_connection *, GList *);
 extern void serv_remove_buddy(struct gaim_connection *, char *, char *);
 extern void serv_remove_buddies(struct gaim_connection *, GList *, char *);
-extern void serv_add_permit(struct gaim_connection *, char *);
-extern void serv_add_deny(struct gaim_connection *, char *);
-extern void serv_rem_permit(struct gaim_connection *, char *);
-extern void serv_rem_deny(struct gaim_connection *, char *);
+extern void serv_add_permit(struct gaim_connection *, const char *);
+extern void serv_add_deny(struct gaim_connection *, const char *);
+extern void serv_rem_permit(struct gaim_connection *, const char *);
+extern void serv_rem_deny(struct gaim_connection *, const char *);
 extern void serv_set_permit_deny(struct gaim_connection *);
 extern void serv_warn(struct gaim_connection *, char *, int);
 extern void serv_set_dir(struct gaim_connection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, int);