diff plugins/perl/common/Prefs.xs @ 11118:134d0001983d

[gaim-migrate @ 13174] Some new xsubs for the perl interpreter and a work around to get it all working again. committer: Tailor Script <tailor@pidgin.im>
author John H. Kelm <johnkelm@gmail.com>
date Mon, 18 Jul 2005 13:37:38 +0000
parents
children b284c703d398
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/plugins/perl/common/Prefs.xs	Mon Jul 18 13:37:38 2005 +0000
@@ -0,0 +1,163 @@
+#include "module.h"
+
+MODULE = Gaim::Prefs  PACKAGE = Gaim::Prefs  PREFIX = gaim_prefs_
+PROTOTYPES: ENABLE
+
+
+void 
+gaim_prefs_add_bool(name, value)
+	const char *name
+	gboolean value
+
+void 
+gaim_prefs_add_int(name, value)
+	const char *name
+	int value
+
+void 
+gaim_prefs_add_none(name)
+	const char *name
+
+void 
+gaim_prefs_add_string(name, value)
+	const char *name
+	const char *value
+
+void 
+gaim_prefs_add_string_list(name, value)
+	const char *name
+	SV *value
+PREINIT:
+        GList *t_GL;
+        int i, t_len;
+PPCODE:
+        t_GL = NULL;
+        t_len = av_len((AV *)SvRV(value));
+
+        for (i = 0; i < t_len; i++) {
+                STRLEN t_sl;
+                t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl));
+        }
+	gaim_prefs_add_string_list(name, t_GL);
+
+
+
+void 
+gaim_prefs_destroy()
+
+
+void 
+gaim_prefs_disconnect_by_handle(handle)
+ 	void * handle
+
+void 
+gaim_prefs_disconnect_callback(callback_id)
+	guint callback_id
+
+gboolean 
+gaim_prefs_exists(name)
+	const char *name
+
+gboolean 
+gaim_prefs_get_bool(name)
+	const char *name
+
+void *
+gaim_prefs_get_handle()
+ 
+
+int 
+gaim_prefs_get_int(name)
+	const char *name
+
+const char *
+gaim_prefs_get_string(name)
+	const char *name
+
+void
+gaim_prefs_get_string_list(name)
+	const char *name
+PREINIT:
+        GList *l;
+PPCODE:
+        for (l = gaim_prefs_get_string_list(name); l != NULL; l = l->next) {
+                XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PrefValue")));
+        }
+
+
+
+Gaim::PrefType
+gaim_prefs_get_type(name)
+	const char *name
+
+void 
+gaim_prefs_init()
+
+
+gboolean 
+gaim_prefs_load()
+
+
+void 
+gaim_prefs_remove(name)
+	const char *name
+
+void 
+gaim_prefs_rename(oldname, newname)
+	const char *oldname
+	const char *newname
+
+void 
+gaim_prefs_rename_boolean_toggle(oldname, newname)
+	const char *oldname
+	const char *newname
+
+void 
+gaim_prefs_set_bool(name, value)
+	const char *name
+	gboolean value
+
+void 
+gaim_prefs_set_generic(name, value)
+	const char *name
+	gpointer value
+
+void 
+gaim_prefs_set_int(name, value)
+	const char *name
+	int value
+
+void 
+gaim_prefs_set_string(name, value)
+	const char *name
+	const char *value
+
+void 
+gaim_prefs_set_string_list(name, value)
+	const char *name
+	SV *value
+PREINIT:
+        GList *t_GL;
+        int i, t_len;
+PPCODE:
+        t_GL = NULL;
+        t_len = av_len((AV *)SvRV(value));
+
+        for (i = 0; i < t_len; i++) {
+                STRLEN t_sl;
+                t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl));
+        }
+	gaim_prefs_set_string_list(name, t_GL);
+
+void 
+gaim_prefs_trigger_callback(name)
+	const char *name
+
+void 
+gaim_prefs_uninit()
+ 
+
+void 
+gaim_prefs_update_old()
+
+