Mercurial > pidgin
diff plugins/tcl/tcl_signals.c @ 6694:2d2f04c5c7d2
[gaim-migrate @ 7220]
Sean probably won't think this is contact support. This is in fact a
Tcl script plugin loader. That's probably what he'll think it is.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Tue, 02 Sep 2003 03:34:37 +0000 |
parents | |
children | 57161e3abbb5 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/plugins/tcl/tcl_signals.c Tue Sep 02 03:34:37 2003 +0000 @@ -0,0 +1,314 @@ +/** + * @file tcl_signals.c Gaim Tcl signal API + * + * gaim + * + * Copyright (C) 2003 Ethan Blanton <eblanton@cs.purdue.edu> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#include <tcl.h> +#include <stdarg.h> + +#include "tcl_gaim.h" + +#include "internal.h" +#include "connection.h" +#include "conversation.h" +#include "signals.h" +#include "debug.h" +#include "value.h" +#include "core.h" + +static GList *tcl_callbacks; + +static void *tcl_signal_callback(va_list args, struct tcl_signal_handler *handler); + +void tcl_signal_init() +{ + tcl_callbacks = NULL; +} + +void tcl_signal_handler_free(struct tcl_signal_handler *handler) +{ + if (handler == NULL) + return; + + g_free(handler->signal); + if (handler->argnames != NULL) + g_free(handler->argnames); + Tcl_DecrRefCount(handler->proc); + g_free(handler); +} + +void tcl_signal_cleanup(Tcl_Interp *interp) +{ + GList *cur; + struct tcl_signal_handler *handler; + + for (cur = tcl_callbacks; cur != NULL; cur = g_list_next(cur)) { + handler = cur->data; + if (handler->interp == interp) { + tcl_signal_handler_free(handler); + cur->data = NULL; + } + } + tcl_callbacks = g_list_remove_all(tcl_callbacks, NULL); +} + +gboolean tcl_signal_connect(struct tcl_signal_handler *handler) +{ + gaim_signal_get_values(handler->instance, handler->signal, &handler->returntype, + &handler->nargs, &handler->argtypes); + + if (handler->nargs != handler->nnames) + return FALSE; + + tcl_signal_disconnect(handler->interp, handler->signal, handler->interp); + + if (!gaim_signal_connect_vargs(handler->instance, handler->signal, (void *)handler->interp, + GAIM_CALLBACK(tcl_signal_callback), (void *)handler)) + return FALSE; + + tcl_callbacks = g_list_append(tcl_callbacks, (gpointer)handler); + + return TRUE; +} + +void tcl_signal_disconnect(void *instance, const char *signal, Tcl_Interp *interp) +{ + GList *cur; + struct tcl_signal_handler *handler; + gboolean found = FALSE; + + for (cur = tcl_callbacks; cur != NULL; cur = g_list_next(cur)) { + handler = cur->data; + if (handler->interp == interp && handler->instance == instance + && !strcmp(signal, handler->signal)) { + gaim_signal_disconnect(instance, signal, handler->interp, + GAIM_CALLBACK(tcl_signal_callback)); + tcl_signal_handler_free(handler); + cur->data = NULL; + found = TRUE; + break; + } + } + if (found) + tcl_callbacks = g_list_remove_all(tcl_callbacks, NULL); +} + +static void *tcl_signal_callback(va_list args, struct tcl_signal_handler *handler) +{ + struct var { + void *val; + char *str; + } *vars; + GString *val, *name; + GaimBlistNode *node; + int error, i; + void *retval = NULL; + Tcl_Obj *result; + + vars = g_new0(struct var, handler->nargs); + val = g_string_sized_new(32); + name = g_string_sized_new(32); + + for (i = 0; i < handler->nargs; i++) { + g_string_printf(name, "::gaim::_callback::%s", handler->argnames[i]); + + switch(gaim_value_get_type(handler->argtypes[i])) { + default: /* Yes, at the top */ + case GAIM_TYPE_UNKNOWN: /* What? I guess just pass the word ... */ + /* treat this as a pointer, but complain first */ + gaim_debug(GAIM_DEBUG_ERROR, "tcl", "unknown GaimValue type %d\n", + gaim_value_get_type(handler->argtypes[i])); + case GAIM_TYPE_POINTER: + case GAIM_TYPE_OBJECT: + case GAIM_TYPE_BOXED: + /* These are all "pointer" types to us */ + if (gaim_value_is_outgoing(handler->argtypes[i])) { + vars[i].val = va_arg(args, void **); + Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT); + } else { + vars[i].val = va_arg(args, void *); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val, + TCL_LINK_INT|TCL_LINK_READ_ONLY); + } + break; + case GAIM_TYPE_BOOLEAN: + if (gaim_value_is_outgoing(handler->argtypes[i])) { + vars[i].val = va_arg(args, gboolean *); + Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_BOOLEAN); + } else { + vars[i].val = (void *)va_arg(args, gboolean); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val, + TCL_LINK_BOOLEAN|TCL_LINK_READ_ONLY); + } + break; + case GAIM_TYPE_CHAR: + case GAIM_TYPE_UCHAR: + case GAIM_TYPE_SHORT: + case GAIM_TYPE_USHORT: + case GAIM_TYPE_INT: + case GAIM_TYPE_UINT: + case GAIM_TYPE_LONG: + case GAIM_TYPE_ULONG: + case GAIM_TYPE_ENUM: + /* These next two are totally bogus */ + case GAIM_TYPE_INT64: + case GAIM_TYPE_UINT64: + /* I should really cast these individually to + * preserve as much information as possible ... + * but heh */ + if (gaim_value_is_outgoing(handler->argtypes[i])) { + vars[i].val = (void *)va_arg(args, int *); + Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT); + } else { + vars[i].val = (void *)va_arg(args, int); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val, + TCL_LINK_INT|TCL_LINK_READ_ONLY); + } + break; + case GAIM_TYPE_STRING: + if (gaim_value_is_outgoing(handler->argtypes[i])) { + vars[i].val = (void *)va_arg(args, char **); + if (vars[i].val != NULL && *(char **)vars[i].val != NULL) { + vars[i].str = (char *)ckalloc(strlen(*(char **)vars[i].val) + 1); + strcpy(vars[i].str, *(char **)vars[i].val); + } else { + vars[i].str = (char *)ckalloc(1); + *vars[i].str = '\0'; + } + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].str, TCL_LINK_STRING); + } else { + vars[i].val = (void *)va_arg(args, char *); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val, + TCL_LINK_STRING|TCL_LINK_READ_ONLY); + } + break; + case GAIM_TYPE_SUBTYPE: + switch (gaim_value_get_subtype(handler->argtypes[i])) { + default: + case GAIM_SUBTYPE_UNKNOWN: + gaim_debug(GAIM_DEBUG_ERROR, "tcl", "subtype unknown\n"); + case GAIM_SUBTYPE_ACCOUNT: + case GAIM_SUBTYPE_CONNECTION: + case GAIM_SUBTYPE_CONVERSATION: + case GAIM_SUBTYPE_CONV_WINDOW: + case GAIM_SUBTYPE_PLUGIN: + /* pointers again */ + if (gaim_value_is_outgoing(handler->argtypes[i])) { + vars[i].val = va_arg(args, void **); + Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT); + } else { + vars[i].val = va_arg(args, void *); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val, + TCL_LINK_INT|TCL_LINK_READ_ONLY); + } + break; + case GAIM_SUBTYPE_BLIST: + case GAIM_SUBTYPE_BLIST_BUDDY: + case GAIM_SUBTYPE_BLIST_GROUP: + case GAIM_SUBTYPE_BLIST_CHAT: + /* We're going to switch again for code-deduping */ + if (gaim_value_is_outgoing(handler->argtypes[i])) + node = *va_arg(args, GaimBlistNode **); + else + node = va_arg(args, GaimBlistNode *); + switch (node->type) { + case GAIM_BLIST_GROUP_NODE: + g_string_printf(val, "group {%s}", ((struct group *)node)->name); + break; + case GAIM_BLIST_BUDDY_NODE: + g_string_printf(val, "buddy {%s} %lu", ((struct buddy *)node)->name, + (unsigned long)((struct buddy *)node)->account); + break; + case GAIM_BLIST_CHAT_NODE: + g_string_printf(val, "chat {%s} %lu", ((struct chat *)node)->alias, + (unsigned long)((struct chat *)node)->account); + break; + case GAIM_BLIST_OTHER_NODE: + g_string_printf(val, "other"); + break; + } + vars[i].str = g_strdup(val->str); + Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].str, + TCL_LINK_STRING|TCL_LINK_READ_ONLY); + break; + } + } + } + + /* Call the friggin' procedure already */ + if ((error = Tcl_EvalObjEx(handler->interp, handler->proc, TCL_EVAL_GLOBAL)) != TCL_OK) { + gaim_debug(GAIM_DEBUG_ERROR, "tcl", "error evaluating callback: %s\n", + Tcl_GetString(Tcl_GetObjResult(handler->interp))); + } else { + result = Tcl_GetObjResult(handler->interp); + /* handle return values -- strings and words only */ + if (handler->returntype) { + if (gaim_value_get_type(handler->returntype) == GAIM_TYPE_STRING) { + retval = (void *)g_strdup(Tcl_GetString(result)); + } else { + if ((error = Tcl_GetIntFromObj(handler->interp, result, (int *)&retval)) != TCL_OK) { + gaim_debug(GAIM_DEBUG_ERROR, "tcl", "Error retrieving procedure result: %s\n", + Tcl_GetString(Tcl_GetObjResult(handler->interp))); + retval = NULL; + } + } + } + } + + /* And finally clean up */ + for (i = 0; i < handler->nargs; i++) { + g_string_printf(name, "::gaim::_callback::%s", handler->argnames[i]); + Tcl_UnlinkVar(handler->interp, name->str); + /* We basically only have to deal with strings and buddies + * on the way out */ + switch (gaim_value_get_type(handler->argtypes[i])) { + case GAIM_TYPE_STRING: + if (gaim_value_is_outgoing(handler->argtypes[i])) { + if (vars[i].val != NULL && *(char **)vars[i].val != NULL) { + g_free(*(char **)vars[i].val); + *(char **)vars[i].val = g_strdup(vars[i].str); + } + ckfree(vars[i].str); + } + break; + case GAIM_TYPE_SUBTYPE: + switch(gaim_value_get_subtype(handler->argtypes[i])) { + case GAIM_SUBTYPE_BLIST: + case GAIM_SUBTYPE_BLIST_BUDDY: + case GAIM_SUBTYPE_BLIST_GROUP: + case GAIM_SUBTYPE_BLIST_CHAT: + g_free(vars[i].str); + break; + default: + /* nothing */ + ; + } + break; + default: + /* nothing */ + ; + } + } + + g_string_free(name, TRUE); + g_string_free(val, FALSE); + g_free(vars); + + return retval; +}