diff plugins/tcl/tcl_signals.c @ 6694:2d2f04c5c7d2

[gaim-migrate @ 7220] Sean probably won't think this is contact support. This is in fact a Tcl script plugin loader. That's probably what he'll think it is. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Tue, 02 Sep 2003 03:34:37 +0000
parents
children 57161e3abbb5
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/plugins/tcl/tcl_signals.c	Tue Sep 02 03:34:37 2003 +0000
@@ -0,0 +1,314 @@
+/**
+ * @file tcl_signals.c Gaim Tcl signal API
+ *
+ * gaim
+ *
+ * Copyright (C) 2003 Ethan Blanton <eblanton@cs.purdue.edu>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#include <tcl.h>
+#include <stdarg.h>
+
+#include "tcl_gaim.h"
+
+#include "internal.h"
+#include "connection.h"
+#include "conversation.h"
+#include "signals.h"
+#include "debug.h"
+#include "value.h"
+#include "core.h"
+
+static GList *tcl_callbacks;
+
+static void *tcl_signal_callback(va_list args, struct tcl_signal_handler *handler);
+
+void tcl_signal_init()
+{
+	tcl_callbacks = NULL;
+}
+
+void tcl_signal_handler_free(struct tcl_signal_handler *handler)
+{
+	if (handler == NULL)
+		return;
+
+	g_free(handler->signal);
+        if (handler->argnames != NULL)
+		g_free(handler->argnames);
+	Tcl_DecrRefCount(handler->proc);
+	g_free(handler);
+}
+
+void tcl_signal_cleanup(Tcl_Interp *interp)
+{
+	GList *cur;
+	struct tcl_signal_handler *handler;
+
+	for (cur = tcl_callbacks; cur != NULL; cur = g_list_next(cur)) {
+		handler = cur->data;
+		if (handler->interp == interp) {
+			tcl_signal_handler_free(handler);
+			cur->data = NULL;
+		}
+	}
+	tcl_callbacks = g_list_remove_all(tcl_callbacks, NULL);
+}
+
+gboolean tcl_signal_connect(struct tcl_signal_handler *handler)
+{
+	gaim_signal_get_values(handler->instance, handler->signal, &handler->returntype,
+			       &handler->nargs, &handler->argtypes);
+
+	if (handler->nargs != handler->nnames)
+		return FALSE;
+
+	tcl_signal_disconnect(handler->interp, handler->signal, handler->interp);
+
+	if (!gaim_signal_connect_vargs(handler->instance, handler->signal, (void *)handler->interp,
+				       GAIM_CALLBACK(tcl_signal_callback), (void *)handler))
+		return FALSE;
+
+	tcl_callbacks = g_list_append(tcl_callbacks, (gpointer)handler);
+
+	return TRUE;
+}
+
+void tcl_signal_disconnect(void *instance, const char *signal, Tcl_Interp *interp)
+{
+	GList *cur;
+	struct tcl_signal_handler *handler;
+	gboolean found = FALSE;
+
+	for (cur = tcl_callbacks; cur != NULL; cur = g_list_next(cur)) {
+		handler = cur->data;
+		if (handler->interp == interp && handler->instance == instance 
+		    && !strcmp(signal, handler->signal)) {
+			gaim_signal_disconnect(instance, signal, handler->interp,
+					       GAIM_CALLBACK(tcl_signal_callback));
+			tcl_signal_handler_free(handler);
+			cur->data = NULL;
+			found = TRUE;
+			break;
+		}
+	}
+	if (found)
+		tcl_callbacks = g_list_remove_all(tcl_callbacks, NULL);
+}
+
+static void *tcl_signal_callback(va_list args, struct tcl_signal_handler *handler)
+{
+	struct var {
+		void *val;
+		char *str;
+	} *vars;
+	GString *val, *name;
+	GaimBlistNode *node;
+	int error, i;
+	void *retval = NULL;
+	Tcl_Obj *result;
+
+	vars = g_new0(struct var, handler->nargs);
+	val = g_string_sized_new(32);
+	name = g_string_sized_new(32);
+
+	for (i = 0; i < handler->nargs; i++) {
+		g_string_printf(name, "::gaim::_callback::%s", handler->argnames[i]);
+
+		switch(gaim_value_get_type(handler->argtypes[i])) {
+		default: /* Yes, at the top */
+		case GAIM_TYPE_UNKNOWN:	/* What?  I guess just pass the word ... */
+			/* treat this as a pointer, but complain first */
+			gaim_debug(GAIM_DEBUG_ERROR, "tcl", "unknown GaimValue type %d\n",
+				   gaim_value_get_type(handler->argtypes[i]));
+		case GAIM_TYPE_POINTER:
+		case GAIM_TYPE_OBJECT:
+		case GAIM_TYPE_BOXED:
+			/* These are all "pointer" types to us */
+			if (gaim_value_is_outgoing(handler->argtypes[i])) {
+				vars[i].val = va_arg(args, void **);
+				Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT);
+			} else {
+				vars[i].val = va_arg(args, void *);
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val,
+					    TCL_LINK_INT|TCL_LINK_READ_ONLY);
+			}
+			break;
+		case GAIM_TYPE_BOOLEAN:
+			if (gaim_value_is_outgoing(handler->argtypes[i])) {
+				vars[i].val = va_arg(args, gboolean *);
+				Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_BOOLEAN);
+			} else {
+				vars[i].val = (void *)va_arg(args, gboolean);
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val,
+					    TCL_LINK_BOOLEAN|TCL_LINK_READ_ONLY);
+			}
+			break;
+		case GAIM_TYPE_CHAR:
+		case GAIM_TYPE_UCHAR:
+		case GAIM_TYPE_SHORT:
+		case GAIM_TYPE_USHORT:
+		case GAIM_TYPE_INT:
+		case GAIM_TYPE_UINT:
+		case GAIM_TYPE_LONG:
+		case GAIM_TYPE_ULONG:
+		case GAIM_TYPE_ENUM:
+			/* These next two are totally bogus */
+		case GAIM_TYPE_INT64:
+		case GAIM_TYPE_UINT64:
+			/* I should really cast these individually to
+			 * preserve as much information as possible ...
+			 * but heh */
+			if (gaim_value_is_outgoing(handler->argtypes[i])) {
+				vars[i].val = (void *)va_arg(args, int *);
+				Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT);
+			} else {
+				vars[i].val = (void *)va_arg(args, int);
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val,
+					    TCL_LINK_INT|TCL_LINK_READ_ONLY);
+			}
+			break;
+		case GAIM_TYPE_STRING:
+			if (gaim_value_is_outgoing(handler->argtypes[i])) {
+				vars[i].val = (void *)va_arg(args, char **);
+				if (vars[i].val != NULL && *(char **)vars[i].val != NULL) {
+					vars[i].str = (char *)ckalloc(strlen(*(char **)vars[i].val) + 1);
+					strcpy(vars[i].str, *(char **)vars[i].val);
+				} else {
+					vars[i].str = (char *)ckalloc(1);
+					*vars[i].str = '\0';
+				}
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].str, TCL_LINK_STRING);
+			} else {
+				vars[i].val = (void *)va_arg(args, char *);
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val,
+					    TCL_LINK_STRING|TCL_LINK_READ_ONLY);
+			}
+			break;
+		case GAIM_TYPE_SUBTYPE:
+			switch (gaim_value_get_subtype(handler->argtypes[i])) {
+			default:
+			case GAIM_SUBTYPE_UNKNOWN:
+				gaim_debug(GAIM_DEBUG_ERROR, "tcl", "subtype unknown\n");
+			case GAIM_SUBTYPE_ACCOUNT:
+			case GAIM_SUBTYPE_CONNECTION:
+			case GAIM_SUBTYPE_CONVERSATION:
+			case GAIM_SUBTYPE_CONV_WINDOW:
+			case GAIM_SUBTYPE_PLUGIN:
+				/* pointers again */
+				if (gaim_value_is_outgoing(handler->argtypes[i])) {
+					vars[i].val = va_arg(args, void **);
+					Tcl_LinkVar(handler->interp, name->str, vars[i].val, TCL_LINK_INT);
+				} else {
+					vars[i].val = va_arg(args, void *);
+					Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].val,
+						    TCL_LINK_INT|TCL_LINK_READ_ONLY);
+				}
+				break;
+			case GAIM_SUBTYPE_BLIST:
+			case GAIM_SUBTYPE_BLIST_BUDDY:
+			case GAIM_SUBTYPE_BLIST_GROUP:
+			case GAIM_SUBTYPE_BLIST_CHAT:
+				/* We're going to switch again for code-deduping */
+				if (gaim_value_is_outgoing(handler->argtypes[i]))
+					node = *va_arg(args, GaimBlistNode **);
+				else
+					node = va_arg(args, GaimBlistNode *);
+				switch (node->type) {
+				case GAIM_BLIST_GROUP_NODE:
+					g_string_printf(val, "group {%s}", ((struct group *)node)->name);
+					break;
+				case GAIM_BLIST_BUDDY_NODE:
+					g_string_printf(val, "buddy {%s} %lu", ((struct buddy *)node)->name,
+							(unsigned long)((struct buddy *)node)->account);
+					break;
+				case GAIM_BLIST_CHAT_NODE:
+					g_string_printf(val, "chat {%s} %lu", ((struct chat *)node)->alias,
+							(unsigned long)((struct chat *)node)->account);
+					break;
+				case GAIM_BLIST_OTHER_NODE:
+					g_string_printf(val, "other");
+					break;
+				}
+				vars[i].str = g_strdup(val->str);
+				Tcl_LinkVar(handler->interp, name->str, (char *)&vars[i].str,
+					    TCL_LINK_STRING|TCL_LINK_READ_ONLY);
+				break;
+			}
+		}
+	}
+
+	/* Call the friggin' procedure already */
+	if ((error = Tcl_EvalObjEx(handler->interp, handler->proc, TCL_EVAL_GLOBAL)) != TCL_OK) {
+		gaim_debug(GAIM_DEBUG_ERROR, "tcl", "error evaluating callback: %s\n",
+			   Tcl_GetString(Tcl_GetObjResult(handler->interp)));
+	} else {
+		result = Tcl_GetObjResult(handler->interp);
+		/* handle return values -- strings and words only */
+		if (handler->returntype) {
+			if (gaim_value_get_type(handler->returntype) == GAIM_TYPE_STRING) {
+				retval = (void *)g_strdup(Tcl_GetString(result));
+			} else {
+				if ((error = Tcl_GetIntFromObj(handler->interp, result, (int *)&retval)) != TCL_OK) {
+					gaim_debug(GAIM_DEBUG_ERROR, "tcl", "Error retrieving procedure result: %s\n",
+						   Tcl_GetString(Tcl_GetObjResult(handler->interp)));
+					retval = NULL;
+				}
+			}
+		}
+	}
+
+	/* And finally clean up */
+	for (i = 0; i < handler->nargs; i++) {
+		g_string_printf(name, "::gaim::_callback::%s", handler->argnames[i]);
+		Tcl_UnlinkVar(handler->interp, name->str);
+		/* We basically only have to deal with strings and buddies
+		 * on the way out */
+		switch (gaim_value_get_type(handler->argtypes[i])) {
+		case GAIM_TYPE_STRING:
+			if (gaim_value_is_outgoing(handler->argtypes[i])) {
+				if (vars[i].val != NULL && *(char **)vars[i].val != NULL) {
+					g_free(*(char **)vars[i].val);
+					*(char **)vars[i].val = g_strdup(vars[i].str);
+				}
+				ckfree(vars[i].str);
+			}
+			break;
+		case GAIM_TYPE_SUBTYPE:
+			switch(gaim_value_get_subtype(handler->argtypes[i])) {
+			case GAIM_SUBTYPE_BLIST:
+			case GAIM_SUBTYPE_BLIST_BUDDY:
+			case GAIM_SUBTYPE_BLIST_GROUP:
+			case GAIM_SUBTYPE_BLIST_CHAT:
+				g_free(vars[i].str);
+				break;
+			default:
+				/* nothing */
+				;
+			}
+			break;
+		default:
+			/* nothing */
+			;
+		}
+	}
+
+	g_string_free(name, TRUE);
+	g_string_free(val, FALSE);
+	g_free(vars);
+
+	return retval;
+}