diff libpurple/plugins/perl/common/Status.xs @ 15833:2f8274ce570a

Perl fixes for s/gaim/purple/. This hasn't really been tested yet.
author Daniel Atallah <daniel.atallah@gmail.com>
date Mon, 19 Mar 2007 17:02:24 +0000
parents 5fe8042783c1
children 39c7bb133a9f
line wrap: on
line diff
--- a/libpurple/plugins/perl/common/Status.xs	Mon Mar 19 17:01:28 2007 +0000
+++ b/libpurple/plugins/perl/common/Status.xs	Mon Mar 19 17:02:24 2007 +0000
@@ -3,16 +3,16 @@
 /* TODO
 
 void
-gaim_status_type_add_attrs(status_type, id, name, value, gaim_status_type_add_attrs)
-	Gaim::StatusType status_type
+purple_status_type_add_attrs(status_type, id, name, value, purple_status_type_add_attrs)
+	Purple::StatusType status_type
 	const char *id
 	const char *name
-	Gaim::Value value
+	Purple::Value value
 	...
 
-Gaim::StatusType
-gaim_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, independent, attr_id, attr_name, attr_value, gaim_status_type_new_with_attrs)
-	Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new_with_attrs(primitive, id, name, saveable, user_settable, independent, attr_id, attr_name, attr_value, purple_status_type_new_with_attrs)
+	Purple::StatusPrimitive primitive
 	const char *id
 	const char *name
 	gboolean saveable
@@ -20,31 +20,31 @@
 	gboolean independent
 	const char *attr_id
 	const char *attr_name
-	Gaim::Value attr_value
+	Purple::Value attr_value
 	...
 
 */
 
 /* These break on faceprint's amd64 box
 void
-gaim_status_type_add_attrs_vargs(status_type, args)
-	Gaim::StatusType status_type
+purple_status_type_add_attrs_vargs(status_type, args)
+	Purple::StatusType status_type
 	va_list args
 
 void
-gaim_status_set_active_with_attrs(status, active, args)
-	Gaim::Status status
+purple_status_set_active_with_attrs(status, active, args)
+	Purple::Status status
 	gboolean active
 	va_list args
 
 	*/
 
-MODULE = Gaim::Status  PACKAGE = Gaim::Presence  PREFIX = gaim_presence_
+MODULE = Purple::Status  PACKAGE = Purple::Presence  PREFIX = purple_presence_
 PROTOTYPES: ENABLE
 
 void
-gaim_presence_add_list(presence, source_list)
-	Gaim::Presence presence
+purple_presence_add_list(presence, source_list)
+	Purple::Presence presence
 	SV *source_list
 PREINIT:
 	GList *t_GL;
@@ -57,295 +57,295 @@
 		STRLEN t_sl;
 		t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(source_list), i, 0), t_sl));
 	}
-	gaim_presence_add_list(presence, t_GL);
+	purple_presence_add_list(presence, t_GL);
 
 void
-gaim_presence_add_status(presence, status)
-	Gaim::Presence presence
-	Gaim::Status status
+purple_presence_add_status(presence, status)
+	Purple::Presence presence
+	Purple::Status status
 
 gint
-gaim_presence_compare(presence1, presence2)
-	Gaim::Presence presence1
-	Gaim::Presence presence2
+purple_presence_compare(presence1, presence2)
+	Purple::Presence presence1
+	Purple::Presence presence2
 
 void
-gaim_presence_destroy(presence)
-	Gaim::Presence presence
+purple_presence_destroy(presence)
+	Purple::Presence presence
 
-Gaim::Account
-gaim_presence_get_account(presence)
-	Gaim::Presence presence
+Purple::Account
+purple_presence_get_account(presence)
+	Purple::Presence presence
 
-Gaim::Status
-gaim_presence_get_active_status(presence)
-	Gaim::Presence presence
+Purple::Status
+purple_presence_get_active_status(presence)
+	Purple::Presence presence
 
 void
-gaim_presence_get_buddies(presence)
-	Gaim::Presence presence
+purple_presence_get_buddies(presence)
+	Purple::Presence presence
 PREINIT:
 	const GList *l;
 PPCODE:
-	for (l = gaim_presence_get_buddies(presence); l != NULL; l = l->next) {
-		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::BuddyList::Buddy")));
+	for (l = purple_presence_get_buddies(presence); l != NULL; l = l->next) {
+		XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::BuddyList::Buddy")));
 	}
 
 const char *
-gaim_presence_get_chat_user(presence)
-	Gaim::Presence presence
+purple_presence_get_chat_user(presence)
+	Purple::Presence presence
 
-Gaim::PresenceContext
-gaim_presence_get_context(presence)
-	Gaim::Presence presence
+Purple::PresenceContext
+purple_presence_get_context(presence)
+	Purple::Presence presence
 
-Gaim::Conversation
-gaim_presence_get_conversation(presence)
-	Gaim::Presence presence
+Purple::Conversation
+purple_presence_get_conversation(presence)
+	Purple::Presence presence
 
 time_t
-gaim_presence_get_idle_time(presence)
-	Gaim::Presence presence
+purple_presence_get_idle_time(presence)
+	Purple::Presence presence
 
 time_t
-gaim_presence_get_login_time(presence)
-	Gaim::Presence presence
+purple_presence_get_login_time(presence)
+	Purple::Presence presence
 
-Gaim::Status
-gaim_presence_get_status(presence, status_id)
-	Gaim::Presence presence
+Purple::Status
+purple_presence_get_status(presence, status_id)
+	Purple::Presence presence
 	const char *status_id
 
 void
-gaim_presence_get_statuses(presence)
-	Gaim::Presence presence
+purple_presence_get_statuses(presence)
+	Purple::Presence presence
 PREINIT:
 	const GList *l;
 PPCODE:
-	for (l = gaim_presence_get_statuses(presence); l != NULL; l = l->next) {
-		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Status")));
+	for (l = purple_presence_get_statuses(presence); l != NULL; l = l->next) {
+		XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::Status")));
 	}
 
 gboolean
-gaim_presence_is_available(presence)
-	Gaim::Presence presence
+purple_presence_is_available(presence)
+	Purple::Presence presence
 
 gboolean
-gaim_presence_is_idle(presence)
-	Gaim::Presence presence
+purple_presence_is_idle(presence)
+	Purple::Presence presence
 
 gboolean
-gaim_presence_is_online(presence)
-	Gaim::Presence presence
+purple_presence_is_online(presence)
+	Purple::Presence presence
 
 gboolean
-gaim_presence_is_status_active(presence, status_id)
-	Gaim::Presence presence
+purple_presence_is_status_active(presence, status_id)
+	Purple::Presence presence
 	const char *status_id
 
 gboolean
-gaim_presence_is_status_primitive_active(presence, primitive)
-	Gaim::Presence presence
-	Gaim::StatusPrimitive primitive
+purple_presence_is_status_primitive_active(presence, primitive)
+	Purple::Presence presence
+	Purple::StatusPrimitive primitive
 
-Gaim::Presence
-gaim_presence_new(context)
-	Gaim::PresenceContext context
+Purple::Presence
+purple_presence_new(context)
+	Purple::PresenceContext context
 
-Gaim::Presence
-gaim_presence_new_for_account(account)
-	Gaim::Account account
+Purple::Presence
+purple_presence_new_for_account(account)
+	Purple::Account account
 
-Gaim::Presence
-gaim_presence_new_for_buddy(buddy)
-	Gaim::BuddyList::Buddy buddy
+Purple::Presence
+purple_presence_new_for_buddy(buddy)
+	Purple::BuddyList::Buddy buddy
 
-Gaim::Presence
-gaim_presence_new_for_conv(conv)
-	Gaim::Conversation conv
+Purple::Presence
+purple_presence_new_for_conv(conv)
+	Purple::Conversation conv
 
 void
-gaim_presence_remove_buddy(presence, buddy)
-	Gaim::Presence presence
-	Gaim::BuddyList::Buddy buddy
+purple_presence_remove_buddy(presence, buddy)
+	Purple::Presence presence
+	Purple::BuddyList::Buddy buddy
 
 void
-gaim_presence_set_idle(presence, idle, idle_time)
-	Gaim::Presence presence
+purple_presence_set_idle(presence, idle, idle_time)
+	Purple::Presence presence
 	gboolean idle
 	time_t idle_time
 
 void
-gaim_presence_set_login_time(presence, login_time)
-	Gaim::Presence presence
+purple_presence_set_login_time(presence, login_time)
+	Purple::Presence presence
 	time_t login_time
 
 void
-gaim_presence_set_status_active(presence, status_id, active)
-	Gaim::Presence presence
+purple_presence_set_status_active(presence, status_id, active)
+	Purple::Presence presence
 	const char *status_id
 	gboolean active
 
 void
-gaim_presence_switch_status(presence, status_id)
-	Gaim::Presence presence
+purple_presence_switch_status(presence, status_id)
+	Purple::Presence presence
 	const char *status_id
 
-MODULE = Gaim::Status  PACKAGE = Gaim::Primitive  PREFIX = gaim_primitive_
+MODULE = Purple::Status  PACKAGE = Purple::Primitive  PREFIX = purple_primitive_
 PROTOTYPES: ENABLE
 
 const char *
-gaim_primitive_get_id_from_type(type)
-	Gaim::StatusPrimitive type
+purple_primitive_get_id_from_type(type)
+	Purple::StatusPrimitive type
 
 const char *
-gaim_primitive_get_name_from_type(type)
-	Gaim::StatusPrimitive type
+purple_primitive_get_name_from_type(type)
+	Purple::StatusPrimitive type
 
-Gaim::StatusPrimitive
-gaim_primitive_get_type_from_id(id)
+Purple::StatusPrimitive
+purple_primitive_get_type_from_id(id)
 	const char *id
 
-MODULE = Gaim::Status  PACKAGE = Gaim::StatusAttr PREFIX = gaim_status_attr_
+MODULE = Purple::Status  PACKAGE = Purple::StatusAttr PREFIX = purple_status_attr_
 PROTOTYPES: ENABLE
 
 void
-gaim_status_attr_destroy(attr)
-	Gaim::StatusAttr attr
+purple_status_attr_destroy(attr)
+	Purple::StatusAttr attr
 
 const char *
-gaim_status_attr_get_id(attr)
-	Gaim::StatusAttr attr
+purple_status_attr_get_id(attr)
+	Purple::StatusAttr attr
 
 const char *
-gaim_status_attr_get_name(attr)
-	Gaim::StatusAttr attr
+purple_status_attr_get_name(attr)
+	Purple::StatusAttr attr
 
-Gaim::Value
-gaim_status_attr_get_value(attr)
-	Gaim::StatusAttr attr
+Purple::Value
+purple_status_attr_get_value(attr)
+	Purple::StatusAttr attr
 
-Gaim::StatusAttr
-gaim_status_attr_new(id, name, value_type)
+Purple::StatusAttr
+purple_status_attr_new(id, name, value_type)
 	const char *id
 	const char *name
-	Gaim::Value value_type
+	Purple::Value value_type
 
-MODULE = Gaim::Status  PACKAGE = Gaim::Status  PREFIX = gaim_status_
+MODULE = Purple::Status  PACKAGE = Purple::Status  PREFIX = purple_status_
 PROTOTYPES: ENABLE
 
 gint
-gaim_status_compare(status1, status2)
-	Gaim::Status status1
-	Gaim::Status status2
+purple_status_compare(status1, status2)
+	Purple::Status status1
+	Purple::Status status2
 
 void
-gaim_status_destroy(status)
-	Gaim::Status status
+purple_status_destroy(status)
+	Purple::Status status
 
 gboolean
-gaim_status_get_attr_boolean(status, id)
-	Gaim::Status status
+purple_status_get_attr_boolean(status, id)
+	Purple::Status status
 	const char *id
 
 int
-gaim_status_get_attr_int(status, id)
-	Gaim::Status status
+purple_status_get_attr_int(status, id)
+	Purple::Status status
 	const char *id
 
 const char *
-gaim_status_get_attr_string(status, id)
-	Gaim::Status status
+purple_status_get_attr_string(status, id)
+	Purple::Status status
 	const char *id
 
-Gaim::Value
-gaim_status_get_attr_value(status, id)
-	Gaim::Status status
+Purple::Value
+purple_status_get_attr_value(status, id)
+	Purple::Status status
 	const char *id
 
-Gaim::Handle
-gaim_status_get_handle()
+Purple::Handle
+purple_status_get_handle()
 
 const char *
-gaim_status_get_id(status)
-	Gaim::Status status
+purple_status_get_id(status)
+	Purple::Status status
 
 const char *
-gaim_status_get_name(status)
-	Gaim::Status status
+purple_status_get_name(status)
+	Purple::Status status
 
-Gaim::Presence
-gaim_status_get_presence(status)
-	Gaim::Status status
+Purple::Presence
+purple_status_get_presence(status)
+	Purple::Status status
 
-Gaim::StatusType
-gaim_status_get_type(status)
-	Gaim::Status status
+Purple::StatusType
+purple_status_get_type(status)
+	Purple::Status status
 
 gboolean
-gaim_status_is_active(status)
-	Gaim::Status status
+purple_status_is_active(status)
+	Purple::Status status
 
 gboolean
-gaim_status_is_available(status)
-	Gaim::Status status
+purple_status_is_available(status)
+	Purple::Status status
 
 gboolean
-gaim_status_is_exclusive(status)
-	Gaim::Status status
+purple_status_is_exclusive(status)
+	Purple::Status status
 
 gboolean
-gaim_status_is_independent(status)
-	Gaim::Status status
+purple_status_is_independent(status)
+	Purple::Status status
 
 gboolean
-gaim_status_is_online(status)
-	Gaim::Status status
+purple_status_is_online(status)
+	Purple::Status status
 
-Gaim::Status
-gaim_status_new(status_type, presence)
-	Gaim::StatusType status_type
-	Gaim::Presence presence
+Purple::Status
+purple_status_new(status_type, presence)
+	Purple::StatusType status_type
+	Purple::Presence presence
 
 void
-gaim_status_set_active(status, active)
-	Gaim::Status status
+purple_status_set_active(status, active)
+	Purple::Status status
 	gboolean active
 
 void
-gaim_status_set_attr_boolean(status, id, value)
-	Gaim::Status status
+purple_status_set_attr_boolean(status, id, value)
+	Purple::Status status
 	const char *id
 	gboolean value
 
 void
-gaim_status_set_attr_string(status, id, value)
-	Gaim::Status status
+purple_status_set_attr_string(status, id, value)
+	Purple::Status status
 	const char *id
 	const char *value
 
 void
-gaim_status_init()
+purple_status_init()
 
 void
-gaim_status_uninit()
+purple_status_uninit()
 
-MODULE = Gaim::Status  PACKAGE = Gaim::StatusType  PREFIX = gaim_status_type_
+MODULE = Purple::Status  PACKAGE = Purple::StatusType  PREFIX = purple_status_type_
 PROTOTYPES: ENABLE
 
 void
-gaim_status_type_add_attr(status_type, id, name, value)
-	Gaim::StatusType status_type
+purple_status_type_add_attr(status_type, id, name, value)
+	Purple::StatusType status_type
 	const char *id
 	const char *name
-	Gaim::Value value
+	Purple::Value value
 
 void
-gaim_status_type_destroy(status_type)
-	Gaim::StatusType status_type
+purple_status_type_destroy(status_type)
+	Purple::StatusType status_type
 
-Gaim::StatusType
-gaim_status_type_find_with_id(status_types, id)
+Purple::StatusType
+purple_status_type_find_with_id(status_types, id)
 	SV *status_types
 	const char *id
 PREINIT:
@@ -362,71 +362,71 @@
 		STRLEN t_sl;
 		t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(status_types), i, 0), t_sl));
 	}
-	RETVAL = (GaimStatusType *)gaim_status_type_find_with_id(t_GL, id);
+	RETVAL = (PurpleStatusType *)purple_status_type_find_with_id(t_GL, id);
 OUTPUT:
 	RETVAL
 
-Gaim::StatusAttr
-gaim_status_type_get_attr(status_type, id)
-	Gaim::StatusType status_type
+Purple::StatusAttr
+purple_status_type_get_attr(status_type, id)
+	Purple::StatusType status_type
 	const char *id
 
 void
-gaim_status_type_get_attrs(status_type)
-	Gaim::StatusType status_type
+purple_status_type_get_attrs(status_type)
+	Purple::StatusType status_type
 PREINIT:
 	const GList *l;
 PPCODE:
-	for (l = gaim_status_type_get_attrs(status_type); l != NULL; l = l->next) {
-		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::StatusAttr")));
+	for (l = purple_status_type_get_attrs(status_type); l != NULL; l = l->next) {
+		XPUSHs(sv_2mortal(purple_perl_bless_object(l->data, "Purple::StatusAttr")));
 	}
 
 const char *
-gaim_status_type_get_id(status_type)
-	Gaim::StatusType status_type
+purple_status_type_get_id(status_type)
+	Purple::StatusType status_type
 
 const char *
-gaim_status_type_get_name(status_type)
-	Gaim::StatusType status_type
+purple_status_type_get_name(status_type)
+	Purple::StatusType status_type
 
 const char *
-gaim_status_type_get_primary_attr(status_type)
-	Gaim::StatusType status_type
+purple_status_type_get_primary_attr(status_type)
+	Purple::StatusType status_type
 
-Gaim::StatusPrimitive
-gaim_status_type_get_primitive(status_type)
-	Gaim::StatusType status_type
+Purple::StatusPrimitive
+purple_status_type_get_primitive(status_type)
+	Purple::StatusType status_type
 
 gboolean
-gaim_status_type_is_available(status_type)
-	Gaim::StatusType status_type
+purple_status_type_is_available(status_type)
+	Purple::StatusType status_type
 
 gboolean
-gaim_status_type_is_exclusive(status_type)
-	Gaim::StatusType status_type
+purple_status_type_is_exclusive(status_type)
+	Purple::StatusType status_type
 
 gboolean
-gaim_status_type_is_independent(status_type)
-	Gaim::StatusType status_type
+purple_status_type_is_independent(status_type)
+	Purple::StatusType status_type
 
 gboolean
-gaim_status_type_is_saveable(status_type)
-	Gaim::StatusType status_type
+purple_status_type_is_saveable(status_type)
+	Purple::StatusType status_type
 
 gboolean
-gaim_status_type_is_user_settable(status_type)
-	Gaim::StatusType status_type
+purple_status_type_is_user_settable(status_type)
+	Purple::StatusType status_type
 
-Gaim::StatusType
-gaim_status_type_new(primitive, id, name, user_settable)
-	Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new(primitive, id, name, user_settable)
+	Purple::StatusPrimitive primitive
 	const char *id
 	const char *name
 	gboolean user_settable
 
-Gaim::StatusType
-gaim_status_type_new_full(primitive, id, name, saveable, user_settable, independent)
-	Gaim::StatusPrimitive primitive
+Purple::StatusType
+purple_status_type_new_full(primitive, id, name, saveable, user_settable, independent)
+	Purple::StatusPrimitive primitive
 	const char *id
 	const char *name
 	gboolean saveable
@@ -434,6 +434,6 @@
 	gboolean independent
 
 void
-gaim_status_type_set_primary_attr(status_type, attr_id)
-	Gaim::StatusType status_type
+purple_status_type_set_primary_attr(status_type, attr_id)
+	Purple::StatusType status_type
 	const char *attr_id