diff src/protocols/bonjour/buddy.c @ 11477:36f575351c49

[gaim-migrate @ 13719] Commit the Bonjour code from oldstatus to HEAD. It hasn't been updated for the new status code yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 09 Sep 2005 12:34:27 +0000
parents
children 3f038da50a18
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/bonjour/buddy.c	Fri Sep 09 12:34:27 2005 +0000
@@ -0,0 +1,147 @@
+/*
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU Library General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+ 
+
+#include <glib.h>
+#include <stdlib.h>
+
+#include "buddy.h"
+#include "account.h"
+#include "blist.h"
+#include "bonjour.h"
+#include "debug.h"
+
+/**
+ * Creates a new buddy.
+ */
+BonjourBuddy* bonjour_buddy_new(gchar* name, gchar* first, gint port_p2pj,
+	gchar* phsh, gchar* status, gchar* email, gchar* last, gchar* jid, gchar* AIM,
+	gchar* vc, gchar* ip, gchar* msg)
+{
+	BonjourBuddy* buddy = malloc(sizeof(BonjourBuddy));
+
+	buddy->name = g_strdup(name);
+	buddy->first = g_strdup(first);
+	buddy->port_p2pj = port_p2pj;
+	buddy->phsh = g_strdup(phsh);
+	buddy->status = g_strdup(status);
+	buddy->email = g_strdup(email);
+	buddy->last = g_strdup(last);
+	buddy->jid = g_strdup(jid);
+	buddy->AIM = g_strdup(AIM);
+	buddy->vc = g_strdup(vc);
+	buddy->ip = g_strdup(ip);
+	buddy->msg = g_strdup(msg);
+	buddy->conversation = NULL;
+	
+	return buddy;
+}
+
+/**
+ * Check if all the compulsory buddy data is present.
+ */
+gboolean bonjour_buddy_check(BonjourBuddy* buddy)
+{
+	if(buddy->name == NULL){
+		return FALSE;
+	}
+	
+	if(buddy->first == NULL){
+		return FALSE;
+	}
+	
+	if(buddy->last == NULL){
+		return FALSE;
+	}
+	
+	if(buddy->port_p2pj == -1){
+		return FALSE;
+	}
+	
+	if(buddy->status == NULL){
+		return FALSE;
+	}
+	
+	return TRUE;
+}
+
+/**
+ * If the buddy doesn't previoulsy exists, it is created. Else, its data is changed (???)
+ */
+void bonjour_buddy_add_to_gaim(BonjourBuddy* buddy, GaimAccount* account)
+{
+	GaimBuddy* gb = gaim_find_buddy(account, buddy->name);
+	GaimGroup* bonjour_group = gaim_find_group(BONJOUR_GROUP_NAME);
+	gchar* buddy_alias = NULL;
+	gint buddy_status;
+
+	// Create the alias for the buddy using the first and the last name
+	buddy_alias = g_strconcat(buddy->first, " ", buddy->last, NULL);
+
+	// Transformation between the bonjour status and Gaim status
+	if (g_ascii_strcasecmp("avail", buddy->status) == 0) {
+		buddy_status = BONJOUR_STATE_AVAILABLE;
+	} else if (g_ascii_strcasecmp("away", buddy->status) == 0) {
+		buddy_status = BONJOUR_STATE_AWAY;
+	} else if (g_ascii_strcasecmp("dnd", buddy->status) == 0) {
+		buddy_status = BONJOUR_STATE_DND;
+	} else {
+		buddy_status = BONJOUR_STATE_ERROR;
+	}
+	
+	if (gb != NULL) {
+		// The buddy already exists
+		serv_got_update(account->gc, gb->name, TRUE, gb->evil, gb->signon, gb->idle, buddy_status);
+	} else {
+		// We have to create the buddy
+		gb = gaim_buddy_new(account, buddy->name, buddy_alias);
+		gb->node.flags = GAIM_BLIST_NODE_FLAG_NO_SAVE;
+		gb->proto_data = buddy;
+		gaim_blist_add_buddy(gb, NULL, bonjour_group, NULL);
+		gaim_blist_server_alias_buddy(gb, buddy_alias);
+		gaim_blist_update_buddy_status(gb, buddy_status);
+		gaim_blist_update_buddy_presence(gb, TRUE);
+		gaim_blist_update_buddy_signon(gb, 0);
+		gaim_blist_update_buddy_idle(gb, 0);
+		gaim_blist_update_buddy_evil(gb, 0);
+		g_free(buddy_alias);
+	}
+}
+
+/**
+ * Deletes a buddy from memory.
+ */
+void bonjour_buddy_delete(BonjourBuddy* buddy)
+{
+	g_free(buddy->name);
+	g_free(buddy->first);
+	g_free(buddy->phsh);
+	g_free(buddy->status);
+	g_free(buddy->email);
+	g_free(buddy->last);
+	g_free(buddy->jid);
+	g_free(buddy->AIM);
+	g_free(buddy->vc);
+	g_free(buddy->ip);
+	g_free(buddy->msg);
+	
+	if (buddy->conversation != NULL) {
+		g_free(buddy->conversation->buddy_name);
+		g_free(buddy->conversation);
+	}
+	
+	free(buddy);
+}