diff src/protocols/oscar/txqueue.c @ 2086:424a40f12a6c

[gaim-migrate @ 2096] moving protocols from plugins/ to src/protocols. making it so that you can select which protocols are compiled statically. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 31 Jul 2001 01:00:39 +0000
parents
children 933346315b9b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/oscar/txqueue.c	Tue Jul 31 01:00:39 2001 +0000
@@ -0,0 +1,465 @@
+/*
+ *  aim_txqueue.c
+ *
+ * Herein lies all the mangement routines for the transmit (Tx) queue.
+ *
+ */
+
+#define FAIM_INTERNAL
+#include <aim.h>
+
+#ifndef _WIN32
+#include <sys/socket.h>
+#endif
+
+/*
+ * Allocate a new tx frame.
+ *
+ * This is more for looks than anything else.
+ *
+ * Right now, that is.  If/when we implement a pool of transmit
+ * frames, this will become the request-an-unused-frame part.
+ *
+ * framing = AIM_FRAMETYPE_OFT/OSCAR
+ * chan = channel for OSCAR, hdrtype for OFT
+ *
+ */
+faim_internal struct command_tx_struct *aim_tx_new(struct aim_session_t *sess, 
+						   struct aim_conn_t *conn, 
+						   unsigned char framing, 
+						   int chan, 
+						   int datalen)
+{
+  struct command_tx_struct *newtx;
+
+  if (!conn) {
+    faimdprintf(sess, 0, "aim_tx_new: ERROR: no connection specified\n");
+    return NULL;
+  }
+
+  /* For sanity... */
+  if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_RENDEZVOUS_OUT)) {
+    if (framing != AIM_FRAMETYPE_OFT) {
+      faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n");
+      return NULL;
+    }
+  } else {
+    if (framing != AIM_FRAMETYPE_OSCAR) {
+      faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n");
+      return NULL;
+    }
+  }
+
+  newtx = (struct command_tx_struct *)malloc(sizeof(struct command_tx_struct));
+  if (!newtx)
+    return NULL;
+  memset(newtx, 0, sizeof(struct command_tx_struct));
+
+  newtx->conn = conn; 
+
+  if(datalen) {
+    newtx->data = (unsigned char *)malloc(datalen);
+    newtx->commandlen = datalen;
+  } else
+    newtx->data = NULL;
+
+  newtx->hdrtype = framing;
+  if (newtx->hdrtype == AIM_FRAMETYPE_OSCAR) {
+    newtx->hdr.oscar.type = chan;
+  } else if (newtx->hdrtype == AIM_FRAMETYPE_OFT) {
+    newtx->hdr.oft.type = chan;
+    newtx->hdr.oft.hdr2len = 0; /* this will get setup by caller */
+  } else { 
+    faimdprintf(sess, 0, "tx_new: unknown framing\n");
+  }
+
+  return newtx;
+}
+
+/*
+ * aim_tx_enqeue__queuebased()
+ *
+ * The overall purpose here is to enqueue the passed in command struct
+ * into the outgoing (tx) queue.  Basically...
+ *   1) Make a scope-irrelevent copy of the struct
+ *   2) Lock the struct
+ *   3) Mark as not-sent-yet
+ *   4) Enqueue the struct into the list
+ *   5) Unlock the struct once it's linked in
+ *   6) Return
+ *
+ * Note that this is only used when doing queue-based transmitting;
+ * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
+ *
+ */
+static int aim_tx_enqueue__queuebased(struct aim_session_t *sess, struct command_tx_struct *newpacket)
+{
+  struct command_tx_struct *cur;
+
+  if (newpacket->conn == NULL) {
+      faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
+      newpacket->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
+  }
+ 
+  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR) {
+    /* assign seqnum */
+    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);
+  }
+  /* set some more fields */
+  newpacket->lock = 1; /* lock */
+  newpacket->sent = 0; /* not sent yet */
+  newpacket->next = NULL; /* always last */
+
+  /* see overhead note in aim_rxqueue counterpart */
+  if (sess->queue_outgoing == NULL) {
+    sess->queue_outgoing = newpacket;
+  } else {
+    for (cur = sess->queue_outgoing;
+	 cur->next;
+	 cur = cur->next)
+      ;
+    cur->next = newpacket;
+  }
+
+  newpacket->lock = 0; /* unlock so it can be sent */
+
+  return 0;
+}
+
+/*
+ * aim_tx_enqueue__immediate()
+ *
+ * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
+ * the whole queue mess when you want immediate writes to happen.
+ *
+ * Basically the same as its __queuebased couterpart, however
+ * instead of doing a list append, it just calls aim_tx_sendframe()
+ * right here. 
+ * 
+ */
+static int aim_tx_enqueue__immediate(struct aim_session_t *sess, struct command_tx_struct *newpacket)
+{
+  if (newpacket->conn == NULL) {
+    faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n");
+    if (newpacket->data)
+      free(newpacket->data);
+    free(newpacket);
+    return -1;
+  }
+
+  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR)
+    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);
+
+  newpacket->lock = 1; /* lock */
+  newpacket->sent = 0; /* not sent yet */
+
+  aim_tx_sendframe(sess, newpacket);
+
+  if (newpacket->data)
+    free(newpacket->data);
+  free(newpacket);
+
+  return 0;
+}
+
+faim_export int aim_tx_setenqueue(struct aim_session_t *sess, 
+				  int what,  
+				  int (*func)(struct aim_session_t *, struct command_tx_struct *))
+{
+  if (!sess)
+    return -1;
+
+  if (what == AIM_TX_QUEUED)
+    sess->tx_enqueue = &aim_tx_enqueue__queuebased;
+  else if (what == AIM_TX_IMMEDIATE) 
+    sess->tx_enqueue = &aim_tx_enqueue__immediate;
+  else if (what == AIM_TX_USER) {
+    if (!func)
+      return -1;
+    sess->tx_enqueue = func;
+  } else
+    return -1; /* unknown action */
+
+  return 0;
+}
+
+faim_internal int aim_tx_enqueue(struct aim_session_t *sess, struct command_tx_struct *command)
+{
+  /*
+   * If we want to send a connection thats inprogress, we have to force
+   * them to use the queue based version. Otherwise, use whatever they
+   * want.
+   */
+  if (command && command->conn && (command->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
+    return aim_tx_enqueue__queuebased(sess, command);
+  }
+  return (*sess->tx_enqueue)(sess, command);
+}
+
+/* 
+ *  aim_get_next_txseqnum()
+ *
+ *   This increments the tx command count, and returns the seqnum
+ *   that should be stamped on the next FLAP packet sent.  This is
+ *   normally called during the final step of packet preparation
+ *   before enqueuement (in aim_tx_enqueue()).
+ *
+ */
+faim_internal unsigned int aim_get_next_txseqnum(struct aim_conn_t *conn)
+{
+  u_int ret;
+  
+  faim_mutex_lock(&conn->seqnum_lock);
+  ret = ++conn->seqnum;
+  faim_mutex_unlock(&conn->seqnum_lock);
+  return ret;
+}
+
+/*
+ *  aim_tx_flushqueue()
+ *
+ *  This the function is responsable for putting the queued commands
+ *  onto the wire.  This function is critical to the operation of 
+ *  the queue and therefore is the most prone to brokenness.  It
+ *  seems to be working quite well at this point.
+ *
+ *  Procedure:
+ *    1) Traverse the list, only operate on commands that are unlocked
+ *       and haven't been sent yet.
+ *    2) Lock the struct
+ *    3) Allocate a temporary buffer to store the finished, fully
+ *       processed packet in.
+ *    4) Build the packet from the command_tx_struct data.
+ *    5) Write the packet to the socket.
+ *    6) If success, mark the packet sent, if fail report failure, do NOT
+ *       mark the packet sent (so it will not get purged and therefore
+ *       be attempted again on next call).
+ *    7) Unlock the struct.
+ *    8) Free the temp buffer
+ *    9) Step to next struct in list and go back to 1.
+ *
+ */
+faim_internal int aim_tx_sendframe(struct aim_session_t *sess, struct command_tx_struct *cur)
+{
+  int buflen = 0;
+  unsigned char *curPacket;
+
+  if (!cur)
+    return -1; /* fatal */
+
+  cur->lock = 1; /* lock the struct */
+
+  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR)
+    buflen = cur->commandlen + 6;
+  else if (cur->hdrtype == AIM_FRAMETYPE_OFT)
+    buflen = cur->hdr.oft.hdr2len + 8;
+  else {
+    cur->lock = 0;
+    return -1;
+  }
+
+  /* allocate full-packet buffer */
+  if (!(curPacket = (unsigned char *) malloc(buflen))) {
+    cur->lock = 0;
+    return -1;
+  }
+      
+  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR) {
+    /* command byte */
+    curPacket[0] = 0x2a;
+      
+    /* type/family byte */
+    curPacket[1] = cur->hdr.oscar.type;
+      
+    /* bytes 3+4: word: FLAP sequence number */
+    aimutil_put16(curPacket+2, cur->hdr.oscar.seqnum);
+
+    /* bytes 5+6: word: SNAC len */
+    aimutil_put16(curPacket+4, cur->commandlen);
+      
+    /* bytes 7 and on: raw: SNAC data */  /* XXX: ye gods! get rid of this! */
+    memcpy(&(curPacket[6]), cur->data, cur->commandlen);
+
+  } else if (cur->hdrtype == AIM_FRAMETYPE_OFT) {
+    int z = 0;
+
+    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[0]);
+    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[1]);
+    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[2]);
+    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[3]);
+
+    z += aimutil_put16(curPacket+z, cur->hdr.oft.hdr2len + 8);
+    z += aimutil_put16(curPacket+z, cur->hdr.oft.type);
+
+    memcpy(curPacket+z, cur->hdr.oft.hdr2, cur->hdr.oft.hdr2len);
+  }
+
+  /* 
+   * For OSCAR, a full image of the raw packet data now in curPacket.
+   * For OFT, an image of just the bloated header is in curPacket, 
+   * since OFT allows us to do the data in a different write (yay!).
+   */
+  faim_mutex_lock(&cur->conn->active);
+  if (send(cur->conn->fd, curPacket, buflen, 0) != buflen) {
+    faim_mutex_unlock(&cur->conn->active);
+    cur->sent = 1;
+    aim_conn_close(cur->conn);
+    return 0; /* bail out */
+  }
+
+  if ((cur->hdrtype == AIM_FRAMETYPE_OFT) && cur->commandlen) {
+    int curposi;
+    for(curposi = 0; curposi < cur->commandlen; curposi++)
+      faimdprintf(sess, 0, "%02x ", cur->data[curposi]);
+
+    if (send(cur->conn->fd, cur->data, cur->commandlen, 0) != (int)cur->commandlen) {
+      /* 
+       * Theres nothing we can do about this since we've already sent the 
+       * header!  The connection is unstable.
+       */
+      faim_mutex_unlock(&cur->conn->active);
+      cur->sent = 1;
+      aim_conn_close(cur->conn);
+      return 0; /* bail out */
+    }
+
+  }
+
+  cur->sent = 1; /* mark the struct as sent */
+  cur->conn->lastactivity = time(NULL);
+
+  faim_mutex_unlock(&cur->conn->active);
+
+  if (sess->debug >= 2) {
+    int i;
+
+    faimdprintf(sess, 2, "\nOutgoing packet: (only valid for OSCAR)");
+    for (i = 0; i < buflen; i++) {
+      if (!(i % 8)) 
+	faimdprintf(sess, 2, "\n\t");
+      faimdprintf(sess, 2, "0x%02x ", curPacket[i]);
+    }
+    faimdprintf(sess, 2, "\n");
+  }
+
+  cur->lock = 0; /* unlock the struct */
+
+  free(curPacket); /* free up full-packet buffer */
+
+  return 1; /* success */
+}
+
+faim_export int aim_tx_flushqueue(struct aim_session_t *sess)
+{
+  struct command_tx_struct *cur;
+   
+  if (sess->queue_outgoing == NULL)
+    return 0;
+
+  faimdprintf(sess, 2, "beginning txflush...\n");
+  for (cur = sess->queue_outgoing; cur; cur = cur->next) {
+    /* only process if its unlocked and unsent */
+    if (!cur->lock && !cur->sent) {
+
+      if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
+	continue;
+
+      /*
+       * And now for the meager attempt to force transmit
+       * latency and avoid missed messages.
+       */
+      if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
+	/* FIXME FIXME -- should be a break! we dont want to block the upper layers */
+	sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
+      }
+
+      /* XXX XXX XXX this should call the custom "queuing" function!! */
+      if (aim_tx_sendframe(sess, cur) == -1)
+	break;
+    }
+  }
+
+  /* purge sent commands from queue */
+  aim_tx_purgequeue(sess);
+
+  return 0;
+}
+
+/*
+ *  aim_tx_purgequeue()
+ *  
+ *  This is responsable for removing sent commands from the transmit 
+ *  queue. This is not a required operation, but it of course helps
+ *  reduce memory footprint at run time!  
+ *
+ */
+faim_export void aim_tx_purgequeue(struct aim_session_t *sess)
+{
+  struct command_tx_struct *cur = NULL;
+  struct command_tx_struct *tmp;
+
+  if (sess->queue_outgoing == NULL)
+    return;
+  
+  if (sess->queue_outgoing->next == NULL) {
+    if (!sess->queue_outgoing->lock && sess->queue_outgoing->sent) {
+      tmp = sess->queue_outgoing;
+      sess->queue_outgoing = NULL;
+      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
+	free(tmp->hdr.oft.hdr2);
+      free(tmp->data);
+      free(tmp);
+    }
+    return;
+  }
+
+  for(cur = sess->queue_outgoing; cur->next != NULL; ) {
+    if (!cur->next->lock && cur->next->sent) {
+      tmp = cur->next;
+      cur->next = tmp->next;
+      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
+	free(tmp->hdr.oft.hdr2);
+      free(tmp->data);
+      free(tmp);
+    }	
+    cur = cur->next;
+
+    /* 
+     * Be careful here.  Because of the way we just
+     * manipulated the pointer, cur may be NULL and 
+     * the for() will segfault doing the check unless
+     * we find this case first.
+     */
+    if (cur == NULL)	
+      break;
+  }
+  return;
+}
+
+/**
+ * aim_tx_cleanqueue - get rid of packets waiting for tx on a dying conn
+ * @sess: session
+ * @conn: connection that's dying
+ *
+ * for now this simply marks all packets as sent and lets them
+ * disappear without warning.
+ *
+ * doesn't respect command_tx_struct locks.
+ */
+
+faim_export int aim_tx_cleanqueue(struct aim_session_t *sess, struct aim_conn_t *conn)
+{
+  struct command_tx_struct *cur = NULL;
+
+  if(!sess || !conn)
+    return -1;
+
+  /* we don't respect locks here */
+  for(cur = sess->queue_outgoing; cur; cur = cur->next)
+    if(cur->conn == conn)
+      cur->sent = 1;
+  
+  return 0;
+}
+    
+