Mercurial > pidgin
diff src/pounce.h @ 5875:448f2f4ca3ec
[gaim-migrate @ 6307]
Rewrote the pounce framework.. yes, again. But now it saves! OOhh!! Neato.
Things are cleaner too. AND I CHANGED THE OK BUTTON TO SAVE!
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sun, 15 Jun 2003 02:03:23 +0000 |
parents | d6b5cab288bb |
children | 158196b2db19 |
line wrap: on
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--- a/src/pounce.h Sat Jun 14 23:50:24 2003 +0000 +++ b/src/pounce.h Sun Jun 15 02:03:23 2003 +0000 @@ -69,9 +69,6 @@ gboolean save; /**< Whether or not the pounce should be saved after activation. */ - GaimPounceCb callback; /**< The callback function to call when the - event is triggered. */ - void (*free)(void *data); /**< The data free function. */ void *data; /**< Pounce-specific data. */ }; @@ -82,16 +79,11 @@ * @param pouncer The account that will pounce. * @param pouncee The buddy to pounce on. * @param event The event(s) to pounce on. - * @param cb The callback function to call when the pounce is triggered. - * @param data Pounce-specific data. - * @param free The function to free the pounce-specific data. * * @return The new buddy pounce structure. */ -GaimPounce *gaim_pounce_new(const char *ui_type, - GaimAccount *pouncer, const char *pouncee, - GaimPounceEvent event, GaimPounceCb cb, - void *data, void (*free)(void *)); +GaimPounce *gaim_pounce_new(const char *ui_type, GaimAccount *pouncer, + const char *pouncee, GaimPounceEvent event); /** * Destroys a buddy pounce. @@ -263,6 +255,12 @@ GaimPounce *gaim_find_pounce(const GaimAccount *pouncer, const char *pouncee, GaimPounceEvent events); + +/** + * Initializes the pounces subsystem. + */ +void gaim_pounces_init(void); + /** * Loads the pounces. */ @@ -274,6 +272,25 @@ void gaim_pounces_sync(void); /** + * Registers a pounce handler for a UI. + * + * @param ui The UI name. + * @param cb The callback function. + * @param new_pounce The function called when a pounce is created. + * @param free_pounce The function called when a pounce is freed. + */ +void gaim_pounces_register_handler(const char *ui, GaimPounceCb cb, + void (*new_pounce)(GaimPounce *pounce), + void (*free_pounce)(GaimPounce *pounce)); + +/** + * Unregisters a pounce handle for a UI. + * + * @param ui The UI name. + */ +void gaim_pounces_unregister_handler(const char *ui); + +/** * Returns a list of all registered buddy pounces. * * @return The list of buddy pounces.