diff libpurple/debug.h @ 15373:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 32c366eeeb99
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libpurple/debug.h	Sat Jan 20 02:32:10 2007 +0000
@@ -0,0 +1,191 @@
+/**
+ * @file debug.h Debug API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#ifndef _GAIM_DEBUG_H_
+#define _GAIM_DEBUG_H_
+
+#include <glib.h>
+#include <stdarg.h>
+
+/**
+ * Debug levels.
+ */
+typedef enum
+{
+	GAIM_DEBUG_ALL = 0,  /**< All debug levels.              */
+	GAIM_DEBUG_MISC,     /**< General chatter.               */
+	GAIM_DEBUG_INFO,     /**< General operation Information. */
+	GAIM_DEBUG_WARNING,  /**< Warnings.                      */
+	GAIM_DEBUG_ERROR,    /**< Errors.                        */
+	GAIM_DEBUG_FATAL     /**< Fatal errors.                  */
+
+} GaimDebugLevel;
+
+/**
+ * Debug UI operations.
+ */
+typedef struct
+{
+	void (*print)(GaimDebugLevel level, const char *category,
+				  const char *arg_s);
+} GaimDebugUiOps;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**************************************************************************/
+/** @name Debug API                                                       */
+/**************************************************************************/
+/**
+ * Outputs debug information.
+ *
+ * @param level    The debug level.
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ */
+void gaim_debug(GaimDebugLevel level, const char *category,
+				const char *format, ...);
+
+/**
+ * Outputs misc. level debug information.
+ *
+ * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as
+ * the level.
+ *
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ *
+ * @see gaim_debug()
+ */
+void gaim_debug_misc(const char *category, const char *format, ...);
+
+/**
+ * Outputs info level debug information.
+ *
+ * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as
+ * the level.
+ *
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ *
+ * @see gaim_debug()
+ */
+void gaim_debug_info(const char *category, const char *format, ...);
+
+/**
+ * Outputs warning level debug information.
+ *
+ * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as
+ * the level.
+ *
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ *
+ * @see gaim_debug()
+ */
+void gaim_debug_warning(const char *category, const char *format, ...);
+
+/**
+ * Outputs error level debug information.
+ *
+ * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
+ * the level.
+ *
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ *
+ * @see gaim_debug()
+ */
+void gaim_debug_error(const char *category, const char *format, ...);
+
+/**
+ * Outputs fatal error level debug information.
+ *
+ * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
+ * the level.
+ *
+ * @param category The category (or @c NULL).
+ * @param format   The format string.
+ *
+ * @see gaim_debug()
+ */
+void gaim_debug_fatal(const char *category, const char *format, ...);
+
+/**
+ * Enable or disable printing debug output to the console.
+ *
+ * @param enabled TRUE to enable debug output or FALSE to disable it.
+ */
+void gaim_debug_set_enabled(gboolean enabled);
+
+/**
+ * Check if console debug output is enabled.
+ *
+ * @return TRUE if debuggin is enabled, FALSE if it is not.
+ */
+gboolean gaim_debug_is_enabled(void);
+
+/*@}*/
+
+/**************************************************************************/
+/** @name UI Registration Functions                                       */
+/**************************************************************************/
+/*@{*/
+
+/**
+ * Sets the UI operations structure to be used when outputting debug
+ * information.
+ *
+ * @param ops The UI operations structure.
+ */
+void gaim_debug_set_ui_ops(GaimDebugUiOps *ops);
+
+/**
+ * Returns the UI operations structure used when outputting debug
+ * information.
+ *
+ * @return The UI operations structure in use.
+ */
+GaimDebugUiOps *gaim_debug_get_ui_ops(void);
+
+/*@}*/
+
+/**************************************************************************/
+/** @name Debug Subsystem                                                 */
+/**************************************************************************/
+/*@{*/
+
+/**
+ * Initializes the debug subsystem.
+ */
+void gaim_debug_init(void);
+
+/*@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GAIM_DEBUG_H_ */