Mercurial > pidgin
diff libpurple/notify.c @ 15373:5fe8042783c1
Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sat, 20 Jan 2007 02:32:10 +0000 |
parents | |
children | 32c366eeeb99 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libpurple/notify.c Sat Jan 20 02:32:10 2007 +0000 @@ -0,0 +1,809 @@ +/** + * @file notify.c Notification API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#include "notify.h" + +static GaimNotifyUiOps *notify_ui_ops = NULL; +static GList *handles = NULL; + +typedef struct +{ + GaimNotifyType type; + void *handle; + void *ui_handle; + GaimNotifyCloseCallback cb; + gpointer cb_user_data; +} GaimNotifyInfo; + +/** + * Definition of a user info entry + */ +struct _GaimNotifyUserInfoEntry +{ + char *label; + char *value; + GaimNotifyUserInfoEntryType type; +}; + +struct _GaimNotifyUserInfo +{ + GList *user_info_entries; +}; + +void * +gaim_notify_message(void *handle, GaimNotifyMsgType type, + const char *title, const char *primary, + const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data) +{ + GaimNotifyUiOps *ops; + + g_return_val_if_fail(primary != NULL, NULL); + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_message != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_MESSAGE; + info->handle = handle; + info->ui_handle = ops->notify_message(type, title, primary, + secondary); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +void * +gaim_notify_email(void *handle, const char *subject, const char *from, + const char *to, const char *url, GaimNotifyCloseCallback cb, + gpointer user_data) +{ + GaimNotifyUiOps *ops; + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_email != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_EMAIL; + info->handle = handle; + info->ui_handle = ops->notify_email(handle, subject, from, to, url); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +void * +gaim_notify_emails(void *handle, size_t count, gboolean detailed, + const char **subjects, const char **froms, + const char **tos, const char **urls, + GaimNotifyCloseCallback cb, gpointer user_data) +{ + GaimNotifyUiOps *ops; + + g_return_val_if_fail(count != 0, NULL); + + if (count == 1) { + return gaim_notify_email(handle, + (subjects == NULL ? NULL : *subjects), + (froms == NULL ? NULL : *froms), + (tos == NULL ? NULL : *tos), + (urls == NULL ? NULL : *urls), + cb, user_data); + } + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_emails != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_EMAILS; + info->handle = handle; + info->ui_handle = ops->notify_emails(handle, count, detailed, subjects, + froms, tos, urls); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +void * +gaim_notify_formatted(void *handle, const char *title, const char *primary, + const char *secondary, const char *text, + GaimNotifyCloseCallback cb, gpointer user_data) +{ + GaimNotifyUiOps *ops; + + g_return_val_if_fail(primary != NULL, NULL); + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_formatted != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_FORMATTED; + info->handle = handle; + info->ui_handle = ops->notify_formatted(title, primary, secondary, text); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +void * +gaim_notify_searchresults(GaimConnection *gc, const char *title, + const char *primary, const char *secondary, + GaimNotifySearchResults *results, GaimNotifyCloseCallback cb, + gpointer user_data) +{ + GaimNotifyUiOps *ops; + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_searchresults != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_SEARCHRESULTS; + info->handle = gc; + info->ui_handle = ops->notify_searchresults(gc, title, primary, + secondary, results, user_data); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +void +gaim_notify_searchresults_free(GaimNotifySearchResults *results) +{ + GList *l; + + g_return_if_fail(results != NULL); + + for (l = results->buttons; l; l = g_list_delete_link(l, l)) { + GaimNotifySearchButton *button = l->data; + g_free(button->label); + g_free(button); + } + + for (l = results->rows; l; l = g_list_delete_link(l, l)) { + GList *row = l->data; + g_list_foreach(row, (GFunc)g_free, NULL); + g_list_free(row); + } + + for (l = results->columns; l; l = g_list_delete_link(l, l)) { + GaimNotifySearchColumn *column = l->data; + g_free(column->title); + g_free(column); + } + + g_free(results); +} + +void +gaim_notify_searchresults_new_rows(GaimConnection *gc, + GaimNotifySearchResults *results, + void *data) +{ + GaimNotifyUiOps *ops; + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_searchresults != NULL) { + ops->notify_searchresults_new_rows(gc, results, data); + } +} + +void +gaim_notify_searchresults_button_add(GaimNotifySearchResults *results, + GaimNotifySearchButtonType type, + GaimNotifySearchResultsCallback cb) +{ + GaimNotifySearchButton *button; + + g_return_if_fail(results != NULL); + g_return_if_fail(cb != NULL); + + button = g_new0(GaimNotifySearchButton, 1); + button->callback = cb; + button->type = type; + + results->buttons = g_list_append(results->buttons, button); +} + + +void +gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results, + const char *label, + GaimNotifySearchResultsCallback cb) { + GaimNotifySearchButton *button; + + g_return_if_fail(results != NULL); + g_return_if_fail(cb != NULL); + g_return_if_fail(label != NULL); + g_return_if_fail(*label != '\0'); + + button = g_new0(GaimNotifySearchButton, 1); + button->callback = cb; + button->type = GAIM_NOTIFY_BUTTON_LABELED; + button->label = g_strdup(label); + + results->buttons = g_list_append(results->buttons, button); +} + + +GaimNotifySearchResults * +gaim_notify_searchresults_new() +{ + GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1); + + return rs; +} + +void +gaim_notify_searchresults_column_add(GaimNotifySearchResults *results, + GaimNotifySearchColumn *column) +{ + g_return_if_fail(results != NULL); + g_return_if_fail(column != NULL); + + results->columns = g_list_append(results->columns, column); +} + +void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results, + GList *row) +{ + g_return_if_fail(results != NULL); + g_return_if_fail(row != NULL); + + results->rows = g_list_append(results->rows, row); +} + +GaimNotifySearchColumn * +gaim_notify_searchresults_column_new(const char *title) +{ + GaimNotifySearchColumn *sc; + + g_return_val_if_fail(title != NULL, NULL); + + sc = g_new0(GaimNotifySearchColumn, 1); + sc->title = g_strdup(title); + + return sc; +} + +guint +gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results) +{ + g_return_val_if_fail(results != NULL, 0); + + return g_list_length(results->columns); +} + +guint +gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results) +{ + g_return_val_if_fail(results != NULL, 0); + + return g_list_length(results->rows); +} + +char * +gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results, + unsigned int column_id) +{ + g_return_val_if_fail(results != NULL, NULL); + + return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title; +} + +GList * +gaim_notify_searchresults_row_get(GaimNotifySearchResults *results, + unsigned int row_id) +{ + g_return_val_if_fail(results != NULL, NULL); + + return g_list_nth_data(results->rows, row_id); +} + +void * +gaim_notify_userinfo(GaimConnection *gc, const char *who, + GaimNotifyUserInfo *user_info, GaimNotifyCloseCallback cb, gpointer user_data) +{ + GaimNotifyUiOps *ops; + + g_return_val_if_fail(who != NULL, NULL); + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_userinfo != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_USERINFO; + info->handle = gc; + + gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo", + gaim_connection_get_account(gc), who, user_info); + + info->ui_handle = ops->notify_userinfo(gc, who, user_info); + info->cb = cb; + info->cb_user_data = user_data; + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + return NULL; + } + + } else { + if (cb != NULL) + cb(user_data); + } + + return NULL; +} + +GaimNotifyUserInfoEntry * +gaim_notify_user_info_entry_new(const char *label, const char *value) +{ + GaimNotifyUserInfoEntry *user_info_entry; + + user_info_entry = g_new0(GaimNotifyUserInfoEntry, 1); + user_info_entry->label = g_strdup(label); + user_info_entry->value = g_strdup(value); + user_info_entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_PAIR; + + return user_info_entry; +} + +static void +gaim_notify_user_info_entry_destroy(GaimNotifyUserInfoEntry *user_info_entry) +{ + g_return_if_fail(user_info_entry != NULL); + + g_free(user_info_entry->label); + g_free(user_info_entry->value); + g_free(user_info_entry); +} + +GaimNotifyUserInfo * +gaim_notify_user_info_new() +{ + GaimNotifyUserInfo *user_info; + + user_info = g_new0(GaimNotifyUserInfo, 1); + user_info->user_info_entries = NULL; + + return user_info; +} + +void +gaim_notify_user_info_destroy(GaimNotifyUserInfo *user_info) +{ + GList *l; + + for (l = user_info->user_info_entries; l != NULL; l = l->next) { + GaimNotifyUserInfoEntry *user_info_entry = l->data; + + gaim_notify_user_info_entry_destroy(user_info_entry); + } + + g_list_free(user_info->user_info_entries); +} + +GList * +gaim_notify_user_info_get_entries(GaimNotifyUserInfo *user_info) +{ + g_return_val_if_fail(user_info != NULL, NULL); + + return user_info->user_info_entries; +} + +char * +gaim_notify_user_info_get_text_with_newline(GaimNotifyUserInfo *user_info, const char *newline) +{ + GList *l; + GString *text; + + text = g_string_new(""); + + for (l = user_info->user_info_entries; l != NULL; l = l->next) { + GaimNotifyUserInfoEntry *user_info_entry = l->data; + /* Add a newline before a section header */ + if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER) + g_string_append(text, newline); + + /* Handle the label/value pair itself */ + /* XXX Todo: Use a larger size for a section header? */ + if (user_info_entry->label) + g_string_append_printf(text, "<b>%s</b>", user_info_entry->label); + if (user_info_entry->label && user_info_entry->value) + g_string_append(text, ": "); + if (user_info_entry->value) + g_string_append(text, user_info_entry->value); + + /* Display a section break as a horizontal line */ + if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK) + g_string_append(text, "<HR>"); + + /* Don't insert a new line before or after a section break; <HR> does that for us */ + if ((user_info_entry->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK) && + (l->next && ((((GaimNotifyUserInfoEntry *)(l->next->data))->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK)))) + g_string_append(text, newline); + + /* Add an extra newline after a section header */ + if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER) + g_string_append(text, newline); + } + + return g_string_free(text, FALSE); +} + + +gchar * +gaim_notify_user_info_entry_get_label(GaimNotifyUserInfoEntry *user_info_entry) +{ + g_return_val_if_fail(user_info_entry != NULL, NULL); + + return user_info_entry->label; +} + +void +gaim_notify_user_info_entry_set_label(GaimNotifyUserInfoEntry *user_info_entry, const char *label) +{ + g_return_if_fail(user_info_entry != NULL); + + g_free(user_info_entry->label); + user_info_entry->label = g_strdup(label); +} + +gchar * +gaim_notify_user_info_entry_get_value(GaimNotifyUserInfoEntry *user_info_entry) +{ + g_return_val_if_fail(user_info_entry != NULL, NULL); + + return user_info_entry->value; +} + +void +gaim_notify_user_info_entry_set_value(GaimNotifyUserInfoEntry *user_info_entry, const char *value) +{ + g_return_if_fail(user_info_entry != NULL); + + g_free(user_info_entry->value); + user_info_entry->value = g_strdup(value); +} + +GaimNotifyUserInfoEntryType +gaim_notify_user_info_entry_get_type(GaimNotifyUserInfoEntry *user_info_entry) +{ + g_return_val_if_fail(user_info_entry != NULL, GAIM_NOTIFY_USER_INFO_ENTRY_PAIR); + + return user_info_entry->type; +} + +void +gaim_notify_user_info_entry_set_type(GaimNotifyUserInfoEntry *user_info_entry, GaimNotifyUserInfoEntryType type) +{ + g_return_if_fail(user_info_entry != NULL); + + user_info_entry->type = type; +} + +void +gaim_notify_user_info_add_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value) +{ + GaimNotifyUserInfoEntry *entry; + + entry = gaim_notify_user_info_entry_new(label, value); + user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry); +} + +void +gaim_notify_user_info_prepend_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value) +{ + GaimNotifyUserInfoEntry *entry; + + entry = gaim_notify_user_info_entry_new(label, value); + user_info->user_info_entries = g_list_prepend(user_info->user_info_entries, entry); +} + +void +gaim_notify_user_info_remove_entry(GaimNotifyUserInfo *user_info, GaimNotifyUserInfoEntry *entry) +{ + g_return_if_fail(user_info != NULL); + g_return_if_fail(entry != NULL); + + user_info->user_info_entries = g_list_remove(user_info->user_info_entries, entry); +} + +void +gaim_notify_user_info_add_section_header(GaimNotifyUserInfo *user_info, const char *label) +{ + GaimNotifyUserInfoEntry *entry; + + entry = gaim_notify_user_info_entry_new(label, NULL); + entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER; + + user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry); +} + +void +gaim_notify_user_info_add_section_break(GaimNotifyUserInfo *user_info) +{ + GaimNotifyUserInfoEntry *entry; + + entry = gaim_notify_user_info_entry_new(NULL, NULL); + entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK; + + user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry); +} + +void +gaim_notify_user_info_remove_last_item(GaimNotifyUserInfo *user_info) +{ + user_info->user_info_entries = g_list_remove(user_info->user_info_entries, + g_list_last(user_info->user_info_entries)->data); +} + +void * +gaim_notify_uri(void *handle, const char *uri) +{ + GaimNotifyUiOps *ops; + + g_return_val_if_fail(uri != NULL, NULL); + + ops = gaim_notify_get_ui_ops(); + + if (ops != NULL && ops->notify_uri != NULL) { + GaimNotifyInfo *info; + + info = g_new0(GaimNotifyInfo, 1); + info->type = GAIM_NOTIFY_URI; + info->handle = handle; + info->ui_handle = ops->notify_uri(uri); + + if (info->ui_handle != NULL) { + handles = g_list_append(handles, info); + + return info->ui_handle; + + } else { + g_free(info); + + return NULL; + } + } + + return NULL; +} + +void +gaim_notify_close(GaimNotifyType type, void *ui_handle) +{ + GList *l; + GaimNotifyUiOps *ops; + + g_return_if_fail(ui_handle != NULL); + + ops = gaim_notify_get_ui_ops(); + + for (l = handles; l != NULL; l = l->next) { + GaimNotifyInfo *info = l->data; + + if (info->ui_handle == ui_handle) { + handles = g_list_remove(handles, info); + + if (ops != NULL && ops->close_notify != NULL) + ops->close_notify(info->type, ui_handle); + + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + + break; + } + } +} + +void +gaim_notify_close_with_handle(void *handle) +{ + GList *l, *l_next; + GaimNotifyUiOps *ops; + + g_return_if_fail(handle != NULL); + + ops = gaim_notify_get_ui_ops(); + + for (l = handles; l != NULL; l = l_next) { + GaimNotifyInfo *info = l->data; + + l_next = l->next; + + if (info->handle == handle) { + handles = g_list_remove(handles, info); + + if (ops != NULL && ops->close_notify != NULL) + ops->close_notify(info->type, info->ui_handle); + + if (info->cb != NULL) + info->cb(info->cb_user_data); + + g_free(info); + } + } +} + +void +gaim_notify_set_ui_ops(GaimNotifyUiOps *ops) +{ + notify_ui_ops = ops; +} + +GaimNotifyUiOps * +gaim_notify_get_ui_ops(void) +{ + return notify_ui_ops; +} + +void * +gaim_notify_get_handle(void) +{ + static int handle; + + return &handle; +} + +void +gaim_notify_init(void) +{ + gpointer handle = gaim_notify_get_handle(); + + gaim_signal_register(handle, "displaying-userinfo", + gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3, + gaim_value_new(GAIM_TYPE_SUBTYPE, + GAIM_SUBTYPE_ACCOUNT), + gaim_value_new(GAIM_TYPE_STRING), + gaim_value_new(GAIM_TYPE_SUBTYPE, + GAIM_SUBTYPE_USERINFO)); +} + +void +gaim_notify_uninit(void) +{ + gaim_signals_unregister_by_instance(gaim_notify_get_handle()); +}