diff libpurple/prpl.h @ 15373:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 0b6f337a46d5
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libpurple/prpl.h	Sat Jan 20 02:32:10 2007 +0000
@@ -0,0 +1,446 @@
+/**
+ * @file prpl.h Protocol Plugin functions
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+/* this file should be all that prpls need to include. therefore, by including
+ * this file, they should get glib, proxy, gaim_connection, prpl, etc. */
+
+#ifndef _GAIM_PRPL_H_
+#define _GAIM_PRPL_H_
+
+typedef struct _GaimPluginProtocolInfo GaimPluginProtocolInfo;
+
+/**************************************************************************/
+/** @name Basic Protocol Information                                      */
+/**************************************************************************/
+
+typedef enum {
+	GAIM_ICON_SCALE_DISPLAY = 0x01,		/**< We scale the icon when we display it */
+	GAIM_ICON_SCALE_SEND = 0x02			/**< We scale the icon before we send it to the server */
+} GaimIconScaleRules;
+
+
+/**
+ * A description of a Buddy Icon specification.  This tells Gaim what kind of image file
+ * it should give this prpl, and what kind of image file it should expect back.
+ * Dimensions less than 1 should be ignored and the image not scaled.
+ */
+typedef struct _GaimBuddyIconSpec GaimBuddyIconSpec;
+
+/**
+ * This \#define exists just to make it easier to fill out the buddy icon
+ * field in the prpl info struct for protocols that couldn't care less.
+ */
+#define NO_BUDDY_ICONS {NULL, 0, 0, 0, 0, 0, 0}
+
+#include <unistd.h>
+
+#include "blist.h"
+#include "conversation.h"
+#include "ft.h"
+#include "notify.h"
+#include "proxy.h"
+#include "plugin.h"
+#include "roomlist.h"
+#include "status.h"
+#include "whiteboard.h"
+
+struct _GaimBuddyIconSpec {
+	char *format;                       /**< This is a comma-delimited list of image formats or NULL if icons are not supported.
+					     * Neither the core nor the prpl will actually check to see if the data it's given matches this; it's
+					     * entirely up to the UI to do what it wants */
+	int min_width;                          /**< The minimum width of this icon  */
+	int min_height;                         /**< The minimum height of this icon */
+	int max_width;                          /**< The maximum width of this icon  */
+	int max_height;                         /**< The maximum height of this icon */
+	size_t max_filesize;                     /**< The maximum number of bytes    */
+	GaimIconScaleRules scale_rules;		/**< How to stretch this icon */
+};
+
+struct proto_chat_entry {
+	const char *label;
+	const char *identifier;
+	gboolean required;
+	gboolean is_int;
+	int min;
+	int max;
+	gboolean secret;
+};
+
+/**
+ * Protocol options
+ *
+ * These should all be stuff that some plugins can do and others can't.
+ */
+typedef enum
+{
+	/**
+	 * Use a unique name, not an alias, for chat rooms.
+	 *
+	 * Jabber lets you choose what name you want for chat.
+	 * So it shouldn't be pulling the alias for when you're in chat;
+	 * it gets annoying.
+	 */
+	OPT_PROTO_UNIQUE_CHATNAME = 0x00000004,
+
+	/**
+	 * Chat rooms have topics.
+	 *
+	 * IRC and Jabber support this.
+	 */
+	OPT_PROTO_CHAT_TOPIC = 0x00000008,
+
+	/**
+	 * Don't require passwords for sign-in.
+	 *
+	 * Zephyr doesn't require passwords, so there's no
+	 * need for a password prompt.
+	 */
+	OPT_PROTO_NO_PASSWORD = 0x00000010,
+
+	/**
+	 * Notify on new mail.
+	 *
+	 * MSN and Yahoo notify you when you have new mail.
+	 */
+	OPT_PROTO_MAIL_CHECK = 0x00000020,
+
+	/**
+	 * Images in IMs.
+	 *
+	 * Oscar lets you send images in direct IMs.
+	 */
+	OPT_PROTO_IM_IMAGE = 0x00000040,
+
+	/**
+	 * Allow passwords to be optional.
+	 *
+	 * Passwords in IRC are optional, and are needed for certain
+	 * functionality.
+	 */
+	OPT_PROTO_PASSWORD_OPTIONAL = 0x00000080,
+
+	/**
+	 * Allows font size to be specified in sane point size
+	 *
+	 * Probably just Jabber and Y!M
+	 */
+	OPT_PROTO_USE_POINTSIZE = 0x00000100,
+
+	/**
+	 * Set the Register button active when screenname is not given.
+	 *
+	 * Gadu-Gadu doesn't need a screenname to register new account.
+	 */
+	OPT_PROTO_REGISTER_NOSCREENNAME = 0x00000200,
+
+} GaimProtocolOptions;
+
+/**
+ * A protocol plugin information structure.
+ *
+ * Every protocol plugin initializes this structure. It is the gateway
+ * between gaim and the protocol plugin.  Many of this callbacks can be
+ * NULL.  If a callback must be implemented, it has a comment indicating so.
+ */
+struct _GaimPluginProtocolInfo
+{
+	GaimProtocolOptions options;  /**< Protocol options.          */
+
+	GList *user_splits;      /* A GList of GaimAccountUserSplit */
+	GList *protocol_options; /* A GList of GaimAccountOption    */
+
+	GaimBuddyIconSpec icon_spec; /* The icon spec. */
+
+	/**
+	 * Returns the base icon name for the given buddy and account.
+	 * If buddy is NULL, it will return the name to use for the account's
+	 * icon.  This must be implemented.
+	 */
+	const char *(*list_icon)(GaimAccount *account, GaimBuddy *buddy);
+
+	/**
+	 * Fills the four char**'s with string identifiers for "emblems"
+	 * that the UI will interpret and display as relevant
+	 */
+	void (*list_emblems)(GaimBuddy *buddy, const char **se, const char **sw,
+						  const char **nw, const char **ne);
+
+	/**
+	 * Gets a short string representing this buddy's status.  This will
+	 * be shown on the buddy list.
+	 */
+	char *(*status_text)(GaimBuddy *buddy);
+
+	/**
+	 * Allows the prpl to add text to a buddy's tooltip.
+	 */
+	void (*tooltip_text)(GaimBuddy *buddy, GaimNotifyUserInfo *user_info, gboolean full);
+
+	/**
+	 * This must be implemented, and must add at least the offline
+	 * and online states.
+	 */
+	GList *(*status_types)(GaimAccount *account);
+
+	GList *(*blist_node_menu)(GaimBlistNode *node);
+	GList *(*chat_info)(GaimConnection *);
+	GHashTable *(*chat_info_defaults)(GaimConnection *, const char *chat_name);
+
+	/* All the server-related functions */
+
+	/** This must be implemented. */
+	void (*login)(GaimAccount *);
+
+	/** This must be implemented. */
+	void (*close)(GaimConnection *);
+
+	/**
+	 * This PRPL function should return a positive value on success.
+	 * If the message is too big to be sent, return -E2BIG.  If
+	 * the account is not connected, return -ENOTCONN.  If the
+	 * PRPL is unable to send the message for another reason, return
+	 * some other negative value.  You can use one of the valid
+	 * errno values, or just big something.  If the message should
+	 * not be echoed to the conversation window, return 0.
+	 */
+	int  (*send_im)(GaimConnection *, const char *who,
+					const char *message,
+					GaimMessageFlags flags);
+
+	void (*set_info)(GaimConnection *, const char *info);
+	unsigned int (*send_typing)(GaimConnection *, const char *name, GaimTypingState state);
+	void (*get_info)(GaimConnection *, const char *who);
+	void (*set_status)(GaimAccount *account, GaimStatus *status);
+
+	void (*set_idle)(GaimConnection *, int idletime);
+	void (*change_passwd)(GaimConnection *, const char *old_pass,
+						  const char *new_pass);
+	void (*add_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group);
+	void (*add_buddies)(GaimConnection *, GList *buddies, GList *groups);
+	void (*remove_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group);
+	void (*remove_buddies)(GaimConnection *, GList *buddies, GList *groups);
+	void (*add_permit)(GaimConnection *, const char *name);
+	void (*add_deny)(GaimConnection *, const char *name);
+	void (*rem_permit)(GaimConnection *, const char *name);
+	void (*rem_deny)(GaimConnection *, const char *name);
+	void (*set_permit_deny)(GaimConnection *);
+	void (*join_chat)(GaimConnection *, GHashTable *components);
+	void (*reject_chat)(GaimConnection *, GHashTable *components);
+	char *(*get_chat_name)(GHashTable *components);
+	void (*chat_invite)(GaimConnection *, int id,
+						const char *message, const char *who);
+	void (*chat_leave)(GaimConnection *, int id);
+	void (*chat_whisper)(GaimConnection *, int id,
+						 const char *who, const char *message);
+	int  (*chat_send)(GaimConnection *, int id, const char *message, GaimMessageFlags flags);
+	void (*keepalive)(GaimConnection *);
+
+	/* new user registration */
+	void (*register_user)(GaimAccount *);
+
+	/* get "chat buddy" info and away message */
+	void (*get_cb_info)(GaimConnection *, int, const char *who);
+	void (*get_cb_away)(GaimConnection *, int, const char *who);
+
+	/* save/store buddy's alias on server list/roster */
+	void (*alias_buddy)(GaimConnection *, const char *who,
+						const char *alias);
+
+	/* change a buddy's group on a server list/roster */
+	void (*group_buddy)(GaimConnection *, const char *who,
+						const char *old_group, const char *new_group);
+
+	/* rename a group on a server list/roster */
+	void (*rename_group)(GaimConnection *, const char *old_name,
+						 GaimGroup *group, GList *moved_buddies);
+
+	void (*buddy_free)(GaimBuddy *);
+
+	void (*convo_closed)(GaimConnection *, const char *who);
+
+	const char *(*normalize)(const GaimAccount *, const char *);
+
+	void (*set_buddy_icon)(GaimConnection *, const char *cached_path);
+
+	void (*remove_group)(GaimConnection *gc, GaimGroup *group);
+
+	char *(*get_cb_real_name)(GaimConnection *gc, int id, const char *who);
+
+	void (*set_chat_topic)(GaimConnection *gc, int id, const char *topic);
+
+	GaimChat *(*find_blist_chat)(GaimAccount *account, const char *name);
+
+	/* room listing prpl callbacks */
+	GaimRoomlist *(*roomlist_get_list)(GaimConnection *gc);
+	void (*roomlist_cancel)(GaimRoomlist *list);
+	void (*roomlist_expand_category)(GaimRoomlist *list, GaimRoomlistRoom *category);
+
+	/* file transfer callbacks */
+	gboolean (*can_receive_file)(GaimConnection *, const char *who);
+	void (*send_file)(GaimConnection *, const char *who, const char *filename);
+	GaimXfer *(*new_xfer)(GaimConnection *, const char *who);
+	gboolean (*offline_message)(const GaimBuddy *buddy);
+
+	GaimWhiteboardPrplOps *whiteboard_prpl_ops;
+
+	/* For use in plugins that may understand the underlying protocol */
+	int (*send_raw)(GaimConnection *gc, const char *buf, int len);
+
+	/* room list serialize */
+	char *(*roomlist_room_serialize)(GaimRoomlistRoom *room);
+};
+
+#define GAIM_IS_PROTOCOL_PLUGIN(plugin) \
+	((plugin)->info->type == GAIM_PLUGIN_PROTOCOL)
+
+#define GAIM_PLUGIN_PROTOCOL_INFO(plugin) \
+	((GaimPluginProtocolInfo *)(plugin)->info->extra_info)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**************************************************************************/
+/** @name Protocol Plugin API                                             */
+/**************************************************************************/
+/*@{*/
+
+/**
+ * Notifies Gaim that an account's idle state and time have changed.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account   The account.
+ * @param idle      The user's idle state.
+ * @param idle_time The user's idle time.
+ */
+void gaim_prpl_got_account_idle(GaimAccount *account, gboolean idle,
+								time_t idle_time);
+
+/**
+ * Notifies Gaim of an account's log-in time.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account    The account the user is on.
+ * @param login_time The user's log-in time.
+ */
+void gaim_prpl_got_account_login_time(GaimAccount *account, time_t login_time);
+
+/**
+ * Notifies Gaim that an account's status has changed.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account   The account the user is on.
+ * @param status_id The status ID.
+ * @param ...       A NULL-terminated list of attribute IDs and values,
+ *                  beginning with the value for @a attr_id.
+ */
+void gaim_prpl_got_account_status(GaimAccount *account,
+								  const char *status_id, ...);
+/**
+ * Notifies Gaim that a user's idle state and time have changed.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account   The account the user is on.
+ * @param name      The screen name of the user.
+ * @param idle      The user's idle state.
+ * @param idle_time The user's idle time.  This is the time at
+ *                  which the user became idle, in seconds since
+ *                  the epoch.
+ */
+void gaim_prpl_got_user_idle(GaimAccount *account, const char *name,
+							 gboolean idle, time_t idle_time);
+
+/**
+ * Notifies Gaim of a user's log-in time.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account    The account the user is on.
+ * @param name       The screen name of the user.
+ * @param login_time The user's log-in time.
+ */
+void gaim_prpl_got_user_login_time(GaimAccount *account, const char *name,
+								   time_t login_time);
+
+/**
+ * Notifies Gaim that a user's status has changed.
+ *
+ * This is meant to be called from protocol plugins.
+ *
+ * @param account   The account the user is on.
+ * @param name      The screen name of the user.
+ * @param status_id The status ID.
+ * @param ...       A NULL-terminated list of attribute IDs and values,
+ *                  beginning with the value for @a attr_id.
+ */
+void gaim_prpl_got_user_status(GaimAccount *account, const char *name,
+							   const char *status_id, ...);
+/**
+ * Informs the server that an account's status changed.
+ *
+ * @param account    The account the user is on.
+ * @param old_status The previous status.
+ * @param new_status The status that was activated, or deactivated
+ *                   (in the case of independent statuses).
+ */
+void gaim_prpl_change_account_status(GaimAccount *account,
+									 GaimStatus *old_status,
+									 GaimStatus *new_status);
+
+/**
+ * Retrieves the list of stock status types from a prpl.
+ *
+ * @param account The account the user is on.
+ * @param presence The presence for which we're going to get statuses
+ *
+ * @return List of statuses
+ */
+GList *gaim_prpl_get_statuses(GaimAccount *account, GaimPresence *presence);
+
+/*@}*/
+
+/**************************************************************************/
+/** @name Protocol Plugin Subsystem API                                   */
+/**************************************************************************/
+/*@{*/
+
+/**
+ * Finds a protocol plugin structure of the specified type.
+ *
+ * @param id The protocol plugin;
+ */
+GaimPlugin *gaim_find_prpl(const char *id);
+
+/*@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _PRPL_H_ */