Mercurial > pidgin
diff libpurple/sound.c @ 15373:5fe8042783c1
Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author | Sean Egan <seanegan@gmail.com> |
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date | Sat, 20 Jan 2007 02:32:10 +0000 |
parents | |
children | 32c366eeeb99 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libpurple/sound.c Sat Jan 20 02:32:10 2007 +0000 @@ -0,0 +1,147 @@ +/* + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ +#include "internal.h" + +#include "blist.h" +#include "prefs.h" +#include "sound.h" + +static GaimSoundUiOps *sound_ui_ops = NULL; + +#define STATUS_AVAILABLE 1 +#define STATUS_AWAY 2 + +static gboolean +gaim_sound_play_required(const GaimAccount *account) +{ + gint pref_status = gaim_prefs_get_int("/core/sound/while_status"); + + if (pref_status == 3) + { + /* Play sounds: Always */ + return TRUE; + } + + if (account != NULL) + { + GaimStatus *status = gaim_account_get_active_status(account); + + if (gaim_status_is_online(status)) + { + gboolean available = gaim_status_is_available(status); + return (( available && pref_status == STATUS_AVAILABLE) || + (!available && pref_status == STATUS_AWAY)); + } + } + + /* We get here a couple of ways. Either the request has been OK'ed + * by gaim_sound_play_event() and we're here because the UI has + * called gaim_sound_play_file(), or we're here for something + * not related to an account (like testing a sound). */ + return TRUE; +} + +void +gaim_sound_play_file(const char *filename, const GaimAccount *account) +{ + if (!gaim_sound_play_required(account)) + return; + + if(sound_ui_ops && sound_ui_ops->play_file) + sound_ui_ops->play_file(filename); +} + +void +gaim_sound_play_event(GaimSoundEventID event, const GaimAccount *account) +{ + if (!gaim_sound_play_required(account)) + return; + + if(sound_ui_ops && sound_ui_ops->play_event) { + int plugin_return; + + plugin_return = GPOINTER_TO_INT(gaim_signal_emit_return_1( + gaim_sounds_get_handle(), "playing-sound-event", + event, account)); + + if (plugin_return) + return; + else + sound_ui_ops->play_event(event); + } +} + +void +gaim_sound_set_ui_ops(GaimSoundUiOps *ops) +{ + if(sound_ui_ops && sound_ui_ops->uninit) + sound_ui_ops->uninit(); + + sound_ui_ops = ops; + + if(sound_ui_ops && sound_ui_ops->init) + sound_ui_ops->init(); +} + +GaimSoundUiOps * +gaim_sound_get_ui_ops(void) +{ + return sound_ui_ops; +} + +void +gaim_sound_init() +{ + void *handle = gaim_sounds_get_handle(); + + /********************************************************************** + * Register signals + **********************************************************************/ + + gaim_signal_register(handle, "playing-sound-event", + gaim_marshal_BOOLEAN__INT_POINTER, + gaim_value_new(GAIM_TYPE_BOOLEAN), 2, + gaim_value_new(GAIM_TYPE_INT), + gaim_value_new(GAIM_TYPE_SUBTYPE, + GAIM_SUBTYPE_ACCOUNT)); + + gaim_prefs_add_none("/core/sound"); + gaim_prefs_add_int("/core/sound/while_status", STATUS_AVAILABLE); +} + +void +gaim_sound_uninit() +{ + if(sound_ui_ops && sound_ui_ops->uninit) + sound_ui_ops->uninit(); + + gaim_signals_unregister_by_instance(gaim_sounds_get_handle()); +} + +void * +gaim_sounds_get_handle() +{ + static int handle; + + return &handle; +}