diff libpurple/win32/global.mak @ 15373:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 0e17470b47c2
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libpurple/win32/global.mak	Sat Jan 20 02:32:10 2007 +0000
@@ -0,0 +1,86 @@
+#
+# global.mak
+#
+# This file should be included by all Makefile.mingw files for project
+# wide definitions (after correctly defining GAIM_TOP).
+#
+
+# Locations of our various dependencies
+WIN32_DEV_TOP := $(GAIM_TOP)/../win32-dev
+ASPELL_TOP := $(WIN32_DEV_TOP)/aspell-dev-0-50-3-3
+GTKSPELL_TOP := $(WIN32_DEV_TOP)/gtkspell-2.0.6
+GTK_TOP := $(WIN32_DEV_TOP)/gtk_2_0
+GTK_BIN := $(GTK_TOP)/bin
+HOWL_TOP := $(WIN32_DEV_TOP)/howl-1.0.0
+LIBXML2_TOP := $(WIN32_DEV_TOP)/libxml2
+MEANWHILE_TOP := $(WIN32_DEV_TOP)/meanwhile-1.0.2
+NSPR_TOP := $(WIN32_DEV_TOP)/nspr-4.6.4
+NSS_TOP := $(WIN32_DEV_TOP)/nss-3.11.4
+PERL_LIB_TOP := $(WIN32_DEV_TOP)/perl58
+SILC_TOOLKIT := $(WIN32_DEV_TOP)/silc-toolkit-1.0.2
+TCL_LIB_TOP := $(WIN32_DEV_TOP)/tcl-8.4.5
+
+# Where we installing this stuff to?
+GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir
+GAIM_INSTALL_PERLMOD_DIR := $(GAIM_INSTALL_DIR)/perlmod
+GAIM_INSTALL_PLUGINS_DIR := $(GAIM_INSTALL_DIR)/plugins
+GAIM_INSTALL_PO_DIR := $(GAIM_INSTALL_DIR)/locale
+
+# Important (enough) locations in our source code
+GAIM_LIB_TOP := $(GAIM_TOP)/libgaim
+GAIM_LIB_PLUGINS_TOP := $(GAIM_LIB_TOP)/plugins
+GAIM_LIB_PERL_TOP := $(GAIM_LIB_PLUGINS_TOP)/perl
+GAIM_GTK_TOP := $(GAIM_TOP)/gtk
+GAIM_GTK_IDLETRACK_TOP := $(GAIM_GTK_TOP)/win32/IdleTracker
+GAIM_GTK_PIXMAPS_TOP := $(GAIM_GTK_TOP)/pixmaps
+GAIM_GTK_PLUGINS_TOP := $(GAIM_GTK_TOP)/plugins
+GAIM_GTK_SOUNDS_TOP := $(GAIM_GTK_TOP)/sounds
+GAIM_PO_TOP := $(GAIM_TOP)/po
+GAIM_PROTOS_TOP := $(GAIM_LIB_TOP)/protocols
+
+# Locations of important (in-tree) build targets
+GAIM_CONFIG_H := $(GAIM_TOP)/config.h
+GAIM_IDLETRACK_DLL := $(GAIM_GTK_IDLETRACK_TOP)/idletrack.dll
+GAIM_LIBGAIM_DLL := $(GAIM_LIB_TOP)/libgaim.dll
+GAIM_LIBGAIM_PERL_DLL := $(GAIM_LIB_PERL_TOP)/perl.dll
+GAIM_GTKGAIM_DLL := $(GAIM_GTK_TOP)/gtkgaim.dll
+GAIM_EXE := $(GAIM_GTK_TOP)/gaim.exe
+GAIM_PORTABLE_EXE := $(GAIM_GTK_TOP)/gaim-portable.exe
+
+GCCWARNINGS := -Waggregate-return -Wcast-align -Wdeclaration-after-statement -Werror-implicit-function-declaration -Wextra -Wno-sign-compare -Wno-unused-parameter -Winit-self -Wmissing-declarations -Wmissing-prototypes -Wnested-externs -Wpointer-arith -Wundef
+
+# parse the version number from the configure.ac file if it is newer
+#AC_INIT([gaim], [2.0.0dev], [gaim-devel@lists.sourceforge.net])
+GAIM_VERSION := $(shell \
+  if [ ! $(GAIM_TOP)/VERSION -nt $(GAIM_TOP)/configure.ac ]; then \
+    awk 'BEGIN {FS="\\] *, *\\["} /^AC_INIT\(.+\)/ {printf("%s",$$2); exit}' \
+      $(GAIM_TOP)/configure.ac > $(GAIM_TOP)/VERSION; \
+  fi; \
+  cat $(GAIM_TOP)/VERSION \
+)
+
+DEFINES += 	-DVERSION=\"$(GAIM_VERSION)\" \
+		-DHAVE_CONFIG_H
+
+# Use -g flag when building debug version of Gaim (including plugins).
+# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
+# (gcc 2.95)
+CFLAGS += -O2 -Wall $(GCCWARNINGS) -pipe -mno-cygwin -mms-bitfields -g
+
+# If not specified, dlls are built with the default base address of 0x10000000.
+# When loaded into a process address space a dll will be rebased if its base
+# address colides with the base address of an existing dll.  To avoid rebasing 
+# we do the following.  Rebasing can slow down the load time of dlls and it
+# also renders debug info useless.
+DLL_LD_FLAGS += -Wl,--enable-auto-image-base
+
+# Build programs
+CC := gcc.exe
+GMSGFMT := $(GTK_BIN)/msgfmt
+MAKENSIS := makensis.exe
+PERL := /cygdrive/c/perl/bin/perl
+WINDRES := windres
+
+GAIM_COMMON_RULES := $(GAIM_LIB_TOP)/win32/rules.mak
+GAIM_COMMON_TARGETS := $(GAIM_LIB_TOP)/win32/targets.mak
+GAIM_WIN32_MAKEFILE := Makefile.mingw