diff libgaim/eventloop.c @ 14192:60b1bc8dbf37

[gaim-migrate @ 16863] Renamed 'core' to 'libgaim' committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 19 Aug 2006 01:50:10 +0000
parents
children a6aad36ca735
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/eventloop.c	Sat Aug 19 01:50:10 2006 +0000
@@ -0,0 +1,73 @@
+/**
+ * @file eventloop.c Gaim Event Loop API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#include "eventloop.h"
+
+static GaimEventLoopUiOps *eventloop_ui_ops = NULL;
+
+guint
+gaim_timeout_add(guint interval, GSourceFunc function, gpointer data)
+{
+	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
+
+	return ops->timeout_add(interval, function, data);
+}
+
+guint
+gaim_timeout_remove(guint tag)
+{
+	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
+
+	return ops->timeout_remove(tag);
+}
+
+guint
+gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data)
+{
+	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
+
+	return ops->input_add(source, condition, func, user_data);
+}
+
+guint
+gaim_input_remove(guint tag)
+{
+	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
+
+	return ops->input_remove(tag);
+}
+
+void
+gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops)
+{
+	eventloop_ui_ops = ops;
+}
+
+GaimEventLoopUiOps *
+gaim_eventloop_get_ui_ops(void)
+{
+	g_return_val_if_fail(eventloop_ui_ops != NULL, NULL);
+
+	return eventloop_ui_ops;
+}