Mercurial > pidgin
diff libgaim/proxy.h @ 14192:60b1bc8dbf37
[gaim-migrate @ 16863]
Renamed 'core' to 'libgaim'
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sat, 19 Aug 2006 01:50:10 +0000 |
parents | |
children | baff095b146c |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libgaim/proxy.h Sat Aug 19 01:50:10 2006 +0000 @@ -0,0 +1,281 @@ +/** + * @file proxy.h Proxy API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef _GAIM_PROXY_H_ +#define _GAIM_PROXY_H_ + +#include <glib.h> +#include "eventloop.h" + +/** + * A type of proxy connection. + */ +typedef enum +{ + GAIM_PROXY_USE_GLOBAL = -1, /**< Use the global proxy information. */ + GAIM_PROXY_NONE = 0, /**< No proxy. */ + GAIM_PROXY_HTTP, /**< HTTP proxy. */ + GAIM_PROXY_SOCKS4, /**< SOCKS 4 proxy. */ + GAIM_PROXY_SOCKS5, /**< SOCKS 5 proxy. */ + GAIM_PROXY_USE_ENVVAR /**< Use environmental settings. */ + +} GaimProxyType; + +/** + * Information on proxy settings. + */ +typedef struct +{ + GaimProxyType type; /**< The proxy type. */ + + char *host; /**< The host. */ + int port; /**< The port number. */ + char *username; /**< The username. */ + char *password; /**< The password. */ + +} GaimProxyInfo; + +typedef struct _GaimProxyConnectInfo GaimProxyConnectInfo; + +typedef void (*GaimProxyConnectFunction)(gpointer data, gint source, const gchar *error_message); + + +#include "account.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/**************************************************************************/ +/** @name Proxy structure API */ +/**************************************************************************/ +/*@{*/ + +/** + * Creates a proxy information structure. + * + * @return The proxy information structure. + */ +GaimProxyInfo *gaim_proxy_info_new(void); + +/** + * Destroys a proxy information structure. + * + * @param info The proxy information structure to destroy. + */ +void gaim_proxy_info_destroy(GaimProxyInfo *info); + +/** + * Sets the type of proxy. + * + * @param info The proxy information. + * @param type The proxy type. + */ +void gaim_proxy_info_set_type(GaimProxyInfo *info, GaimProxyType type); + +/** + * Sets the proxy host. + * + * @param info The proxy information. + * @param host The host. + */ +void gaim_proxy_info_set_host(GaimProxyInfo *info, const char *host); + +/** + * Sets the proxy port. + * + * @param info The proxy information. + * @param port The port. + */ +void gaim_proxy_info_set_port(GaimProxyInfo *info, int port); + +/** + * Sets the proxy username. + * + * @param info The proxy information. + * @param username The username. + */ +void gaim_proxy_info_set_username(GaimProxyInfo *info, const char *username); + +/** + * Sets the proxy password. + * + * @param info The proxy information. + * @param password The password. + */ +void gaim_proxy_info_set_password(GaimProxyInfo *info, const char *password); + +/** + * Returns the proxy's type. + * + * @param info The proxy information. + * + * @return The type. + */ +GaimProxyType gaim_proxy_info_get_type(const GaimProxyInfo *info); + +/** + * Returns the proxy's host. + * + * @param info The proxy information. + * + * @return The host. + */ +const char *gaim_proxy_info_get_host(const GaimProxyInfo *info); + +/** + * Returns the proxy's port. + * + * @param info The proxy information. + * + * @return The port. + */ +int gaim_proxy_info_get_port(const GaimProxyInfo *info); + +/** + * Returns the proxy's username. + * + * @param info The proxy information. + * + * @return The username. + */ +const char *gaim_proxy_info_get_username(const GaimProxyInfo *info); + +/** + * Returns the proxy's password. + * + * @param info The proxy information. + * + * @return The password. + */ +const char *gaim_proxy_info_get_password(const GaimProxyInfo *info); + +/*@}*/ + +/**************************************************************************/ +/** @name Global Proxy API */ +/**************************************************************************/ +/*@{*/ + +/** + * Returns gaim's global proxy information. + * + * @return The global proxy information. + */ +GaimProxyInfo *gaim_global_proxy_get_info(void); + +/*@}*/ + +/**************************************************************************/ +/** @name Proxy API */ +/**************************************************************************/ +/*@{*/ + +/** + * Returns the proxy subsystem handle. + * + * @return The proxy subsystem handle. + */ +void *gaim_proxy_get_handle(void); + +/** + * Initializes the proxy subsystem. + */ +void gaim_proxy_init(void); + +/** + * Uninitializes the proxy subsystem. + */ +void gaim_proxy_uninit(void); + +/** + * Returns configuration of a proxy. + * + * @param account The account for which the configuration is needed. + * + * @return The configuration of a proxy. + */ +GaimProxyInfo *gaim_proxy_get_setup(GaimAccount *account); + +/** + * Makes a connection to the specified host and port. Note that this + * function name can be misleading--although it is called "proxy + * connect," it is used for establishing any outgoing TCP connection, + * whether through a proxy or not. + * + * @param account The account making the connection. + * @param host The destination host. + * @param port The destination port. + * @param connect_cb The function to call when the connection is + * established. If the connection failed then + * fd will be -1 and error message will be set + * to something descriptive (hopefully). + * @param data User-defined data. + * + * @return NULL if there was an error, or a reference to a data + * structure that can be used to cancel the pending + * connection, if needed. + */ +GaimProxyConnectInfo *gaim_proxy_connect(GaimAccount *account, + const char *host, int port, + GaimProxyConnectFunction connect_cb, gpointer data); + +/** + * Makes a connection through a SOCKS5 proxy. + * + * @param gpi The GaimProxyInfo specifying the proxy settings + * @param host The destination host. + * @param port The destination port. + * @param connect_cb The function to call when the connection is + * established. If the connection failed then + * fd will be -1 and error message will be set + * to something descriptive (hopefully). + * @param data User-defined data. + * + * @return NULL if there was an error, or a reference to a data + * structure that can be used to cancel the pending + * connection, if needed. + */ +GaimProxyConnectInfo *gaim_proxy_connect_socks5(GaimProxyInfo *gpi, + const char *host, int port, + GaimProxyConnectFunction connect_cb, gpointer data); + +/** + * Cancel an in-progress connection attempt. This should be called + * by the PRPL if the user disables an account while it is still + * performing the initial sign on. Or when establishing a file + * transfer, if we attempt to connect to a remote user but they + * are behind a firewall then the PRPL can cancel the connection + * attempt early rather than just letting the OS's TCP/IP stack + * time-out the connection. + */ +void gaim_proxy_connect_cancel(GaimProxyConnectInfo *connect_info); + +/*@}*/ + +#ifdef __cplusplus +} +#endif + +#endif /* _GAIM_PROXY_H_ */