Mercurial > pidgin
diff libfaim/aim_txqueue.c @ 2:68b230f8da5f
[gaim-migrate @ 11]
A few more commits :)
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Thu, 23 Mar 2000 03:16:06 +0000 |
parents | |
children | 6ced2f1c8b24 |
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line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libfaim/aim_txqueue.c Thu Mar 23 03:16:06 2000 +0000 @@ -0,0 +1,307 @@ +/* + aim_txqueue.c + + Herein lies all the mangement routines for the transmit (Tx) queue. + + */ + +#include "aim.h" + +/* + aim_tx_enqeue() + + The overall purpose here is to enqueue the passed in command struct + into the outgoing (tx) queue. Basically... + 1) Make a scope-irrelevent copy of the struct + 2) Lock the struct + 3) Mark as not-sent-yet + 4) Enqueue the struct into the list + 5) Unlock the struct once it's linked in + 6) Return + + */ + +int aim_tx_enqueue(struct command_tx_struct *newpacket) +{ + struct command_tx_struct *workingPtr = NULL; + struct command_tx_struct *newpacket_copy = NULL; + + if (newpacket->conn == NULL) + { + printf("aim_tx_enqueue: WARNING: enqueueing packet with no connecetion, defaulting to BOS\n"); + newpacket->conn = aim_getconn_type(AIM_CONN_TYPE_BOS); + } + + newpacket_copy = (struct command_tx_struct *) malloc (sizeof(struct command_tx_struct)); + memcpy(newpacket_copy, newpacket, sizeof(struct command_tx_struct)); + + /* assign seqnum */ + newpacket_copy->seqnum = aim_get_next_txseqnum(newpacket_copy->conn); + /* set some more fields */ + newpacket_copy->lock = 1; /* lock */ + newpacket_copy->sent = 0; /* not sent yet */ + newpacket_copy->next = NULL; /* always last */ + + if (aim_queue_outgoing == NULL) + { + aim_queue_outgoing = newpacket_copy; + } + else + { + workingPtr = aim_queue_outgoing; + while (workingPtr->next != NULL) + workingPtr = workingPtr->next; + workingPtr->next = newpacket_copy; + } + + newpacket_copy->lock = 0; /* unlock so it can be sent */ + +#if debug > 2 + printf("calling aim_tx_printqueue()\n"); + aim_tx_printqueue(); + printf("back from aim_tx_printqueue()\n"); +#endif + + /* we'll force a flush for now -- this behavior probably will change */ +#if debug > 1 + printf("calling aim_tx_flushqueue()\n"); +#endif + aim_tx_flushqueue(); +#if debug > 1 + printf("back from aim_tx_flushqueue()\n"); +#endif + + return 0; +} + +/* + aim_get_next_txseqnum() + + This increments the tx command count, and returns the seqnum + that should be stamped on the next FLAP packet sent. This is + normally called during the final step of packet preparation + before enqueuement (in aim_tx_enqueue()). + + */ +unsigned int aim_get_next_txseqnum(struct aim_conn_t *conn) +{ + return ( ++conn->seqnum ); +} + +/* + aim_tx_printqueue() + + This is basically for debuging purposes only. It dumps all the + records in the tx queue and their current status. Very helpful + if the queue isn't working quite right. + + */ +#if debug > 2 +int aim_tx_printqueue(void) +{ + struct command_tx_struct *workingPtr = NULL; + + workingPtr = aim_queue_outgoing; +#if debug > 2 + printf("\ncurrent aim_queue_outgoing...\n"); + printf("\ttype seqnum len lock sent\n"); +#endif + if (workingPtr == NULL) + printf("aim_tx_flushqueue(): queue empty"); + else + { + while (workingPtr != NULL) + { + printf("\t %2x %4x %4x %1d %1d\n", workingPtr->type, workingPtr->seqnum, workingPtr->commandlen, workingPtr->lock, workingPtr->sent); + + workingPtr = workingPtr->next; + } + } + + printf("\n(done printing queue)\n"); + + return 0; +} +#endif + +/* + aim_tx_flushqueue() + + This the function is responsable for putting the queued commands + onto the wire. This function is critical to the operation of + the queue and therefore is the most prone to brokenness. It + seems to be working quite well at this point. + + Procedure: + 1) Traverse the list, only operate on commands that are unlocked + and haven't been sent yet. + 2) Lock the struct + 3) Allocate a temporary buffer to store the finished, fully + processed packet in. + 4) Build the packet from the command_tx_struct data. + 5) Write the packet to the socket. + 6) If success, mark the packet sent, if fail report failure, do NOT + mark the packet sent (so it will not get purged and therefore + be attempted again on next call). + 7) Unlock the struct. + 8) Free the temp buffer + 9) Step to next struct in list and go back to 1. + + */ +int aim_tx_flushqueue(void) +{ + struct command_tx_struct *workingPtr = NULL; + unsigned char *curPacket = NULL; +#if debug > 1 + int i = 0; +#endif + + workingPtr = aim_queue_outgoing; +#if debug > 1 + printf("beginning txflush...\n"); +#endif + while (workingPtr != NULL) + { + /* only process if its unlocked and unsent */ + if ( (workingPtr->lock == 0) && + (workingPtr->sent == 0) ) + { + workingPtr->lock = 1; /* lock the struct */ + + /* allocate full-packet buffer */ + curPacket = (char *) malloc(workingPtr->commandlen + 6); + + /* command byte */ + curPacket[0] = 0x2a; + /* type/family byte */ + curPacket[1] = workingPtr->type; + /* bytes 3+4: word: FLAP sequence number */ + curPacket[2] = (char) ( (workingPtr->seqnum) >> 8); + curPacket[3] = (char) ( (workingPtr->seqnum) & 0xFF); + /* bytes 5+6: word: SNAC len */ + curPacket[4] = (char) ( (workingPtr->commandlen) >> 8); + curPacket[5] = (char) ( (workingPtr->commandlen) & 0xFF); + /* bytes 7 and on: raw: SNAC data */ + memcpy(&(curPacket[6]), workingPtr->data, workingPtr->commandlen); + + /* full image of raw packet data now in curPacket */ + + if ( write(workingPtr->conn->fd, curPacket, (workingPtr->commandlen + 6)) != (workingPtr->commandlen + 6)) + { + perror("write"); + printf("\nWARNING: Error in sending packet 0x%4x -- will try again next time\n\n", workingPtr->seqnum); + workingPtr->sent = 0; /* mark it unsent */ + return -1; /* bail out */ + } + else + { +#if debug > 2 + printf("\nSENT 0x%4x\n\n", workingPtr->seqnum); +#endif + workingPtr->sent = 1; /* mark the struct as sent */ + } +#if debug > 2 + printf("\nPacket:"); + for (i = 0; i < (workingPtr->commandlen + 6); i++) + { + if ((i % 8) == 0) + printf("\n\t"); + if (curPacket[i] >= ' ' && curPacket[i]<127) + printf("%c=%02x ",curPacket[i], curPacket[i]); + else + printf("0x%2x ", curPacket[i]); + } + printf("\n"); +#endif + workingPtr->lock = 0; /* unlock the struct */ + free(curPacket); /* free up full-packet buffer */ + } + workingPtr = workingPtr->next; + } + + /* purge sent commands from queue */ + /* this may not always occur explicitly--i may put this on a timer later */ +#if debug > 1 + printf("calling aim_tx_purgequeue()\n"); +#endif + aim_tx_purgequeue(); +#if debug > 1 + printf("back from aim_tx_purgequeu() [you must be a lucky one]\n"); +#endif + + return 0; +} + +/* + aim_tx_purgequeue() + + This is responsable for removing sent commands from the transmit + queue. This is not a required operation, but it of course helps + reduce memory footprint at run time! + + */ +int aim_tx_purgequeue(void) +{ + struct command_tx_struct *workingPtr = NULL; + struct command_tx_struct *workingPtr2 = NULL; +#if debug > 1 + printf("purgequeue(): starting purge\n"); +#endif + /* Empty queue: nothing to do */ + if (aim_queue_outgoing == NULL) + { +#if debug > 1 + printf("purgequeue(): purge done (len=0)\n"); +#endif + return 0; + } + /* One Node queue: free node and return */ + else if (aim_queue_outgoing->next == NULL) + { +#if debug > 1 + printf("purgequeue(): entered case len=1\n"); +#endif + /* only free if sent AND unlocked -- dont assume sent structs are done */ + if ( (aim_queue_outgoing->lock == 0) && + (aim_queue_outgoing->sent == 1) ) + { +#if debug > 1 + printf("purgequeue(): purging seqnum 0x%04x\n", aim_queue_outgoing->seqnum); +#endif + workingPtr2 = aim_queue_outgoing; + aim_queue_outgoing = NULL; + free(workingPtr2->data); + free(workingPtr2); + } +#if debug > 1 + printf("purgequeue(): purge done (len=1)\n"); +#endif + return 0; + } + else + { +#if debug > 1 + printf("purgequeue(): entering case len>1\n"); +#endif + while(workingPtr->next != NULL) + { + if ( (workingPtr->next->lock == 0) && + (workingPtr->next->sent == 1) ) + { +#if debug > 1 + printf("purgequeue(): purging seqnum 0x%04x\n", workingPtr->next->seqnum); +#endif + workingPtr2 = workingPtr->next; + workingPtr->next = workingPtr2->next; + free(workingPtr2->data); + free(workingPtr2); + } + } +#if debug > 1 + printf("purgequeue(): purge done (len>1)\n"); +#endif + return 0; + } + + /* no reach */ +}