Mercurial > pidgin
diff src/server.h @ 9285:7a8aa87164ae
[gaim-migrate @ 10088]
Ok I'm done. This started out as shx's patch to make add/remove
buddy/buddies take GaimBuddy and GaimGroup's in various places.
I think his diff was like 2000 lines and mine is like 5000. I
tried to clean up blist.c a bit and make it more uniform. There
are some more g_return_if_fail() checks. Removed some code that
was deprecated--it's probably been long enough. Removed some
#include <multi.h>'s. Make blist.xml saving happen on a timer,
like prefs.xml and accounts.xml.
Sorry if this doesn't merge cleanly with whatever you're doing.
People should really test this a lot.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 15 Jun 2004 02:37:27 +0000 |
parents | 88988327a4e0 |
children | d27156c9c876 |
line wrap: on
line diff
--- a/src/server.h Tue Jun 15 01:17:16 2004 +0000 +++ b/src/server.h Tue Jun 15 02:37:27 2004 +0000 @@ -50,11 +50,13 @@ void serv_set_away_all(const char *); int serv_send_typing(GaimConnection *, const char *, int); void serv_change_passwd(GaimConnection *, const char *, const char *); -void serv_add_buddy(GaimConnection *, const char *, GaimGroup *); +void serv_add_buddy(GaimConnection *, GaimBuddy *); void serv_add_buddies(GaimConnection *, GList *); -void serv_remove_buddy(GaimConnection *, const char *, const char *); -void serv_remove_buddies(GaimConnection *, GList *, const char *); -void serv_remove_group(GaimConnection *, const char *); +void serv_remove_buddy(GaimConnection *, GaimBuddy *, GaimGroup *); +void serv_remove_buddies(GaimConnection *, GList *, GList *); +void serv_remove_group(GaimConnection *, GaimGroup *); +void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *); +void serv_rename_group(GaimConnection *, const char *, GaimGroup *, GList *); void serv_add_permit(GaimConnection *, const char *); void serv_add_deny(GaimConnection *, const char *); void serv_rem_permit(GaimConnection *, const char *); @@ -75,8 +77,6 @@ int serv_chat_send(GaimConnection *, int, const char *); void serv_alias_buddy(GaimBuddy *); void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); -void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *); -void serv_rename_group(GaimConnection *, GaimGroup *, const char *); void serv_got_eviled(GaimConnection *gc, const char *name, int lev); void serv_got_typing(GaimConnection *gc, const char *name, int timeout, GaimTypingState state);