Mercurial > pidgin
diff src/gaim.h @ 5234:890b29f00b68
[gaim-migrate @ 5604]
Chats in the buddy list!
You can now put chat rooms in your buddy list, and double-click them to join
them, instead of having to do all that typing. I'm eventually gonna add
auto-join support, so that ugly hack involving pouncing can go away.
Someone should make some new artwork so we don't have 2 + icons next to
each other in the menus.
This also has some fixes to let gaim compile again, after the renaming of
the buddy list files.
This also fixes the problem with offline buddies not showing up in the list
sometimes for accounts that didn't log in at startup.
This probably fixes other stuff, but I can't remember any of it off the top
of my head.
I'm going to stop typing and let people play with this now.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sat, 26 Apr 2003 20:30:43 +0000 |
parents | 1a53330dfd34 |
children | d635e8fe2fba |
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line diff
--- a/src/gaim.h Sat Apr 26 20:05:01 2003 +0000 +++ b/src/gaim.h Sat Apr 26 20:30:43 2003 +0000 @@ -358,6 +358,7 @@ extern void show_set_info(struct gaim_connection *); extern void show_confirm_del(struct gaim_connection *, gchar *); extern void show_confirm_del_group(struct group *); +extern void show_confirm_del_chat(struct chat *); /* Functions in gaimrc.c */ extern gint sort_awaymsg_list(gconstpointer, gconstpointer); @@ -403,7 +404,7 @@ extern void serv_warn(struct gaim_connection *, char *, int); extern void serv_set_dir(struct gaim_connection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, int); extern void serv_dir_search(struct gaim_connection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, const char *); -extern void serv_join_chat(struct gaim_connection *, GList *); +extern void serv_join_chat(struct gaim_connection *, GHashTable *); extern void serv_chat_invite(struct gaim_connection *, int, const char *, const char *); extern void serv_chat_leave(struct gaim_connection *, int); extern void serv_chat_whisper(struct gaim_connection *, int, char *, char *);