Mercurial > pidgin
diff src/ui.h @ 5234:890b29f00b68
[gaim-migrate @ 5604]
Chats in the buddy list!
You can now put chat rooms in your buddy list, and double-click them to join
them, instead of having to do all that typing. I'm eventually gonna add
auto-join support, so that ugly hack involving pouncing can go away.
Someone should make some new artwork so we don't have 2 + icons next to
each other in the menus.
This also has some fixes to let gaim compile again, after the renaming of
the buddy list files.
This also fixes the problem with offline buddies not showing up in the list
sometimes for accounts that didn't log in at startup.
This probably fixes other stuff, but I can't remember any of it off the top
of my head.
I'm going to stop typing and let people play with this now.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sat, 26 Apr 2003 20:30:43 +0000 |
parents | 0241d6b6702d |
children | 04e1e40b99b0 |
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line diff
--- a/src/ui.h Sat Apr 26 20:05:01 2003 +0000 +++ b/src/ui.h Sat Apr 26 20:30:43 2003 +0000 @@ -245,10 +245,12 @@ /* Functions in dialogs.c */ extern void alias_dialog_bud(struct buddy *); +extern void alias_dialog_chat(struct chat *); extern void show_warn_dialog(struct gaim_connection *, char *); extern void show_im_dialog(); extern void show_info_dialog(); extern void show_add_buddy(struct gaim_connection *, char *, char *, char *); +extern void show_add_chat(struct gaim_account *, struct group *); extern void show_add_group(struct gaim_connection *); extern void show_add_perm(struct gaim_connection *, char *, gboolean); extern void destroy_all_dialogs();