diff plugins/gaiminc.c @ 94:9f6ce50ffb78

[gaim-migrate @ 104] Woohoo, the landing of the plugins. Nearly everything necessary is here. The only thing missing is that you can't load a plugin without signing on first (at least, not without some trickery). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sun, 09 Apr 2000 11:18:25 +0000
parents f3c6cf79f651
children 247f540ea6e1
line wrap: on
line diff
--- a/plugins/gaiminc.c	Sun Apr 09 08:25:15 2000 +0000
+++ b/plugins/gaiminc.c	Sun Apr 09 11:18:25 2000 +0000
@@ -1,12 +1,47 @@
+#define GAIM_PLUGINS
+
 #include <gtk/gtk.h>
 #include <time.h>
 #include <stdio.h>
 #include <fcntl.h>
+#include <string.h>
 #include "gaim.h"
 
-void gaim_plugin_init() {
+void echo_hi(void *m) {
+	/* this doesn't do much, just lets you know who we are :) */
+	show_about(NULL, NULL);
 }
 
-void write_to_conv(struct conversation *c, char *what, int flags) {
-	printf("this got called\n");
+void reverse(char **who, char **message, void *m) {
+	/* this will drive you insane. whenever you receive a message,
+	 * the text of the message (HTML and all) will be reversed. */
+	int i, l;
+	char tmp;
+	l = strlen(*message);
+
+	if (!strcmp(*who, current_user->username))
+		return;
+
+	for (i = 0; i < l/2; i++) {
+		tmp = (*message)[i];
+		(*message)[i] = (*message)[l - i - 1];
+		(*message)[l - i - 1] = tmp;
+	}
 }
+
+void bud(char *who, void *m) {
+	/* whenever someone comes online, it sends them a message. if i
+	 * cared more, i'd make it so it popped up on your screen too */
+	serv_send_im(who, "Hello!", 0);
+}
+
+void gaim_plugin_init(void *handle) {
+	/* this is for doing something fun when we sign on */
+	gaim_signal_connect(handle, event_signon, echo_hi, NULL);
+
+	/* this is for doing something fun when we get a message */
+	gaim_signal_connect(handle, event_im_recv, reverse, NULL);
+
+	/* this is for doing something fun when a buddy comes online */
+	gaim_signal_connect(handle, event_buddy_signon, bud, NULL);
+}