Mercurial > pidgin
diff src/protocols/oscar/oscar.c @ 8250:b248c1f4efbd
[gaim-migrate @ 8973]
1) Minor changes to the network listen code again. Tim, let me know
if you have any other suggestions.
2) Changed how charsets are handled in oscar a tad bit. I think this
should guarantee that Gaim doesn't crash when people send funky
messages, or have funky away messages or really anything that is
using a charset that isn't utf8, iso-8859-1, ucs-2be, or ascii.
Ethan, this should fix the problem with that person's away message.
Although, the message itself still looks kinda funky to me. The
encoding is Windows-31J, which is apparently a valid iconv encoding?
You would know more than I.
3) Fix the following crash:
1. IM yourself a message on AIM
2. Do NOT begin to type a second message, but instead hit CTRL+up
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 13 Feb 2004 05:37:12 +0000 |
parents | e7524f4b4ed2 |
children | 04a3210e2fba |
line wrap: on
line diff
--- a/src/protocols/oscar/oscar.c Thu Feb 12 23:51:39 2004 +0000 +++ b/src/protocols/oscar/oscar.c Fri Feb 13 05:37:12 2004 +0000 @@ -375,8 +375,8 @@ return AIM_IMFLAGS_UNICODE; } else { gaim_debug(GAIM_DEBUG_WARNING, "oscar", - "Unrecognized character encoding '%s', falling back to ASCII\n", encoding); - return 0; + "Unrecognized character encoding '%s', attempting to convert to utf8 anyway\n", encoding); + return 99; } } @@ -387,7 +387,7 @@ switch (flags) { case 0: - utf8 = g_strndup(text, textlen); + utf8 = g_convert(text, textlen, "UTF-8", "UTF-8", NULL, NULL, NULL); break; case AIM_IMFLAGS_ISO_8859_1: utf8 = g_convert(text, textlen, "UTF-8", "ISO-8859-1", NULL, NULL, NULL); @@ -395,6 +395,12 @@ case AIM_IMFLAGS_UNICODE: utf8 = g_convert(text, textlen, "UTF-8", "UCS-2BE", NULL, NULL, NULL); break; + case 99: + utf8 = g_convert(text, textlen, "UTF-8", encoding, NULL, NULL, NULL); + if (utf8 == NULL) { + utf8 = g_convert(text, textlen, "UTF-8", "UTF-8", NULL, NULL, NULL); + } + break; } return utf8;