diff src/debug.c @ 11256:bb0d7b719af2

[gaim-migrate @ 13430] I give you regex filtering in the debug window. We keep a buffer of all the text, so when unpausing all the messages that were output when paused will be displayed, as well as when you change the filter. This _should_ be alright on systems that don't have regex.h but I haven't gotten anyone to test it recently, if it's busted, just #ifdef HAVE_REGEX_H it. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 13 Aug 2005 22:09:34 +0000
parents 50224ac8184d
children 921f64947cad
line wrap: on
line diff
--- a/src/debug.c	Sat Aug 13 18:40:40 2005 +0000
+++ b/src/debug.c	Sat Aug 13 22:09:34 2005 +0000
@@ -158,32 +158,6 @@
 }
 
 void
-gaim_debug_register_category(const char *category)
-{
-	GaimDebugUiOps *ops;
-
-	g_return_if_fail(category != NULL);
-
-	ops = gaim_debug_get_ui_ops();
-
-	if (ops != NULL && ops->register_category != NULL)
-		ops->register_category(category);
-}
-
-void
-gaim_debug_unregister_category(const char *category)
-{
-	GaimDebugUiOps *ops;
-
-	g_return_if_fail(category != NULL);
-
-	ops = gaim_debug_get_ui_ops();
-
-	if (ops != NULL && ops->unregister_category != NULL)
-		ops->unregister_category(category);
-}
-
-void
 gaim_debug_set_enabled(gboolean enabled)
 {
 	debug_enabled = enabled;