Mercurial > pidgin
diff src/value.h @ 6562:c53a3f0649eb
[gaim-migrate @ 7084]
New GaimValue structure. We'll be using this for signals and stuff shortly.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Thu, 21 Aug 2003 20:29:33 +0000 |
parents | |
children | 122cb375be2d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/value.h Thu Aug 21 20:29:33 2003 +0000 @@ -0,0 +1,446 @@ +/** + * @file value.h Value wrapper API + * @ingroup core + * + * gaim + * + * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef _GAIM_VALUE_H_ +#define _GAIM_VALUE_H_ + +/** + * Specific value types. + */ +typedef enum +{ + GAIM_TYPE_UNKNOWN = 0, /**< Unknown type. */ + GAIM_TYPE_SUBTYPE, /**< Subtype. */ + GAIM_TYPE_CHAR, /**< Character. */ + GAIM_TYPE_UCHAR, /**< Unsigned character. */ + GAIM_TYPE_BOOLEAN, /**< Boolean. */ + GAIM_TYPE_SHORT, /**< Short integer. */ + GAIM_TYPE_USHORT, /**< Unsigned short integer. */ + GAIM_TYPE_INT, /**< Integer. */ + GAIM_TYPE_UINT, /**< Unsigned integer. */ + GAIM_TYPE_LONG, /**< Long integer. */ + GAIM_TYPE_ULONG, /**< Unsigned long integer. */ + GAIM_TYPE_INT64, /**< 64-bit integer. */ + GAIM_TYPE_UINT64, /**< 64-bit unsigned integer. */ + GAIM_TYPE_STRING, /**< String. */ + GAIM_TYPE_OBJECT, /**< Object pointer. */ + GAIM_TYPE_POINTER, /**< Generic pointer. */ + GAIM_TYPE_ENUM, /**< Enum. */ + GAIM_TYPE_BOXED /**< Boxed pointer with specific type. */ + +} GaimType; + +/** + * A wrapper for a type, subtype, and specific type of value. + */ +typedef struct +{ + GaimType type; + unsigned short flags; + + union + { + char char_data; + unsigned char uchar_data; + gboolean boolean_data; + short short_data; + unsigned short ushort_data; + int int_data; + unsigned int uint_data; + long long_data; + unsigned long ulong_data; + gint64 int64_data; + guint64 uint64_data; + char *string_data; + void *object_data; + void *pointer_data; + int enum_data; + void *boxed_data; + + } data; + + union + { + unsigned int subtype; + char *specific_type; + + } u; + +} GaimValue; + +/** + * Creates a new GaimValue. + * + * This function takes a type and, depending on that type, a sub-type + * or specific type. + * + * If @a type is GAIM_TYPE_POINTER, the next parameter must be a + * string representing the specific type. + * + * If @a type is GAIM_TYPE_SUBTYPE, the next parameter must be a + * integer or enum representing the sub-type. + * + * If the subtype or specific type is not set when required, random + * errors may occur. You have been warned. + * + * @param type The type. + * + * @return The new value. + */ +GaimValue *gaim_value_new(GaimType type, ...); + +/** + * Creates a new outgoing GaimValue. + * + * This function takes a type and, depending on that type, a sub-type + * or specific type. + * + * If @a type is GAIM_TYPE_POINTER, the next parameter must be a + * string representing the specific type. + * + * If @a type is GAIM_TYPE_SUBTYPE, the next parameter must be a + * integer or enum representing the sub-type. + * + * If the sub-type or specific type is not set when required, random + * errors may occur. You have been warned. + * + * @param type The type. + * + * @return The new value. + */ +GaimValue *gaim_value_new_outgoing(GaimType type, ...); + +/** + * Destroys a GaimValue. + * + * @param value The value to destroy. + */ +void gaim_value_destroy(GaimValue *value); + +/** + * Returns a value's type. + * + * @return The value's type. + */ +GaimType gaim_value_get_type(const GaimValue *value); + +/** + * Returns a value's subtype. + * + * If the value's type is not GAIM_TYPE_SUBTYPE, this will return 0. + * Subtypes should never have a subtype of 0. + * + * @return The value's subtype, or 0 if @a type is not GAIM_TYPE_SUBTYPE. + */ +unsigned int gaim_value_get_subtype(const GaimValue *value); + +/** + * Returns a value's specific type. + * + * If the value's type is not GAIM_TYPE_BOXED, this will return @c NULL. + * + * @return The value's specific type, or @a NULL if not GAIM_TYPE_BOXED. + */ +const char *gaim_value_get_specific_type(const GaimValue *value); + +/** + * Returns whether or not the value is an outgoing value. + * + * @param value The value. + * + * @return TRUE if the value is outgoing, or FALSE otherwise. + */ +gboolean gaim_value_is_outgoing(const GaimValue *value); + +/** + * Sets the value's character data. + * + * @param value The value. + * @param data The character data. + */ +void gaim_value_set_char(GaimValue *value, char data); + +/** + * Sets the value's unsigned character data. + * + * @param value The value. + * @param data The unsigned character data. + */ +void gaim_value_set_uchar(GaimValue *value, unsigned char data); + +/** + * Sets the value's boolean data. + * + * @param value The value. + * @param data The boolean data. + */ +void gaim_value_set_boolean(GaimValue *value, gboolean data); + +/** + * Sets the value's short integer data. + * + * @param value The value. + * @param data The short integer data. + */ +void gaim_value_set_short(GaimValue *value, short data); + +/** + * Sets the value's unsigned short integer data. + * + * @param value The value. + * @param data The unsigned short integer data. + */ +void gaim_value_set_ushort(GaimValue *value, unsigned short data); + +/** + * Sets the value's integer data. + * + * @param value The value. + * @param data The integer data. + */ +void gaim_value_set_int(GaimValue *value, int data); + +/** + * Sets the value's unsigned integer data. + * + * @param value The value. + * @param data The unsigned integer data. + */ +void gaim_value_set_uint(GaimValue *value, unsigned int data); + +/** + * Sets the value's long integer data. + * + * @param value The value. + * @param data The long integer data. + */ +void gaim_value_set_long(GaimValue *value, long data); + +/** + * Sets the value's unsigned long integer data. + * + * @param value The value. + * @param data The unsigned long integer data. + */ +void gaim_value_set_ulong(GaimValue *value, unsigned long data); + +/** + * Sets the value's 64-bit integer data. + * + * @param value The value. + * @param data The 64-bit integer data. + */ +void gaim_value_set_int64(GaimValue *value, gint64 data); + +/** + * Sets the value's unsigned 64-bit integer data. + * + * @param value The value. + * @param data The unsigned 64-bit integer data. + */ +void gaim_value_set_uint64(GaimValue *value, guint64 data); + +/** + * Sets the value's string data. + * + * @param value The value. + * @param data The string data. + */ +void gaim_value_set_string(GaimValue *value, const char *data); + +/** + * Sets the value's object data. + * + * @param value The value. + * @param data The object data. + */ +void gaim_value_set_object(GaimValue *value, void *data); + +/** + * Sets the value's pointer data. + * + * @param value The value. + * @param data The pointer data. + */ +void gaim_value_set_pointer(GaimValue *value, void *data); + +/** + * Sets the value's enum data. + * + * @param value The value. + * @param data The enum data. + */ +void gaim_value_set_enum(GaimValue *value, int data); + +/** + * Sets the value's boxed data. + * + * @param value The value. + * @param data The boxed data. + */ +void gaim_value_set_boxed(GaimValue *value, void *data); + +/** + * Returns the value's character data. + * + * @param value The value. + * + * @return The character data. + */ +char gaim_value_get_char(const GaimValue *value); + +/** + * Returns the value's unsigned character data. + * + * @param value The value. + * + * @return The unsigned character data. + */ +unsigned char gaim_value_get_uchar(const GaimValue *value); + +/** + * Returns the value's boolean data. + * + * @param value The value. + * + * @return The boolean data. + */ +gboolean gaim_value_get_boolean(const GaimValue *value); + +/** + * Returns the value's short integer data. + * + * @param value The value. + * + * @return The short integer data. + */ +short gaim_value_get_short(const GaimValue *value); + +/** + * Returns the value's unsigned short integer data. + * + * @param value The value. + * + * @return The unsigned short integer data. + */ +unsigned short gaim_value_get_ushort(const GaimValue *value); + +/** + * Returns the value's integer data. + * + * @param value The value. + * + * @return The integer data. + */ +int gaim_value_get_int(const GaimValue *value); + +/** + * Returns the value's unsigned integer data. + * + * @param value The value. + * + * @return The unsigned integer data. + */ +unsigned int gaim_value_get_uint(const GaimValue *value); + +/** + * Returns the value's long integer data. + * + * @param value The value. + * + * @return The long integer data. + */ +long gaim_value_get_long(const GaimValue *value); + +/** + * Returns the value's unsigned long integer data. + * + * @param value The value. + * + * @return The unsigned long integer data. + */ +unsigned long gaim_value_get_ulong(const GaimValue *value); + +/** + * Returns the value's 64-bit integer data. + * + * @param value The value. + * + * @return The 64-bit integer data. + */ +gint64 gaim_value_get_int64(const GaimValue *value); + +/** + * Returns the value's unsigned 64-bit integer data. + * + * @param value The value. + * + * @return The unsigned 64-bit integer data. + */ +guint64 gaim_value_get_uint64(const GaimValue *value); + +/** + * Returns the value's string data. + * + * @param value The value. + * + * @return The string data. + */ +const char *gaim_value_get_string(const GaimValue *value); + +/** + * Returns the value's object data. + * + * @param value The value. + * + * @return The object data. + */ +void *gaim_value_get_object(const GaimValue *value); + +/** + * Returns the value's pointer data. + * + * @param value The value. + * + * @return The pointer data. + */ +void *gaim_value_get_pointer(const GaimValue *value); + +/** + * Returns the value's enum data. + * + * @param value The value. + * + * @return The enum data. + */ +int gaim_value_get_enum(const GaimValue *value); + +/** + * Returns the value's boxed data. + * + * @param value The value. + * + * @return The boxed data. + */ +void *gaim_value_get_boxed(const GaimValue *value); + +#endif /* _GAIM_VALUE_H_ */