Mercurial > pidgin
diff libgaim/accountopt.c @ 20389:e354528c4163
propagate from branch 'im.pidgin.gaim' (head 70ac931e4936c7916eec18a07fe46a0af0fd7403)
to branch 'im.pidgin.rlaager.merging.soc-msnp13-to-svn18164' (head 5b5cde92182d2a922a8e7e6c2308342a5490a8c9)
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 15 Apr 2007 02:10:37 +0000 |
parents | 60b1bc8dbf37 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libgaim/accountopt.c Sun Apr 15 02:10:37 2007 +0000 @@ -0,0 +1,347 @@ +/** + * @file accountopt.c Account Options API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#include "accountopt.h" +#include "util.h" + +GaimAccountOption * +gaim_account_option_new(GaimPrefType type, const char *text, + const char *pref_name) +{ + GaimAccountOption *option; + + g_return_val_if_fail(type != GAIM_PREF_NONE, NULL); + g_return_val_if_fail(text != NULL, NULL); + g_return_val_if_fail(pref_name != NULL, NULL); + + option = g_new0(GaimAccountOption, 1); + + option->type = type; + option->text = g_strdup(text); + option->pref_name = g_strdup(pref_name); + + return option; +} + +GaimAccountOption * +gaim_account_option_bool_new(const char *text, const char *pref_name, + gboolean default_value) +{ + GaimAccountOption *option; + + option = gaim_account_option_new(GAIM_PREF_BOOLEAN, text, pref_name); + + if (option == NULL) + return NULL; + + option->default_value.boolean = default_value; + + return option; +} + +GaimAccountOption * +gaim_account_option_int_new(const char *text, const char *pref_name, + int default_value) +{ + GaimAccountOption *option; + + option = gaim_account_option_new(GAIM_PREF_INT, text, pref_name); + + if (option == NULL) + return NULL; + + option->default_value.integer = default_value; + + return option; +} + +GaimAccountOption * +gaim_account_option_string_new(const char *text, const char *pref_name, + const char *default_value) +{ + GaimAccountOption *option; + + option = gaim_account_option_new(GAIM_PREF_STRING, text, pref_name); + + if (option == NULL) + return NULL; + + option->default_value.string = g_strdup(default_value); + + return option; +} + +GaimAccountOption * +gaim_account_option_list_new(const char *text, const char *pref_name, + GList *list) +{ + GaimAccountOption *option; + + option = gaim_account_option_new(GAIM_PREF_STRING_LIST, text, pref_name); + + if (option == NULL) + return NULL; + + option->default_value.list = list; + + return option; +} + +void +gaim_account_option_destroy(GaimAccountOption *option) +{ + g_return_if_fail(option != NULL); + + g_free(option->text); + g_free(option->pref_name); + + if (option->type == GAIM_PREF_STRING) + { + g_free(option->default_value.string); + } + else if (option->type == GAIM_PREF_STRING_LIST) + { + if (option->default_value.list != NULL) + { + g_list_foreach(option->default_value.list, (GFunc)g_free, NULL); + g_list_free(option->default_value.list); + } + } + + g_free(option); +} + +void +gaim_account_option_set_default_bool(GaimAccountOption *option, + gboolean value) +{ + g_return_if_fail(option != NULL); + g_return_if_fail(option->type == GAIM_PREF_BOOLEAN); + + option->default_value.boolean = value; +} + +void +gaim_account_option_set_default_int(GaimAccountOption *option, int value) +{ + g_return_if_fail(option != NULL); + g_return_if_fail(option->type == GAIM_PREF_INT); + + option->default_value.integer = value; +} + +void +gaim_account_option_set_default_string(GaimAccountOption *option, + const char *value) +{ + g_return_if_fail(option != NULL); + g_return_if_fail(option->type == GAIM_PREF_STRING); + + g_free(option->default_value.string); + option->default_value.string = g_strdup(value); +} + +void +gaim_account_option_set_masked(GaimAccountOption *option, gboolean masked) +{ + g_return_if_fail(option != NULL); + g_return_if_fail(option->type == GAIM_PREF_STRING); + + option->masked = masked; +} + + +void +gaim_account_option_set_list(GaimAccountOption *option, GList *values) +{ + g_return_if_fail(option != NULL); + g_return_if_fail(option->type == GAIM_PREF_STRING_LIST); + + if (option->default_value.list != NULL) + { + g_list_foreach(option->default_value.list, (GFunc)g_free, NULL); + g_list_free(option->default_value.list); + } + + option->default_value.list = values; +} + +void +gaim_account_option_add_list_item(GaimAccountOption *option, + const char *key, const char *value) +{ + GaimKeyValuePair *kvp; + + g_return_if_fail(option != NULL); + g_return_if_fail(key != NULL); + g_return_if_fail(value != NULL); + g_return_if_fail(option->type == GAIM_PREF_STRING_LIST); + + kvp = g_new0(GaimKeyValuePair, 1); + kvp->key = g_strdup(key); + kvp->value = g_strdup(value); + + option->default_value.list = g_list_append(option->default_value.list, + kvp); +} + +GaimPrefType +gaim_account_option_get_type(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, GAIM_PREF_NONE); + + return option->type; +} + +const char * +gaim_account_option_get_text(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, NULL); + + return option->text; +} + +const char * +gaim_account_option_get_setting(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, NULL); + + return option->pref_name; +} + +gboolean +gaim_account_option_get_default_bool(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, FALSE); + g_return_val_if_fail(option->type == GAIM_PREF_BOOLEAN, FALSE); + + return option->default_value.boolean; +} + +int +gaim_account_option_get_default_int(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, -1); + g_return_val_if_fail(option->type == GAIM_PREF_INT, -1); + + return option->default_value.integer; +} + +const char * +gaim_account_option_get_default_string(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, NULL); + g_return_val_if_fail(option->type == GAIM_PREF_STRING, NULL); + + return option->default_value.string; +} + +const char * +gaim_account_option_get_default_list_value(const GaimAccountOption *option) +{ + GaimKeyValuePair *kvp; + + g_return_val_if_fail(option != NULL, NULL); + g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL); + + if (option->default_value.list == NULL) + return NULL; + + kvp = option->default_value.list->data; + + return (kvp ? kvp->value : NULL); +} + +gboolean +gaim_account_option_get_masked(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, FALSE); + g_return_val_if_fail(option->type == GAIM_PREF_STRING, FALSE); + + return option->masked; +} + +const GList * +gaim_account_option_get_list(const GaimAccountOption *option) +{ + g_return_val_if_fail(option != NULL, NULL); + g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL); + + return option->default_value.list; +} + +/************************************************************************** + * Account User Split API + **************************************************************************/ +GaimAccountUserSplit * +gaim_account_user_split_new(const char *text, const char *default_value, + char sep) +{ + GaimAccountUserSplit *split; + + g_return_val_if_fail(text != NULL, NULL); + g_return_val_if_fail(sep != 0, NULL); + + split = g_new0(GaimAccountUserSplit, 1); + + split->text = g_strdup(text); + split->field_sep = sep; + split->default_value = g_strdup(default_value); + + return split; +} + +void +gaim_account_user_split_destroy(GaimAccountUserSplit *split) +{ + g_return_if_fail(split != NULL); + + g_free(split->text); + g_free(split->default_value); + g_free(split); +} + +const char * +gaim_account_user_split_get_text(const GaimAccountUserSplit *split) +{ + g_return_val_if_fail(split != NULL, NULL); + + return split->text; +} + +const char * +gaim_account_user_split_get_default_value(const GaimAccountUserSplit *split) +{ + g_return_val_if_fail(split != NULL, NULL); + + return split->default_value; +} + +char +gaim_account_user_split_get_separator(const GaimAccountUserSplit *split) +{ + g_return_val_if_fail(split != NULL, 0); + + return split->field_sep; +}