diff libgaim/protocols/msn/notification.h @ 20389:e354528c4163

propagate from branch 'im.pidgin.gaim' (head 70ac931e4936c7916eec18a07fe46a0af0fd7403) to branch 'im.pidgin.rlaager.merging.soc-msnp13-to-svn18164' (head 5b5cde92182d2a922a8e7e6c2308342a5490a8c9)
author Richard Laager <rlaager@wiktel.com>
date Sun, 15 Apr 2007 02:10:37 +0000
parents 60b1bc8dbf37
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/protocols/msn/notification.h	Sun Apr 15 02:10:37 2007 +0000
@@ -0,0 +1,80 @@
+/**
+ * @file notification.h Notification server functions
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#ifndef _MSN_NOTIFICATION_H_
+#define _MSN_NOTIFICATION_H_
+
+/*MSN protocol challenge info*/
+/*MSNP13 challenge*/
+#define MSNP13_WLM_PRODUCT_KEY	"O4BG@C7BWLYQX?5G"
+#define MSNP13_WLM_PRODUCT_ID	"PROD01065C%ZFN6F"
+
+#define MSNP10_PRODUCT_KEY		"VT6PX?UQTM4WM%YR"
+#define MSNP10_PRODUCT_ID		"PROD0038W!61ZTF9" 
+
+typedef struct _MsnNotification MsnNotification;
+
+#include "session.h"
+#include "servconn.h"
+#include "cmdproc.h"
+
+struct _MsnNotification
+{
+	MsnSession *session;
+	MsnCmdProc *cmdproc;
+	MsnServConn *servconn;
+
+	gboolean in_use;
+};
+
+#include "state.h"
+void uum_send_msg(MsnSession *session,MsnMessage *msg);
+
+void msn_notification_end(void);
+void msn_notification_init(void);
+
+void msn_notification_add_buddy(MsnNotification *notification,
+								const char *list, const char *who,
+								const char *store_name, const char *group_id);
+void msn_notification_rem_buddy(MsnNotification *notification,
+								const char *list, const char *who,
+								const char *group_id);
+MsnNotification *msn_notification_new(MsnSession *session);
+void msn_notification_destroy(MsnNotification *notification);
+gboolean msn_notification_connect(MsnNotification *notification,
+							  const char *host, int port);
+void msn_notification_disconnect(MsnNotification *notification);
+void msn_notification_dump_contact(MsnSession *session);
+
+/**
+ * Closes a notification.
+ *
+ * It's first closed, and then disconnected.
+ * 
+ * @param notification The notification object to close.
+ */
+void msn_notification_close(MsnNotification *notification);
+
+void msn_got_login_params(MsnSession *session, const char *login_params);
+
+#endif /* _MSN_NOTIFICATION_H_ */